# If this is set, players will always (re)spawn at the given position.
static_spawnpoint (Static spawnpoint) string
-# Maximum distance above water level for player spawn.
-# Larger values result in spawn points closer to (x = 0, z = 0).
-# Smaller values may result in a suitable spawn point not being found,
-# resulting in a spawn at (0, 0, 0) possibly buried underground.
-vertical_spawn_range (Vertical spawn range) int 16
-
# If enabled, new players cannot join with an empty password.
disallow_empty_password (Disallow empty passwords) bool false
# type: string
# static_spawnpoint =
-# Maximum distance above water level for player spawn.
-# Larger values result in spawn points closer to (x = 0, z = 0).
-# Smaller values may result in a suitable spawn point not being found,
-# resulting in a spawn at (0, 0, 0) possibly buried underground.
-# type: int
-# vertical_spawn_range = 16
-
# If enabled, new players cannot join with an empty password.
# type: bool
# disallow_empty_password = false