# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
-mg_name (Mapgen name) enum v6 v5,v6,v7,flat,fractal,singlenode
+mg_name (Mapgen name) enum v6 v5,v6,v7,flat,valleys,fractal,singlenode
# Water surface level of the world.
water_level (Water level) int 1
# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
-# type: enum values: v5, v6, v7, flat, fractal, singlenode
+# type: enum values: v5, v6, v7, flat, fractal, valleys, singlenode
# mg_name = v6
# Water surface level of the world.