Add support for putting modpacks directly into mod directories
authorPerttu Ahola <celeron55@gmail.com>
Mon, 21 May 2012 16:49:35 +0000 (19:49 +0300)
committerPerttu Ahola <celeron55@gmail.com>
Mon, 21 May 2012 16:49:35 +0000 (19:49 +0300)
doc/lua_api.txt
src/mods.cpp

index d63fc9df7ede9c88c49449bc302c32f0022c6660..a4d61b2f8144ea84769fe232dbf676308b49de43 100644 (file)
@@ -59,6 +59,12 @@ This happens if the following directory exists:
 Mods should be then be placed in:
   $world/game/mods/
 
+Modpack support
+----------------
+Mods can be put in a subdirectory, if the parent directory, which otherwise
+should be a mod, contains a file named modpack.txt. This file shall be
+empty, except for lines starting with #, which are comments.
+
 Mod directory structure
 ------------------------
 mods
index db878d78b40b83634786a00215ed9d5df364c9a9..638f973c48439d6ab3a93b05d9bfaa76f6f11e84 100644 (file)
@@ -26,6 +26,64 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "strfnd.h"
 #include "log.h"
 
+static void collectMods(const std::string &modspath,
+               std::queue<ModSpec> &mods_satisfied,
+               core::list<ModSpec> &mods_unsorted,
+               std::map<std::string, std::string> &mod_names,
+               std::string indentation)
+{
+       TRACESTREAM(<<indentation<<"collectMods(\""<<modspath<<"\")"<<std::endl);
+       TRACEDO(indentation += "  ");
+       std::vector<fs::DirListNode> dirlist = fs::GetDirListing(modspath);
+       for(u32 j=0; j<dirlist.size(); j++){
+               if(!dirlist[j].dir)
+                       continue;
+               std::string modname = dirlist[j].name;
+               std::string modpath = modspath + DIR_DELIM + modname;
+               TRACESTREAM(<<indentation<<"collectMods: "<<modname<<" at \""<<modpath<<"\""<<std::endl);
+               // Handle modpacks (defined by containing modpack.txt)
+               {
+                       std::ifstream is((modpath+DIR_DELIM+"modpack.txt").c_str(),
+                                       std::ios_base::binary);
+                       if(is.good()){
+                               // Is a modpack
+                               is.close(); // We don't actually need the file
+                               // Recurse into it
+                               collectMods(modpath, mods_satisfied, mods_unsorted, mod_names, indentation);
+                               continue;
+                       }
+               }
+               // Detect mod name conflicts
+               {
+                       std::map<std::string, std::string>::const_iterator i;
+                       i = mod_names.find(modname);
+                       if(i != mod_names.end()){
+                               std::string s;
+                               infostream<<indentation<<"WARNING: Mod name conflict detected: "
+                                               <<std::endl
+                                               <<"Already loaded: "<<i->second<<std::endl
+                                               <<"Will not load: "<<modpath<<std::endl;
+                               continue;
+                       }
+               }
+               std::set<std::string> depends;
+               std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(),
+                               std::ios_base::binary);
+               while(is.good()){
+                       std::string dep;
+                       std::getline(is, dep);
+                       dep = trim(dep);
+                       if(dep != "")
+                               depends.insert(dep);
+               }
+               ModSpec spec(modname, modpath, depends);
+               mods_unsorted.push_back(spec);
+               if(depends.empty())
+                       mods_satisfied.push(spec);
+               mod_names[modname] = modpath;
+       }
+}
+
 // Get a dependency-sorted list of ModSpecs
 core::list<ModSpec> getMods(core::list<std::string> &modspaths)
                throw(ModError)
@@ -38,41 +96,7 @@ core::list<ModSpec> getMods(core::list<std::string> &modspaths)
        for(core::list<std::string>::Iterator i = modspaths.begin();
                        i != modspaths.end(); i++){
                std::string modspath = *i;
-               std::vector<fs::DirListNode> dirlist = fs::GetDirListing(modspath);
-               for(u32 j=0; j<dirlist.size(); j++){
-                       if(!dirlist[j].dir)
-                               continue;
-                       std::string modname = dirlist[j].name;
-                       std::string modpath = modspath + DIR_DELIM + modname;
-                       // Detect mod name conflicts
-                       {
-                               std::map<std::string, std::string>::const_iterator i;
-                               i = mod_names.find(modname);
-                               if(i != mod_names.end()){
-                                       std::string s;
-                                       infostream<<"WARNING: Mod name conflict detected: "
-                                                       <<std::endl
-                                                       <<"Already loaded: "<<i->second<<std::endl
-                                                       <<"Will not load: "<<modpath<<std::endl;
-                                       continue;
-                               }
-                       }
-                       std::set<std::string> depends;
-                       std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(),
-                                       std::ios_base::binary);
-                       while(is.good()){
-                               std::string dep;
-                               std::getline(is, dep);
-                               dep = trim(dep);
-                               if(dep != "")
-                                       depends.insert(dep);
-                       }
-                       ModSpec spec(modname, modpath, depends);
-                       mods_unsorted.push_back(spec);
-                       if(depends.empty())
-                               mods_satisfied.push(spec);
-                       mod_names[modname] = modpath;
-               }
+               collectMods(modspath, mods_satisfied, mods_unsorted, mod_names, "");
        }
        // Sort by depencencies
        while(!mods_satisfied.empty()){
@@ -107,9 +131,26 @@ core::list<ModSpec> getMods(core::list<std::string> &modspaths)
                errs<<"."<<std::endl;
                mods_sorted.push_back(mod);
        }
+       // If an error occurred, throw an exception
        if(errs.str().size() != 0){
                throw ModError(errs.str());
        }
+       // Print out some debug info
+       TRACESTREAM(<<"Detected mods in load order:"<<std::endl);
+       for(core::list<ModSpec>::Iterator i = mods_sorted.begin();
+                       i != mods_sorted.end(); i++){
+               ModSpec &mod = *i;
+               TRACESTREAM(<<"name=\""<<mod.name<<"\" path=\""<<mod.path<<"\"");
+               TRACESTREAM(<<" depends=[");
+               for(std::set<std::string>::iterator i = mod.depends.begin();
+                               i != mod.depends.end(); i++)
+                       TRACESTREAM(<<" "<<(*i));
+               TRACESTREAM(<<" ] unsatisfied_depends=[");
+               for(std::set<std::string>::iterator i = mod.unsatisfied_depends.begin();
+                               i != mod.unsatisfied_depends.end(); i++)
+                       TRACESTREAM(<<" "<<(*i));
+               TRACESTREAM(<<" ]"<<std::endl);
+       }
        return mods_sorted;
 }