dtime_s = m_game_time - block->getTimestamp();
dtime_s += additional_dtime;
- infostream<<"ServerEnvironment::activateBlock(): block timestamp: "
- <<stamp<<", game time: "<<m_game_time<<std::endl;
+ /*infostream<<"ServerEnvironment::activateBlock(): block timestamp: "
+ <<stamp<<", game time: "<<m_game_time<<std::endl;*/
// Set current time as timestamp
block->setTimestampNoChangedFlag(m_game_time);
- infostream<<"ServerEnvironment::activateBlock(): block is "
- <<dtime_s<<" seconds old."<<std::endl;
+ /*infostream<<"ServerEnvironment::activateBlock(): block is "
+ <<dtime_s<<" seconds old."<<std::endl;*/
// Activate stored objects
activateObjects(block);