#define PING_TIMEOUT 5.0
+/* maximum number of retries for reliable packets */
+#define MAX_RELIABLE_RETRY 5
+
static u16 readPeerId(u8 *packetdata)
{
return readU16(&packetdata[4]);
}
float resend_timeout = dynamic_cast<UDPPeer*>(&peer)->getResendTimeout();
+ bool retry_count_exceeded = false;
for(u16 i=0; i<CHANNEL_COUNT; i++)
{
std::list<BufferedPacket> timed_outs;
channel->UpdateBytesLost(k->data.getSize());
k->resend_count++;
+ if (k-> resend_count > MAX_RELIABLE_RETRY) {
+ retry_count_exceeded = true;
+ timeouted_peers.push_back(peer->id);
+ /* no need to check additional packets if a single one did timeout*/
+ break;
+ }
+
LOG(derr_con<<m_connection->getDesc()
<<"RE-SENDING timed-out RELIABLE to "
<< k->address.serializeString()
// do not handle rtt here as we can't decide if this packet was
// lost or really takes more time to transmit
}
+
+ if (retry_count_exceeded) {
+ break; /* no need to check other channels if we already did timeout */
+ }
+
channel->UpdateTimers(dtime,dynamic_cast<UDPPeer*>(&peer)->getLegacyPeer());
}
+ /* skip to next peer if we did timeout */
+ if (retry_count_exceeded)
+ continue;
+
/* send ping if necessary */
if (dynamic_cast<UDPPeer*>(&peer)->Ping(dtime,data)) {
LOG(dout_con<<m_connection->getDesc()