fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}
},
- on_place = function(_, _, pointed_thing)
+ on_place = function(itemstack, _, pointed_thing)
local pos = pointed_thing.above
local node = minetest.get_node(pointed_thing.under).name
local def = minetest.registered_nodes[node]
if def and def.liquidtype == "source" and minetest.get_item_group(node, "water") > 0 then
minetest.set_node(pos, {name = "flowers:waterlily", param2 = math.random(0, 3)})
+ if not minetest.setting_getbool("creative_mode") then
+ itemstack:take_item()
+ return itemstack
+ end
end
end
})