{
return m_access_denied_reason;
}
+
+ /*
+ This should only be used for calling the special drawing stuff in
+ ClientEnvironment
+ */
+ ClientEnvironment * getEnv()
+ {
+ return &m_env;
+ }
private:
return m_client_event_queue.pop_front();
}
+void ClientEnvironment::drawPostFx(video::IVideoDriver* driver, v3f camera_pos)
+{
+ /*LocalPlayer *player = getLocalPlayer();
+ assert(player);
+ v3f pos_f = player->getPosition() + v3f(0,BS*1.625,0);*/
+ v3f pos_f = camera_pos;
+ v3s16 p_nodes = floatToInt(pos_f, BS);
+ MapNode n = m_map->getNodeNoEx(p_nodes);
+ if(n.d == CONTENT_WATER || n.d == CONTENT_WATERSOURCE)
+ {
+ v2u32 ss = driver->getScreenSize();
+ core::rect<s32> rect(0,0, ss.X, ss.Y);
+ driver->draw2DRectangle(video::SColor(64, 100, 100, 200), rect);
+ }
+}
+
#endif // #ifndef SERVER
// Get event from queue. CEE_NONE is returned if queue is empty.
ClientEnvEvent getClientEvent();
+
+ // Post effects
+ void drawPostFx(video::IVideoDriver* driver, v3f camera_pos);
private:
ClientMap *m_map;
core::rect<s32>(0,0,screensize.X,screensize.Y),
NULL);
}
+
+ /*
+ Environment post fx
+ */
+ {
+ client.getEnv()->drawPostFx(driver, camera_position);
+ }
/*
End scene