jni/src/filesys.cpp \
jni/src/genericobject.cpp \
jni/src/gettext.cpp \
+ jni/src/gui/guiAnimatedImage.cpp \
jni/src/gui/guiBackgroundImage.cpp \
jni/src/gui/guiBox.cpp \
jni/src/gui/guiButton.cpp \
* Show an image
+### `animated_image[<X>,<Y>;<W>,<H>;<texture name>:<frame count>,<frame duration>]`
+
+* Show an animated image. The image is drawn like a "vertical_frames" tile
+ animation (See Tile animation definition), but uses a frame count/duration
+ for simplicity
+* `<texture name>` is the image to use
+* `<frame count>` is the number of frames animating the image
+* `<frame duration>` is in milliseconds
+
### `item_image[<X>,<Y>;<W>,<H>;<item name>]`
* Show an inventory image of registered item/node
### Valid Properties
+* animated_image
+ * noclip - boolean, set to true to allow the element to exceed formspec bounds.
* box
* noclip - boolean, set to true to allow the element to exceed formspec bounds.
* Default to false in formspec_version version 3 or higher
style_type[dropdown;noclip=%c]\r
style_type[scrollbar;noclip=%c]\r
style_type[table;noclip=%c]\r
+ style_type[animated_image;noclip=%c]\r
\r
label[0,0;A clipping test]\r
button[0,1;3,0.8;x;A clipping test]\r
scrollbar[0,9;3,0.8;horizontal;x9;3]\r
tablecolumns[text;text]\r
table[0,10;3,1;x10;one,two,three,four;1]\r
+ animated_image[0,11;3,1;test_animation.png:4,100]\r
]]\r
\r
\r
\r
local pages = {\r
[[\r
+ formspec_version[3]\r
size[12,12]\r
- real_coordinates[true]\r
image_button[0,0;1,1;logo.png;;1x1]\r
image_button[1,0;2,2;logo.png;;2x2]\r
button[0,2;1,1;;1x1]\r
tabheader[6.5,0;6,0.65;name;Tab 1,Tab 2,Tab 3,Secrets;1;false;false]\r
]],\r
\r
- "size[12,12]real_coordinates[true]" ..\r
+ "formspec_version[3]size[12,12]" ..\r
("label[0.375,0.375;Styled - %s %s]"):format(\r
color("#F00", "red text"),\r
color("#77FF00CC", "green text")) ..\r
style_fs:gsub("one_", "two_"):gsub("style%[[^%]]+%]", ""):gsub("style_type%[[^%]]+%]", "") ..\r
"container_end[]",\r
\r
- "size[12,12]real_coordinates[true]" ..\r
+ "formspec_version[3]size[12,13]" ..\r
"label[0.1,0.5;Clip]" ..\r
"container[-2.5,1]" .. clip_fs:gsub("%%c", "false") .. "container_end[]" ..\r
"label[11,0.5;Noclip]" ..\r
"container[11.5,1]" .. clip_fs:gsub("%%c", "true") .. "container_end[]",\r
+\r
+ [[\r
+ formspec_version[3]\r
+ size[12,12]\r
+ animated_image[0.5,0.5;1,1;test_animation.png:4,100]\r
+ animated_image[1.75,0.5;1,1;test_animation.png:100,100]\r
+ animated_image[0.5,1.75;1,1;test_animation.jpg:4,100]\r
+ animated_image[3,0.5;5,2;test_animation.png:4,100]\r
+ animated_image[3,2.75;5,2;test_animation.jpg:4,100]\r
+ ]]\r
}\r
\r
local function show_test_formspec(pname, page_id)\r
page_id = page_id or 2\r
\r
- local fs = pages[page_id] .. "tabheader[0,0;6,0.65;maintabs;Real Coord,Styles,Noclip;" .. page_id .. ";false;false]"\r
+ local fs = pages[page_id] .. "tabheader[0,0;6,0.65;maintabs;Real Coord,Styles,Noclip,MiscEle;" .. page_id .. ";false;false]"\r
\r
minetest.show_formspec(pname, "test:formspec", fs)\r
end\r
set(gui_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/guiAnimatedImage.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiBackgroundImage.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiBox.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiButton.cpp
--- /dev/null
+#include "guiAnimatedImage.h"
+
+#include "client/guiscalingfilter.h"
+#include "client/tile.h" // ITextureSource
+#include "log.h"
+#include "porting.h"
+#include <string>
+
+GUIAnimatedImage::GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
+ s32 id, const core::rect<s32> &rectangle, const std::string &name,
+ ISimpleTextureSource *tsrc) :
+ gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
+ m_name(name), m_tsrc(tsrc), m_texture(nullptr), m_global_time(0),
+ m_frame_idx(0), m_frame_count(1), m_frame_duration(1), m_frame_time(0)
+{
+ // Expected format: "texture_name:frame_count,frame_duration"
+ // If this format is not met, the string will be loaded as a normal texture
+
+ std::string::size_type colon_position = name.find(':', 0);
+ std::string::size_type comma_position = name.find(',', 0);
+
+ if (comma_position != std::string::npos &&
+ colon_position != std::string::npos &&
+ comma_position < name.size()) {
+ m_texture = m_tsrc->getTexture(name.substr(0, colon_position));
+
+ m_frame_count = std::max(stoi(name.substr(
+ colon_position + 1, comma_position - colon_position - 1)), 1);
+
+ m_frame_duration = std::max(stoi(name.substr(comma_position + 1)), 1);
+ } else {
+ // Leave the count/duration and display a static image
+ m_texture = m_tsrc->getTexture(name);
+ errorstream << "animated_image[]: Invalid texture format " << name <<
+ ". Expected format: texture_name:frame_count,frame_duration" << std::endl;
+ }
+
+ if (m_texture != nullptr) {
+ core::dimension2d<u32> size = m_texture->getOriginalSize();
+ if (size.Height < (u64)m_frame_count) {
+ m_frame_count = size.Height;
+ }
+ } else {
+ // No need to step an animation if we have nothing to draw
+ m_frame_count = 1;
+ }
+}
+
+void GUIAnimatedImage::draw()
+{
+ // Render the current frame
+ if (m_texture != nullptr) {
+ video::IVideoDriver *driver = Environment->getVideoDriver();
+
+ const video::SColor color(255, 255, 255, 255);
+ const video::SColor colors[] = {color, color, color, color};
+
+ core::dimension2d<u32> size = m_texture->getOriginalSize();
+ size.Height /= m_frame_count;
+
+ draw2DImageFilterScaled( driver, m_texture, AbsoluteRect,
+ core::rect<s32>(core::position2d<s32>(0, size.Height * m_frame_idx), size),
+ NoClip ? nullptr : &AbsoluteClippingRect, colors, true);
+ }
+
+ // Step the animation
+ if (m_frame_count > 1) {
+ // Determine the delta time to step
+ u64 new_global_time = porting::getTimeMs();
+ if (m_global_time > 0)
+ m_frame_time += new_global_time - m_global_time;
+
+ m_global_time = new_global_time;
+
+ // Advance by the number of elapsed frames, looping if necessary
+ m_frame_idx += u32(m_frame_time / m_frame_duration);
+ m_frame_idx %= m_frame_count;
+
+ // If 1 or more frames have elapsed, reset the frame time counter with
+ // the remainder
+ m_frame_time %= m_frame_duration;
+ }
+}
--- /dev/null
+#pragma once
+
+#include "irrlichttypes_extrabloated.h"
+#include "util/string.h"
+
+class ISimpleTextureSource;
+
+class GUIAnimatedImage : public gui::IGUIElement {
+public:
+ GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
+ const core::rect<s32> &rectangle, const std::string &name,
+ ISimpleTextureSource *tsrc);
+
+ virtual void draw() override;
+
+private:
+ std::string m_name;
+ ISimpleTextureSource *m_tsrc;
+
+ video::ITexture *m_texture;
+ u64 m_global_time;
+ s32 m_frame_idx;
+ s32 m_frame_count;
+ u64 m_frame_duration;
+ u64 m_frame_time;
+};
#include "util/string.h" // for parseColorString()
#include "irrlicht_changes/static_text.h"
#include "client/guiscalingfilter.h"
+#include "guiAnimatedImage.h"
#include "guiBackgroundImage.h"
#include "guiBox.h"
#include "guiButton.h"
errorstream<< "Invalid image element(" << parts.size() << "): '" << element << "'" << std::endl;
}
+void GUIFormSpecMenu::parseAnimatedImage(parserData *data, const std::string &element)
+{
+ std::vector<std::string> parts = split(element, ';');
+
+ if (parts.size() != 3 &&
+ !(parts.size() > 3 && m_formspec_version > FORMSPEC_API_VERSION)) {
+ errorstream << "Invalid animated image element(" << parts.size()
+ << "): '" << element << "'" << std::endl;
+ return;
+ }
+
+ std::vector<std::string> v_pos = split(parts[0], ',');
+ std::vector<std::string> v_geom = split(parts[1], ',');
+ std::string name = unescape_string(parts[2]);
+
+ MY_CHECKPOS("animated_image", 0);
+ MY_CHECKGEOM("animated_image", 1);
+
+ v2s32 pos;
+ v2s32 geom;
+
+ if (data->real_coordinates) {
+ pos = getRealCoordinateBasePos(v_pos);
+ geom = getRealCoordinateGeometry(v_geom);
+ } else {
+ pos = getElementBasePos(&v_pos);
+ geom.X = stof(v_geom[0]) * (float)imgsize.X;
+ geom.Y = stof(v_geom[1]) * (float)imgsize.Y;
+ }
+
+ if (!data->explicit_size)
+ warningstream << "invalid use of animated_image without a size[] element" << std::endl;
+
+ FieldSpec spec(
+ "",
+ L"",
+ L"",
+ 258 + m_fields.size()
+ );
+
+ core::rect<s32> rect = core::rect<s32>(pos, pos + geom);
+
+ gui::IGUIElement *e = new GUIAnimatedImage(Environment, this, spec.fid,
+ rect, name, m_tsrc);
+
+ auto style = getStyleForElement("animated_image", spec.fname);
+ e->setNotClipped(style.getBool(StyleSpec::NOCLIP, false));
+ e->drop();
+
+ m_fields.push_back(spec);
+}
+
void GUIFormSpecMenu::parseItemImage(parserData* data, const std::string &element)
{
std::vector<std::string> parts = split(element,';');
return;
}
+ if (type == "animated_image") {
+ parseAnimatedImage(data, description);
+ return;
+ }
+
if (type == "item_image") {
parseItemImage(data, description);
return;
class ISimpleTextureSource;
class Client;
class GUIScrollBar;
+class TexturePool;
typedef enum {
f_Button,
void parseListRing(parserData* data, const std::string &element);
void parseCheckbox(parserData* data, const std::string &element);
void parseImage(parserData* data, const std::string &element);
+ void parseAnimatedImage(parserData *data, const std::string &element);
void parseItemImage(parserData* data, const std::string &element);
void parseButton(parserData* data, const std::string &element,
const std::string &typ);
src/genericobject.h
src/gettext.cpp
src/gettext.h
+src/gui/guiAnimatedImage.cpp
+src/gui/guiAnimatedImage.h
src/gui/guiBackgroundImage.cpp
src/gui/guiBackgroundImage.h
src/gui/guiBox.cpp