local fire_enabled = minetest.setting_getbool("enable_fire")
if fire_enabled == nil then
- -- New setting not specified, check for old setting.
- -- If old setting is also not specified, 'not nil' is true.
- fire_enabled = not minetest.setting_getbool("disable_fire")
+ -- enable_fire setting not specified, check for disable_fire
+ local fire_disabled = minetest.setting_getbool("disable_fire")
+ if fire_disabled == nil then
+ -- Neither setting specified, check whether singleplayer
+ fire_enabled = minetest.is_singleplayer()
+ else
+ fire_enabled = not fire_disabled
+ end
end
if not fire_enabled then