if(pkt->getSize() < 1)
return;
- RemoteClient* client = getClient(pkt->getPeerId(), CS_Created);
+ session_t peer_id = pkt->getPeerId();
+ RemoteClient *client = getClient(peer_id, CS_Created);
std::string addr_s;
try {
- Address address = getPeerAddress(pkt->getPeerId());
+ Address address = getPeerAddress(peer_id);
addr_s = address.serializeString();
}
catch (con::PeerNotFoundException &e) {
* respond for some time, your server was overloaded or
* things like that.
*/
- infostream << "Server::ProcessData(): Canceling: peer "
- << pkt->getPeerId() << " not found" << std::endl;
+ infostream << "Server::ProcessData(): Canceling: peer " << peer_id <<
+ " not found" << std::endl;
return;
}
// If net_proto_version is set, this client has already been handled
if (client->getState() > CS_Created) {
- verbosestream << "Server: Ignoring multiple TOSERVER_INITs from "
- << addr_s << " (peer_id=" << pkt->getPeerId() << ")" << std::endl;
+ verbosestream << "Server: Ignoring multiple TOSERVER_INITs from " <<
+ addr_s << " (peer_id=" << peer_id << ")" << std::endl;
return;
}
- verbosestream << "Server: Got TOSERVER_INIT from " << addr_s << " (peer_id="
- << pkt->getPeerId() << ")" << std::endl;
+ verbosestream << "Server: Got TOSERVER_INIT from " << addr_s <<
+ " (peer_id=" << peer_id << ")" << std::endl;
// Do not allow multiple players in simple singleplayer mode.
// This isn't a perfect way to do it, but will suffice for now
if (m_simple_singleplayer_mode && m_clients.getClientIDs().size() > 1) {
- infostream << "Server: Not allowing another client (" << addr_s
- << ") to connect in simple singleplayer mode" << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SINGLEPLAYER);
+ infostream << "Server: Not allowing another client (" << addr_s <<
+ ") to connect in simple singleplayer mode" << std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_SINGLEPLAYER);
return;
}
depl_serial_v = SER_FMT_VER_INVALID;
if (depl_serial_v == SER_FMT_VER_INVALID) {
- actionstream << "Server: A mismatched client tried to connect from "
- << addr_s << std::endl;
- infostream<<"Server: Cannot negotiate serialization version with "
- << addr_s << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_VERSION);
+ actionstream << "Server: A mismatched client tried to connect from " <<
+ addr_s << std::endl;
+ infostream << "Server: Cannot negotiate serialization version with " <<
+ addr_s << " client_max=" << (int)client_max << std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_VERSION);
return;
}
net_proto_version != LATEST_PROTOCOL_VERSION) ||
net_proto_version < SERVER_PROTOCOL_VERSION_MIN ||
net_proto_version > SERVER_PROTOCOL_VERSION_MAX) {
- actionstream << "Server: A mismatched client tried to connect from "
- << addr_s << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_VERSION);
+ actionstream << "Server: A mismatched client tried to connect from " <<
+ addr_s << std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_VERSION);
return;
}
size_t pns = playerName.size();
if (pns == 0 || pns > PLAYERNAME_SIZE) {
- actionstream << "Server: Player with "
- << ((pns > PLAYERNAME_SIZE) ? "a too long" : "an empty")
- << " name tried to connect from " << addr_s << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_NAME);
+ actionstream << "Server: Player with " <<
+ ((pns > PLAYERNAME_SIZE) ? "a too long" : "an empty") <<
+ " name tried to connect from " << addr_s << std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_NAME);
return;
}
if (!string_allowed(playerName, PLAYERNAME_ALLOWED_CHARS)) {
- actionstream << "Server: Player with an invalid name "
- << "tried to connect from " << addr_s << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME);
+ actionstream << "Server: Player with an invalid name tried to connect "
+ "from " << addr_s << std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME);
return;
}
- m_clients.setPlayerName(pkt->getPeerId(), playername);
+ m_clients.setPlayerName(peer_id, playername);
//TODO (later) case insensitivity
std::string legacyPlayerNameCasing = playerName;
if (!isSingleplayer() && strcasecmp(playername, "singleplayer") == 0) {
- actionstream << "Server: Player with the name \"singleplayer\" "
- << "tried to connect from " << addr_s << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_NAME);
+ actionstream << "Server: Player with the name \"singleplayer\" tried "
+ "to connect from " << addr_s << std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_NAME);
return;
}
{
std::string reason;
if (m_script->on_prejoinplayer(playername, addr_s, &reason)) {
- actionstream << "Server: Player with the name \"" << playerName << "\" "
- << "tried to connect from " << addr_s << " "
- << "but it was disallowed for the following reason: "
- << reason << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_CUSTOM_STRING, reason);
+ actionstream << "Server: Player with the name \"" << playerName <<
+ "\" tried to connect from " << addr_s <<
+ " but it was disallowed for the following reason: " << reason <<
+ std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_CUSTOM_STRING, reason);
return;
}
}
- infostream << "Server: New connection: \"" << playerName << "\" from "
- << addr_s << " (peer_id=" << pkt->getPeerId() << ")" << std::endl;
+ infostream << "Server: New connection: \"" << playerName << "\" from " <<
+ addr_s << " (peer_id=" << peer_id << ")" << std::endl;
// Enforce user limit.
// Don't enforce for users that have some admin right or mod permits it.
if (m_clients.isUserLimitReached() &&
playername != g_settings->get("name") &&
!m_script->can_bypass_userlimit(playername, addr_s)) {
- actionstream << "Server: " << playername << " tried to join from "
- << addr_s << ", but there" << " are already max_users="
- << g_settings->getU16("max_users") << " players." << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_TOO_MANY_USERS);
+ actionstream << "Server: " << playername << " tried to join from " <<
+ addr_s << ", but there are already max_users=" <<
+ g_settings->getU16("max_users") << " players." << std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_TOO_MANY_USERS);
return;
}
auth_mechs |= AUTH_MECHANISM_SRP;
client->enc_pwd = encpwd;
} else {
- actionstream << "User " << playername
- << " tried to log in, but password field"
- << " was invalid (unknown mechcode)." << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SERVER_FAIL);
+ actionstream << "User " << playername << " tried to log in, "
+ "but password field was invalid (unknown mechcode)." <<
+ std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_SERVER_FAIL);
return;
}
} else if (base64_is_valid(encpwd)) {
auth_mechs |= AUTH_MECHANISM_LEGACY_PASSWORD;
client->enc_pwd = encpwd;
} else {
- actionstream << "User " << playername
- << " tried to log in, but password field"
- << " was invalid (invalid base64)." << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SERVER_FAIL);
+ actionstream << "User " << playername << " tried to log in, but "
+ "password field was invalid (invalid base64)." << std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_SERVER_FAIL);
return;
}
} else {
verbosestream << "Sending TOCLIENT_HELLO with auth method field: "
<< auth_mechs << std::endl;
- NetworkPacket resp_pkt(TOCLIENT_HELLO, 1 + 4
- + legacyPlayerNameCasing.size(), pkt->getPeerId());
+ NetworkPacket resp_pkt(TOCLIENT_HELLO,
+ 1 + 4 + legacyPlayerNameCasing.size(), peer_id);
u16 depl_compress_mode = NETPROTO_COMPRESSION_NONE;
resp_pkt << depl_serial_v << depl_compress_mode << net_proto_version
client->allowed_auth_mechs = auth_mechs;
client->setDeployedCompressionMode(depl_compress_mode);
- m_clients.event(pkt->getPeerId(), CSE_Hello);
+ m_clients.event(peer_id, CSE_Hello);
}
void Server::handleCommand_Init2(NetworkPacket* pkt)
{
- verbosestream << "Server: Got TOSERVER_INIT2 from "
- << pkt->getPeerId() << std::endl;
+ session_t peer_id = pkt->getPeerId();
+ verbosestream << "Server: Got TOSERVER_INIT2 from " << peer_id << std::endl;
- m_clients.event(pkt->getPeerId(), CSE_GotInit2);
- u16 protocol_version = m_clients.getProtocolVersion(pkt->getPeerId());
+ m_clients.event(peer_id, CSE_GotInit2);
+ u16 protocol_version = m_clients.getProtocolVersion(peer_id);
std::string lang;
if (pkt->getSize() > 0)
Send some initialization data
*/
- infostream << "Server: Sending content to "
- << getPlayerName(pkt->getPeerId()) << std::endl;
+ infostream << "Server: Sending content to " << getPlayerName(peer_id) <<
+ std::endl;
// Send item definitions
- SendItemDef(pkt->getPeerId(), m_itemdef, protocol_version);
+ SendItemDef(peer_id, m_itemdef, protocol_version);
// Send node definitions
- SendNodeDef(pkt->getPeerId(), m_nodedef, protocol_version);
+ SendNodeDef(peer_id, m_nodedef, protocol_version);
- m_clients.event(pkt->getPeerId(), CSE_SetDefinitionsSent);
+ m_clients.event(peer_id, CSE_SetDefinitionsSent);
// Send media announcement
- sendMediaAnnouncement(pkt->getPeerId(), lang);
+ sendMediaAnnouncement(peer_id, lang);
- RemoteClient *client = getClient(pkt->getPeerId(), CS_InitDone);
+ RemoteClient *client = getClient(peer_id, CS_InitDone);
// Send active objects
{
- PlayerSAO *sao = getPlayerSAO(pkt->getPeerId());
+ PlayerSAO *sao = getPlayerSAO(peer_id);
if (client && sao)
SendActiveObjectRemoveAdd(client, sao);
}
// Send detached inventories
- sendDetachedInventories(pkt->getPeerId(), false);
+ sendDetachedInventories(peer_id, false);
// Send player movement settings
- SendMovement(pkt->getPeerId());
+ SendMovement(peer_id);
// Send time of day
u16 time = m_env->getTimeOfDay();
float time_speed = g_settings->getFloat("time_speed");
- SendTimeOfDay(pkt->getPeerId(), time, time_speed);
+ SendTimeOfDay(peer_id, time, time_speed);
- SendCSMRestrictionFlags(pkt->getPeerId());
+ SendCSMRestrictionFlags(peer_id);
// Warnings about protocol version can be issued here
if (client->net_proto_version < LATEST_PROTOCOL_VERSION) {
- SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
+ SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
L"# Server: WARNING: YOUR CLIENT'S VERSION MAY NOT BE FULLY COMPATIBLE "
L"WITH THIS SERVER!"));
}
*pkt >> numfiles;
- infostream << "Sending " << numfiles << " files to "
- << getPlayerName(pkt->getPeerId()) << std::endl;
+ session_t peer_id = pkt->getPeerId();
+ infostream << "Sending " << numfiles << " files to " <<
+ getPlayerName(peer_id) << std::endl;
verbosestream << "TOSERVER_REQUEST_MEDIA: " << std::endl;
for (u16 i = 0; i < numfiles; i++) {
<< name << std::endl;
}
- sendRequestedMedia(pkt->getPeerId(), tosend);
+ sendRequestedMedia(peer_id, tosend);
}
void Server::handleCommand_ClientReady(NetworkPacket* pkt)
PlayerSAO* playersao = StageTwoClientInit(peer_id);
if (playersao == NULL) {
- actionstream
- << "TOSERVER_CLIENT_READY stage 2 client init failed for peer_id: "
- << peer_id << std::endl;
+ errorstream << "TOSERVER_CLIENT_READY stage 2 client init failed "
+ "peer_id=" << peer_id << std::endl;
DisconnectPeer(peer_id);
return;
}
if (pkt->getSize() < 8) {
- errorstream
- << "TOSERVER_CLIENT_READY client sent inconsistent data, disconnecting peer_id: "
- << peer_id << std::endl;
+ errorstream << "TOSERVER_CLIENT_READY client sent inconsistent data, "
+ "disconnecting peer_id: " << peer_id << std::endl;
DisconnectPeer(peer_id);
return;
}
std::string full_ver;
*pkt >> major_ver >> minor_ver >> patch_ver >> reserved >> full_ver;
- m_clients.setClientVersion(
- peer_id, major_ver, minor_ver, patch_ver,
- full_ver);
+ m_clients.setClientVersion(peer_id, major_ver, minor_ver, patch_ver,
+ full_ver);
if (pkt->getRemainingBytes() >= 2)
*pkt >> playersao->getPlayer()->formspec_version;
m_script->on_joinplayer(playersao);
// Send shutdown timer if shutdown has been scheduled
if (m_shutdown_state.isTimerRunning()) {
- SendChatMessage(pkt->getPeerId(), m_shutdown_state.getShutdownTimerMessage());
+ SendChatMessage(peer_id, m_shutdown_state.getShutdownTimerMessage());
}
}
void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
{
- RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+ session_t peer_id = pkt->getPeerId();
+ RemotePlayer *player = m_env->getPlayer(peer_id);
if (player == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
PlayerSAO *playersao = player->getPlayerSAO();
if (playersao == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player object for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player object for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
{
- RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+ session_t peer_id = pkt->getPeerId();
+ RemotePlayer *player = m_env->getPlayer(peer_id);
if (player == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
PlayerSAO *playersao = player->getPlayerSAO();
if (playersao == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player object for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player object for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
message += (wchar_t)tmp_wchar;
}
- RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+ session_t peer_id = pkt->getPeerId();
+ RemotePlayer *player = m_env->getPlayer(peer_id);
if (player == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
std::wstring answer_to_sender = handleChat(name, wname, message, true, player);
if (!answer_to_sender.empty()) {
// Send the answer to sender
- SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_NORMAL,
- answer_to_sender, wname));
+ SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_NORMAL,
+ answer_to_sender, wname));
}
}
*pkt >> damage;
- RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+ session_t peer_id = pkt->getPeerId();
+ RemotePlayer *player = m_env->getPlayer(peer_id);
if (player == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
PlayerSAO *playersao = player->getPlayerSAO();
if (playersao == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player object for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player object for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
}
}
-void Server::handleCommand_Password(NetworkPacket* pkt)
-{
- if (pkt->getSize() != PASSWORD_SIZE * 2)
- return;
-
- std::string oldpwd;
- std::string newpwd;
-
- // Deny for clients using the new protocol
- RemoteClient* client = getClient(pkt->getPeerId(), CS_Created);
- if (client->net_proto_version >= 25) {
- infostream << "Server::handleCommand_Password(): Denying change: "
- << " Client protocol version for peer_id=" << pkt->getPeerId()
- << " too new!" << std::endl;
- return;
- }
-
- for (u16 i = 0; i < PASSWORD_SIZE - 1; i++) {
- char c = pkt->getChar(i);
- if (c == 0)
- break;
- oldpwd += c;
- }
-
- for (u16 i = 0; i < PASSWORD_SIZE - 1; i++) {
- char c = pkt->getChar(PASSWORD_SIZE + i);
- if (c == 0)
- break;
- newpwd += c;
- }
-
- RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
- if (player == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
- return;
- }
-
- if (!base64_is_valid(newpwd)) {
- infostream<<"Server: " << player->getName() <<
- " supplied invalid password hash" << std::endl;
- // Wrong old password supplied!!
- SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
- L"Invalid new password hash supplied. Password NOT changed."));
- return;
- }
-
- infostream << "Server: Client requests a password change from "
- << "'" << oldpwd << "' to '" << newpwd << "'" << std::endl;
-
- std::string playername = player->getName();
-
- std::string checkpwd;
- m_script->getAuth(playername, &checkpwd, NULL);
-
- if (oldpwd != checkpwd) {
- infostream << "Server: invalid old password" << std::endl;
- // Wrong old password supplied!!
- SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
- L"Invalid old password supplied. Password NOT changed."));
- return;
- }
-
- bool success = m_script->setPassword(playername, newpwd);
- if (success) {
- actionstream << player->getName() << " changes password" << std::endl;
- SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
- L"Password change successful."));
- } else {
- actionstream << player->getName() << " tries to change password but "
- << "it fails" << std::endl;
- SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
- L"Password change failed or unavailable."));
- }
-}
-
void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
{
if (pkt->getSize() < 2)
return;
- RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+ session_t peer_id = pkt->getPeerId();
+ RemotePlayer *player = m_env->getPlayer(peer_id);
if (player == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
PlayerSAO *playersao = player->getPlayerSAO();
if (playersao == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player object for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player object for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
void Server::handleCommand_Respawn(NetworkPacket* pkt)
{
- RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+ session_t peer_id = pkt->getPeerId();
+ RemotePlayer *player = m_env->getPlayer(peer_id);
if (player == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
if (!playersao->isDead())
return;
- RespawnPlayer(pkt->getPeerId());
+ RespawnPlayer(peer_id);
actionstream << player->getName() << " respawns at "
<< PP(playersao->getBasePosition() / BS) << std::endl;
verbosestream << "TOSERVER_INTERACT: action=" << (int)action << ", item="
<< item_i << ", pointed=" << pointed.dump() << std::endl;
- RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+ session_t peer_id = pkt->getPeerId();
+ RemotePlayer *player = m_env->getPlayer(peer_id);
if (player == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
PlayerSAO *playersao = player->getPlayerSAO();
if (playersao == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player object for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player object for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
<< " tried to interact while dead; ignoring." << std::endl;
if (pointed.type == POINTEDTHING_NODE) {
// Re-send block to revert change on client-side
- RemoteClient *client = getClient(pkt->getPeerId());
+ RemoteClient *client = getClient(peer_id);
v3s16 blockpos = getNodeBlockPos(pointed.node_undersurface);
client->SetBlockNotSent(blockpos);
}
pointed.dump() << " without 'interact' privilege" << std::endl;
// Re-send block to revert change on client-side
- RemoteClient *client = getClient(pkt->getPeerId());
+ RemoteClient *client = getClient(peer_id);
// Digging completed -> under
if (action == INTERACT_DIGGING_COMPLETED) {
v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS));
if (!checkInteractDistance(player, d, pointed.dump())) {
// Re-send block to revert change on client-side
- RemoteClient *client = getClient(pkt->getPeerId());
+ RemoteClient *client = getClient(peer_id);
v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS));
client->SetBlockNotSent(blockpos);
return;
n = m_env->getMap().getNode(p_under, &pos_ok);
if (!pos_ok) {
- infostream << "Server: Not punching: Node not found."
- << " Adding block to emerge queue."
- << std::endl;
- m_emerge->enqueueBlockEmerge(pkt->getPeerId(),
- getNodeBlockPos(p_above), false);
+ infostream << "Server: Not punching: Node not found. "
+ "Adding block to emerge queue." << std::endl;
+ m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above),
+ false);
}
if (n.getContent() != CONTENT_IGNORE)
bool pos_ok;
MapNode n = m_env->getMap().getNode(p_under, &pos_ok);
if (!pos_ok) {
- infostream << "Server: Not finishing digging: Node not found."
- << " Adding block to emerge queue."
- << std::endl;
- m_emerge->enqueueBlockEmerge(pkt->getPeerId(),
- getNodeBlockPos(p_above), false);
+ infostream << "Server: Not finishing digging: Node not found. "
+ "Adding block to emerge queue." << std::endl;
+ m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above),
+ false);
}
/* Cheat prevention */
m_script->node_on_dig(p_under, n, playersao);
v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS));
- RemoteClient *client = getClient(pkt->getPeerId());
+ RemoteClient *client = getClient(peer_id);
// Send unusual result (that is, node not being removed)
if (m_env->getMap().getNode(p_under).getContent() != CONTENT_AIR) {
// Re-send block to revert change on client-side
// Reset build time counter
if (pointed.type == POINTEDTHING_NODE &&
selected_item.getDefinition(m_itemdef).type == ITEM_NODE)
- getClient(pkt->getPeerId())->m_time_from_building = 0.0;
+ getClient(peer_id)->m_time_from_building = 0.0;
if (pointed.type == POINTEDTHING_OBJECT) {
// Right click object
// If item has node placement prediction, always send the
// blocks to make sure the client knows what exactly happened
- RemoteClient *client = getClient(pkt->getPeerId());
+ RemoteClient *client = getClient(peer_id);
v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_above, BS));
v3s16 blockpos2 = getNodeBlockPos(floatToInt(pointed_pos_under, BS));
if (!selected_item.getDefinition(m_itemdef).node_placement_prediction.empty()) {
fields[fieldname] = pkt->readLongString();
}
- RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+ session_t peer_id = pkt->getPeerId();
+ RemotePlayer *player = m_env->getPlayer(peer_id);
if (player == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
PlayerSAO *playersao = player->getPlayerSAO();
if (playersao == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player object for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player object for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
fields[fieldname] = pkt->readLongString();
}
- RemotePlayer *player = m_env->getPlayer(pkt->getPeerId());
+ session_t peer_id = pkt->getPeerId();
+ RemotePlayer *player = m_env->getPlayer(peer_id);
if (player == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
PlayerSAO *playersao = player->getPlayerSAO();
if (playersao == NULL) {
- errorstream << "Server::ProcessData(): Canceling: "
- "No player object for peer_id=" << pkt->getPeerId()
- << " disconnecting peer!" << std::endl;
- DisconnectPeer(pkt->getPeerId());
+ errorstream <<
+ "Server::ProcessData(): Canceling: No player object for peer_id=" <<
+ peer_id << " disconnecting peer!" << std::endl;
+ DisconnectPeer(peer_id);
return;
}
}
// verify that we displayed the formspec to the user
- const auto peer_state_iterator = m_formspec_state_data.find(pkt->getPeerId());
+ const auto peer_state_iterator = m_formspec_state_data.find(peer_id);
if (peer_state_iterator != m_formspec_state_data.end()) {
const std::string &server_formspec_name = peer_state_iterator->second;
if (client_formspec_name == server_formspec_name) {
void Server::handleCommand_FirstSrp(NetworkPacket* pkt)
{
- RemoteClient* client = getClient(pkt->getPeerId(), CS_Invalid);
+ session_t peer_id = pkt->getPeerId();
+ RemoteClient *client = getClient(peer_id, CS_Invalid);
ClientState cstate = client->getState();
std::string playername = client->getName();
std::string salt;
std::string verification_key;
- std::string addr_s = getPeerAddress(pkt->getPeerId()).serializeString();
+ std::string addr_s = getPeerAddress(peer_id).serializeString();
u8 is_empty;
*pkt >> salt >> verification_key >> is_empty;
actionstream << "Server: Client from " << addr_s
<< " tried to set password without being "
<< "authenticated, or the username being new." << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA);
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA);
return;
}
is_empty == 1) {
actionstream << "Server: " << playername
<< " supplied empty password from " << addr_s << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_EMPTY_PASSWORD);
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_EMPTY_PASSWORD);
return;
}
initial_ver_key = encode_srp_verifier(verification_key, salt);
m_script->createAuth(playername, initial_ver_key);
- acceptAuth(pkt->getPeerId(), false);
+ acceptAuth(peer_id, false);
} else {
if (cstate < CS_SudoMode) {
infostream << "Server::ProcessData(): Ignoring TOSERVER_FIRST_SRP from "
<< std::endl;
return;
}
- m_clients.event(pkt->getPeerId(), CSE_SudoLeave);
+ m_clients.event(peer_id, CSE_SudoLeave);
std::string pw_db_field = encode_srp_verifier(verification_key, salt);
bool success = m_script->setPassword(playername, pw_db_field);
if (success) {
actionstream << playername << " changes password" << std::endl;
- SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
- L"Password change successful."));
+ SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
+ L"Password change successful."));
} else {
- actionstream << playername << " tries to change password but "
- << "it fails" << std::endl;
- SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
- L"Password change failed or unavailable."));
+ actionstream << playername <<
+ " tries to change password but it fails" << std::endl;
+ SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
+ L"Password change failed or unavailable."));
}
}
}
void Server::handleCommand_SrpBytesA(NetworkPacket* pkt)
{
- RemoteClient* client = getClient(pkt->getPeerId(), CS_Invalid);
+ session_t peer_id = pkt->getPeerId();
+ RemoteClient *client = getClient(peer_id, CS_Invalid);
ClientState cstate = client->getState();
bool wantSudo = (cstate == CS_Active);
if (!((cstate == CS_HelloSent) || (cstate == CS_Active))) {
- actionstream << "Server: got SRP _A packet in wrong state "
- << cstate << " from "
- << getPeerAddress(pkt->getPeerId()).serializeString()
- << ". Ignoring." << std::endl;
+ actionstream << "Server: got SRP _A packet in wrong state " << cstate <<
+ " from " << getPeerAddress(peer_id).serializeString() <<
+ ". Ignoring." << std::endl;
return;
}
if (client->chosen_mech != AUTH_MECHANISM_NONE) {
- actionstream << "Server: got SRP _A packet, while auth"
- << "is already going on with mech " << client->chosen_mech
- << " from " << getPeerAddress(pkt->getPeerId()).serializeString()
- << " (wantSudo=" << wantSudo << "). Ignoring." << std::endl;
+ actionstream << "Server: got SRP _A packet, while auth is already "
+ "going on with mech " << client->chosen_mech << " from " <<
+ getPeerAddress(peer_id).serializeString() <<
+ " (wantSudo=" << wantSudo << "). Ignoring." << std::endl;
if (wantSudo) {
- DenySudoAccess(pkt->getPeerId());
+ DenySudoAccess(peer_id);
return;
}
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA);
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA);
return;
}
if (wantSudo) {
if (!client->isSudoMechAllowed(chosen)) {
- actionstream << "Server: Player \"" << client->getName()
- << "\" at " << getPeerAddress(pkt->getPeerId()).serializeString()
- << " tried to change password using unallowed mech "
- << chosen << "." << std::endl;
- DenySudoAccess(pkt->getPeerId());
+ actionstream << "Server: Player \"" << client->getName() <<
+ "\" at " << getPeerAddress(peer_id).serializeString() <<
+ " tried to change password using unallowed mech " << chosen <<
+ "." << std::endl;
+ DenySudoAccess(peer_id);
return;
}
} else {
if (!client->isMechAllowed(chosen)) {
- actionstream << "Server: Client tried to authenticate from "
- << getPeerAddress(pkt->getPeerId()).serializeString()
- << " using unallowed mech " << chosen << "." << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA);
+ actionstream << "Server: Client tried to authenticate from " <<
+ getPeerAddress(peer_id).serializeString() <<
+ " using unallowed mech " << chosen << "." << std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA);
return;
}
}
&verifier, &salt);
} else if (!decode_srp_verifier_and_salt(client->enc_pwd, &verifier, &salt)) {
// Non-base64 errors should have been catched in the init handler
- actionstream << "Server: User " << client->getName()
- << " tried to log in, but srp verifier field"
- << " was invalid (most likely invalid base64)." << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SERVER_FAIL);
+ actionstream << "Server: User " << client->getName() <<
+ " tried to log in, but srp verifier field was invalid (most likely "
+ "invalid base64)." << std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_SERVER_FAIL);
return;
}
<< " tried to log in, SRP-6a safety check violated in _A handler."
<< std::endl;
if (wantSudo) {
- DenySudoAccess(pkt->getPeerId());
+ DenySudoAccess(peer_id);
return;
}
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA);
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA);
return;
}
- NetworkPacket resp_pkt(TOCLIENT_SRP_BYTES_S_B, 0, pkt->getPeerId());
+ NetworkPacket resp_pkt(TOCLIENT_SRP_BYTES_S_B, 0, peer_id);
resp_pkt << salt << std::string(bytes_B, len_B);
Send(&resp_pkt);
}
void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
{
- RemoteClient* client = getClient(pkt->getPeerId(), CS_Invalid);
+ session_t peer_id = pkt->getPeerId();
+ RemoteClient *client = getClient(peer_id, CS_Invalid);
ClientState cstate = client->getState();
bool wantSudo = (cstate == CS_Active);
verbosestream << "Server: Received TOCLIENT_SRP_BYTES_M." << std::endl;
if (!((cstate == CS_HelloSent) || (cstate == CS_Active))) {
- actionstream << "Server: got SRP _M packet in wrong state "
- << cstate << " from "
- << getPeerAddress(pkt->getPeerId()).serializeString()
- << ". Ignoring." << std::endl;
+ actionstream << "Server: got SRP _M packet in wrong state " << cstate <<
+ " from " << getPeerAddress(peer_id).serializeString() <<
+ ". Ignoring." << std::endl;
return;
}
if (client->chosen_mech != AUTH_MECHANISM_SRP &&
client->chosen_mech != AUTH_MECHANISM_LEGACY_PASSWORD) {
- actionstream << "Server: got SRP _M packet, while auth"
- << "is going on with mech " << client->chosen_mech
- << " from " << getPeerAddress(pkt->getPeerId()).serializeString()
- << " (wantSudo=" << wantSudo << "). Denying." << std::endl;
+ actionstream << "Server: got SRP _M packet, while auth is going on "
+ "with mech " << client->chosen_mech << " from " <<
+ getPeerAddress(peer_id).serializeString() <<
+ " (wantSudo=" << wantSudo << "). Denying." << std::endl;
if (wantSudo) {
- DenySudoAccess(pkt->getPeerId());
+ DenySudoAccess(peer_id);
return;
}
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA);
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA);
return;
}
if (srp_verifier_get_session_key_length((SRPVerifier *) client->auth_data)
!= bytes_M.size()) {
- actionstream << "Server: User " << client->getName()
- << " at " << getPeerAddress(pkt->getPeerId()).serializeString()
- << " sent bytes_M with invalid length " << bytes_M.size() << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA);
+ actionstream << "Server: User " << client->getName() << " at " <<
+ getPeerAddress(peer_id).serializeString() <<
+ " sent bytes_M with invalid length " << bytes_M.size() << std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA);
return;
}
if (!bytes_HAMK) {
if (wantSudo) {
- actionstream << "Server: User " << client->getName()
- << " at " << getPeerAddress(pkt->getPeerId()).serializeString()
- << " tried to change their password, but supplied wrong"
- << " (SRP) password for authentication." << std::endl;
- DenySudoAccess(pkt->getPeerId());
+ actionstream << "Server: User " << client->getName() << " at " <<
+ getPeerAddress(peer_id).serializeString() <<
+ " tried to change their password, but supplied wrong (SRP) "
+ "password for authentication." << std::endl;
+ DenySudoAccess(peer_id);
return;
}
- std::string ip = getPeerAddress(pkt->getPeerId()).serializeString();
- actionstream << "Server: User " << client->getName()
- << " at " << ip
- << " supplied wrong password (auth mechanism: SRP)."
- << std::endl;
+ std::string ip = getPeerAddress(peer_id).serializeString();
+ actionstream << "Server: User " << client->getName() << " at " << ip <<
+ " supplied wrong password (auth mechanism: SRP)." << std::endl;
m_script->on_auth_failure(client->getName(), ip);
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_PASSWORD);
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_PASSWORD);
return;
}
std::string checkpwd; // not used, but needed for passing something
if (!m_script->getAuth(playername, &checkpwd, NULL)) {
- actionstream << "Server: " << playername << " cannot be authenticated"
- << " (auth handler does not work?)" << std::endl;
- DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SERVER_FAIL);
+ actionstream << "Server: " << playername <<
+ " cannot be authenticated (auth handler does not work?)" <<
+ std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_SERVER_FAIL);
return;
}
client->create_player_on_auth_success = false;
}
- acceptAuth(pkt->getPeerId(), wantSudo);
+ acceptAuth(peer_id, wantSudo);
}
/*
std::string channel_name;
*pkt >> channel_name;
- NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(),
- pkt->getPeerId());
+ session_t peer_id = pkt->getPeerId();
+ NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL,
+ 1 + 2 + channel_name.size(), peer_id);
// Send signal to client to notify join succeed or not
if (g_settings->getBool("enable_mod_channels") &&
- m_modchannel_mgr->joinChannel(channel_name, pkt->getPeerId())) {
+ m_modchannel_mgr->joinChannel(channel_name, peer_id)) {
resp_pkt << (u8) MODCHANNEL_SIGNAL_JOIN_OK;
- infostream << "Peer " << pkt->getPeerId() << " joined channel " << channel_name
- << std::endl;
+ infostream << "Peer " << peer_id << " joined channel " <<
+ channel_name << std::endl;
}
else {
resp_pkt << (u8)MODCHANNEL_SIGNAL_JOIN_FAILURE;
- infostream << "Peer " << pkt->getPeerId() << " tried to join channel "
- << channel_name << ", but was already registered." << std::endl;
+ infostream << "Peer " << peer_id << " tried to join channel " <<
+ channel_name << ", but was already registered." << std::endl;
}
resp_pkt << channel_name;
Send(&resp_pkt);
std::string channel_name;
*pkt >> channel_name;
- NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(),
- pkt->getPeerId());
+ session_t peer_id = pkt->getPeerId();
+ NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL,
+ 1 + 2 + channel_name.size(), peer_id);
// Send signal to client to notify join succeed or not
if (g_settings->getBool("enable_mod_channels") &&
- m_modchannel_mgr->leaveChannel(channel_name, pkt->getPeerId())) {
+ m_modchannel_mgr->leaveChannel(channel_name, peer_id)) {
resp_pkt << (u8)MODCHANNEL_SIGNAL_LEAVE_OK;
- infostream << "Peer " << pkt->getPeerId() << " left channel " << channel_name
- << std::endl;
+ infostream << "Peer " << peer_id << " left channel " << channel_name <<
+ std::endl;
} else {
resp_pkt << (u8) MODCHANNEL_SIGNAL_LEAVE_FAILURE;
- infostream << "Peer " << pkt->getPeerId() << " left channel " << channel_name
- << ", but was not registered." << std::endl;
+ infostream << "Peer " << peer_id << " left channel " << channel_name <<
+ ", but was not registered." << std::endl;
}
resp_pkt << channel_name;
Send(&resp_pkt);
std::string channel_name, channel_msg;
*pkt >> channel_name >> channel_msg;
- verbosestream << "Mod channel message received from peer " << pkt->getPeerId()
- << " on channel " << channel_name << " message: " << channel_msg << std::endl;
+ session_t peer_id = pkt->getPeerId();
+ verbosestream << "Mod channel message received from peer " << peer_id <<
+ " on channel " << channel_name << " message: " << channel_msg <<
+ std::endl;
// If mod channels are not enabled, discard message
if (!g_settings->getBool("enable_mod_channels")) {
// If channel not registered, signal it and ignore message
if (!m_modchannel_mgr->channelRegistered(channel_name)) {
- NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(),
- pkt->getPeerId());
+ NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL,
+ 1 + 2 + channel_name.size(), peer_id);
resp_pkt << (u8)MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED << channel_name;
Send(&resp_pkt);
return;
// @TODO: filter, rate limit
- broadcastModChannelMessage(channel_name, channel_msg, pkt->getPeerId());
+ broadcastModChannelMessage(channel_name, channel_msg, peer_id);
}