Use gettext for more basic user interface strings
authorPerttu Ahola <celeron55@gmail.com>
Mon, 4 Jun 2012 20:24:31 +0000 (23:24 +0300)
committerPerttu Ahola <celeron55@gmail.com>
Mon, 4 Jun 2012 20:24:31 +0000 (23:24 +0300)
src/guiKeyChangeMenu.cpp
src/guiMainMenu.cpp
src/main.cpp

index fb49ab65953d05e751a3fb342d848fe84487cba6..f703fcb51a3317b9be33cdf1109df60b9a83d6be 100644 (file)
@@ -105,14 +105,14 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
        v2s32 topleft(0, 0);
        changeCtype("");
        {
-               core::rect < s32 > rect(0, 0, 500, 20);
+               core::rect < s32 > rect(0, 0, 600, 40);
                rect += topleft + v2s32(25, 3);
                //gui::IGUIStaticText *t =
-               Environment->addStaticText(wgettext("KEYBINDINGS (If this menu screws up, see minetest.conf)"),
+               Environment->addStaticText(wgettext("Keybindings. (If this menu screws up, remove stuff from minetest.conf)"),
                                rect, false, true, this, -1);
                //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
        }
-       v2s32 offset(25, 40);
+       v2s32 offset(25, 60);
        // buttons
 
        {
@@ -299,7 +299,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
        }
 
        //next col
-       offset = v2s32(250, 40);
+       offset = v2s32(250, 60);
        {
                core::rect < s32 > rect(0, 0, 100, 20);
                rect += topleft + v2s32(offset.X, offset.Y);
index 00bbdb506dd80c4f95a986ddb891af4162ad8220..f38e491a421fdb119c6125808da44d06150a8368 100644 (file)
@@ -214,11 +214,11 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
                rect += m_topleft_client + v2s32(0, -30);
                gui::IGUITabControl *e = Environment->addTabControl(
                                rect, this, true, true, GUI_ID_TAB_CONTROL);
-               e->addTab(L"Singleplayer");
-               e->addTab(L"Multiplayer");
-               e->addTab(L"Advanced");
-               e->addTab(L"Settings");
-               e->addTab(L"Credits");
+               e->addTab(wgettext("Singleplayer"));
+               e->addTab(wgettext("Multiplayer"));
+               e->addTab(wgettext("Advanced"));
+               e->addTab(wgettext("Settings"));
+               e->addTab(wgettext("Credits"));
                e->setActiveTab(m_data->selected_tab);
        }
 #endif
index b133722c35af700efff9e152da214df7e75a0f1d..10c83824a4e4f2a83eb9d66f8846bd12090ddd42 100644 (file)
@@ -778,46 +778,46 @@ int main(int argc, char *argv[])
        // List all allowed options
        core::map<std::string, ValueSpec> allowed_options;
        allowed_options.insert("help", ValueSpec(VALUETYPE_FLAG,
-                       "Show allowed options"));
+                       _("Show allowed options")));
        allowed_options.insert("config", ValueSpec(VALUETYPE_STRING,
-                       "Load configuration from specified file"));
+                       _("Load configuration from specified file")));
        allowed_options.insert("port", ValueSpec(VALUETYPE_STRING,
-                       "Set network port (UDP)"));
+                       _("Set network port (UDP)")));
        allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG,
-                       "Disable unit tests"));
+                       _("Disable unit tests")));
        allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG,
-                       "Enable unit tests"));
+                       _("Enable unit tests")));
        allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING,
-                       "Same as --world (deprecated)"));
+                       _("Same as --world (deprecated)")));
        allowed_options.insert("world", ValueSpec(VALUETYPE_STRING,
-                       "Set world path (implies local game) ('list' lists all)"));
+                       _("Set world path (implies local game) ('list' lists all)")));
        allowed_options.insert("worldname", ValueSpec(VALUETYPE_STRING,
-                       "Set world by name (implies local game)"));
+                       _("Set world by name (implies local game)")));
        allowed_options.insert("info", ValueSpec(VALUETYPE_FLAG,
-                       "Print more information to console"));
+                       _("Print more information to console")));
        allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG,
-                       "Print even more information to console"));
+                       _("Print even more information to console")));
        allowed_options.insert("trace", ValueSpec(VALUETYPE_FLAG,
-                       "Print enormous amounts of information to log and console"));
+                       _("Print enormous amounts of information to log and console")));
        allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING,
-                       "Set logfile path ('' = no logging)"));
+                       _("Set logfile path ('' = no logging)")));
        allowed_options.insert("gameid", ValueSpec(VALUETYPE_STRING,
-                       "Set gameid (\"--gameid list\" prints available ones)"));
+                       _("Set gameid (\"--gameid list\" prints available ones)")));
 #ifndef SERVER
        allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG,
-                       "Run speed tests"));
+                       _("Run speed tests")));
        allowed_options.insert("address", ValueSpec(VALUETYPE_STRING,
-                       "Address to connect to. ('' = local game)"));
+                       _("Address to connect to. ('' = local game)")));
        allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG,
-                       "Enable random user input, for testing"));
+                       _("Enable random user input, for testing")));
        allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG,
-                       "Run dedicated server"));
+                       _("Run dedicated server")));
        allowed_options.insert("name", ValueSpec(VALUETYPE_STRING,
-                       "Set player name"));
+                       _("Set player name")));
        allowed_options.insert("password", ValueSpec(VALUETYPE_STRING,
-                       "Set password"));
+                       _("Set password")));
        allowed_options.insert("go", ValueSpec(VALUETYPE_FLAG,
-                       "Disable main menu"));
+                       _("Disable main menu")));
 #endif
 
        Settings cmd_args;
@@ -826,7 +826,7 @@ int main(int argc, char *argv[])
 
        if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1"))
        {
-               dstream<<"Allowed options:"<<std::endl;
+               dstream<<_("Allowed options:")<<std::endl;
                for(core::map<std::string, ValueSpec>::Iterator
                                i = allowed_options.getIterator();
                                i.atEnd() == false; i++)
@@ -836,7 +836,7 @@ int main(int argc, char *argv[])
                        if(i.getNode()->getValue().type == VALUETYPE_FLAG)
                                {}
                        else
-                               os1<<" <value>";
+                               os1<<_(" <value>");
                        dstream<<padStringRight(os1.str(), 24);
 
                        if(i.getNode()->getValue().help != NULL)
@@ -853,7 +853,7 @@ int main(int argc, char *argv[])
        
        // If trace is enabled, enable logging of certain things
        if(cmd_args.getFlag("trace")){
-               dstream<<"Enabling trace level debug output"<<std::endl;
+               dstream<<_("Enabling trace level debug output")<<std::endl;
                log_trace_level_enabled = true;
                dout_con_ptr = &verbosestream; // this is somewhat old crap
                socket_enable_debug_output = true; // socket doesn't use log.h
@@ -912,7 +912,7 @@ int main(int argc, char *argv[])
        
        // List worlds if requested
        if(cmd_args.exists("world") && cmd_args.get("world") == "list"){
-               dstream<<"Available worlds:"<<std::endl;
+               dstream<<_("Available worlds:")<<std::endl;
                std::vector<WorldSpec> worldspecs = getAvailableWorlds();
                print_worldspecs(worldspecs, dstream);
                return 0;
@@ -920,7 +920,7 @@ int main(int argc, char *argv[])
        
        // Print startup message
        infostream<<PROJECT_NAME<<
-                       " with SER_FMT_VER_HIGHEST="<<(int)SER_FMT_VER_HIGHEST
+                       " "<<_("with")<<" SER_FMT_VER_HIGHEST="<<(int)SER_FMT_VER_HIGHEST
                        <<", "<<BUILD_INFO
                        <<std::endl;
        
@@ -1032,7 +1032,7 @@ int main(int argc, char *argv[])
                if(commanded_world.size() > worldmt.size() &&
                                commanded_world.substr(commanded_world.size()-worldmt.size())
                                == worldmt){
-                       dstream<<"Supplied world.mt file - stripping it off."<<std::endl;
+                       dstream<<_("Supplied world.mt file - stripping it off.")<<std::endl;
                        commanded_world = commanded_world.substr(
                                        0, commanded_world.size()-worldmt.size());
                }
@@ -1047,8 +1047,8 @@ int main(int argc, char *argv[])
                        std::string name = worldspecs[i].name;
                        if(name == commanded_worldname){
                                if(commanded_world != ""){
-                                       dstream<<"--worldname takes precedence over previously "
-                                                       <<"selected world."<<std::endl;
+                                       dstream<<_("--worldname takes precedence over previously "
+                                                       "selected world.")<<std::endl;
                                }
                                commanded_world = worldspecs[i].path;
                                found = true;
@@ -1056,8 +1056,8 @@ int main(int argc, char *argv[])
                        }
                }
                if(!found){
-                       dstream<<"World '"<<commanded_worldname<<"' not "
-                                       <<"available. Available worlds:"<<std::endl;
+                       dstream<<_("World")<<" '"<<commanded_worldname<<_("' not "
+                                       "available. Available worlds:")<<std::endl;
                        print_worldspecs(worldspecs, dstream);
                        return 1;
                }
@@ -1092,7 +1092,7 @@ int main(int argc, char *argv[])
 
                // World directory
                std::string world_path;
-               verbosestream<<"Determining world path"<<std::endl;
+               verbosestream<<_("Determining world path")<<std::endl;
                bool is_legacy_world = false;
                // If a world was commanded, use it
                if(commanded_world != ""){
@@ -1116,8 +1116,8 @@ int main(int argc, char *argv[])
                                        }
                                }
                                if(world_path == ""){
-                                       dstream<<"World '"<<commanded_worldname<<"' not "
-                                                       <<"available. Available worlds:"<<std::endl;
+                                       dstream<<_("World")<<" '"<<commanded_worldname<<"' "<<_("not "
+                                                       "available. Available worlds:")<<std::endl;
                                        print_worldspecs(worldspecs, dstream);
                                        return 1;
                                }
@@ -1125,13 +1125,13 @@ int main(int argc, char *argv[])
                        // If there is only a single world, use it
                        if(worldspecs.size() == 1){
                                world_path = worldspecs[0].path;
-                               dstream<<"Automatically selecting world at ["
+                               dstream<<_("Automatically selecting world at")<<" ["
                                                <<world_path<<"]"<<std::endl;
                        // If there are multiple worlds, list them
                        } else if(worldspecs.size() > 1){
-                               dstream<<"Multiple worlds are available."<<std::endl;
-                               dstream<<"Please select one using --worldname <name>"
-                                               <<" or --world <path>"<<std::endl;
+                               dstream<<_("Multiple worlds are available.")<<std::endl;
+                               dstream<<_("Please select one using --worldname <name>"
+                                               " or --world <path>")<<std::endl;
                                print_worldspecs(worldspecs, dstream);
                                return 1;
                        // If there are no worlds, automatically create a new one
@@ -1148,11 +1148,11 @@ int main(int argc, char *argv[])
                        errorstream<<"No world path specified or found."<<std::endl;
                        return 1;
                }
-               verbosestream<<"Using world path ["<<world_path<<"]"<<std::endl;
+               verbosestream<<_("Using world path")<<" ["<<world_path<<"]"<<std::endl;
 
                // We need a gamespec.
                SubgameSpec gamespec;
-               verbosestream<<"Determining gameid/gamespec"<<std::endl;
+               verbosestream<<_("Determining gameid/gamespec")<<std::endl;
                // If world doesn't exist
                if(!getWorldExists(world_path))
                {
@@ -1191,7 +1191,7 @@ int main(int argc, char *argv[])
                                        <<std::endl;
                        return 1;
                }
-               verbosestream<<"Using gameid ["<<gamespec.id<<"]"<<std::endl;
+               verbosestream<<_("Using gameid")<<" ["<<gamespec.id<<"]"<<std::endl;
 
                // Create server
                Server server(world_path, configpath, gamespec, false);
@@ -1376,7 +1376,7 @@ int main(int argc, char *argv[])
        while(device->run() && kill == false)
        {
                // Set the window caption
-               device->setWindowCaption(L"Minetest [Main Menu]");
+               device->setWindowCaption((std::wstring(L"Minetest [")+wgettext("Main Menu")+L"]").c_str());
 
                // This is used for catching disconnects
                try
@@ -1461,7 +1461,7 @@ int main(int argc, char *argv[])
                                // If a world was commanded, append and select it
                                if(commanded_world != ""){
                                        std::string gameid = getWorldGameId(commanded_world, true);
-                                       std::string name = "[--world parameter]";
+                                       std::string name = _("[--world parameter]");
                                        if(gameid == ""){
                                                gameid = g_settings->get("default_game");
                                                name += " [new]";
@@ -1598,7 +1598,7 @@ int main(int argc, char *argv[])
                                                        + wide_to_narrow(menudata.create_world_name);
                                        // Create world if it doesn't exist
                                        if(!initializeWorld(path, menudata.create_world_gameid)){
-                                               error_message = L"Failed to initialize world";
+                                               error_message = wgettext("Failed to initialize world");
                                                errorstream<<wide_to_narrow(error_message)<<std::endl;
                                                continue;
                                        }
@@ -1610,15 +1610,15 @@ int main(int argc, char *argv[])
                                if(current_address == "")
                                {
                                        if(menudata.selected_world == -1){
-                                               error_message = L"No world selected and no address "
-                                                               L"provided. Nothing to do.";
+                                               error_message = wgettext("No world selected and no address "
+                                                               "provided. Nothing to do.");
                                                errorstream<<wide_to_narrow(error_message)<<std::endl;
                                                continue;
                                        }
                                        // Load gamespec for required game
                                        gamespec = findWorldSubgame(worldspec.path);
                                        if(!gamespec.isValid() && !commanded_gamespec.isValid()){
-                                               error_message = L"Could not find or load game \""
+                                               error_message = wgettext("Could not find or load game \"")
                                                                + narrow_to_wide(worldspec.gameid) + L"\"";
                                                errorstream<<wide_to_narrow(error_message)<<std::endl;
                                                continue;
@@ -1632,7 +1632,8 @@ int main(int argc, char *argv[])
                                        }
 
                                        if(!gamespec.isValid()){
-                                               error_message = L"Invalid gamespec. (world_gameid="
+                                               error_message = wgettext("Invalid gamespec.");
+                                               error_message += L" (world_gameid="
                                                                +narrow_to_wide(worldspec.gameid)+L")";
                                                errorstream<<wide_to_narrow(error_message)<<std::endl;
                                                continue;
@@ -1671,7 +1672,7 @@ int main(int argc, char *argv[])
                } //try
                catch(con::PeerNotFoundException &e)
                {
-                       error_message = L"Connection error (timed out?)";
+                       error_message = wgettext("Connection error (timed out?)");
                        errorstream<<wide_to_narrow(error_message)<<std::endl;
                }
                catch(ServerError &e)
@@ -1682,12 +1683,12 @@ int main(int argc, char *argv[])
                catch(ModError &e)
                {
                        errorstream<<e.what()<<std::endl;
-                       error_message = narrow_to_wide(e.what()) + L"\nCheck debug.txt for details.";
+                       error_message = narrow_to_wide(e.what()) + wgettext("\nCheck debug.txt for details.");
                }
 #ifdef NDEBUG
                catch(std::exception &e)
                {
-                       std::string narrow_message = "Some exception, what()=\"";
+                       std::string narrow_message = "Some exception\"";
                        narrow_message += e.what();
                        narrow_message += "\"";
                        errorstream<<narrow_message<<std::endl;