Any time an item must be passed to a function, it can be an
ItemStack (see below), an itemstring or a table in the above format.
+SimpleSoundSpec:
+eg. ""
+eg. "default_place_node"
+eg. {}
+eg. {name="default_place_node"}
+eg. {name="default_place_node", gain=1.0}
+
Items
------
Node (register_node):
selection_box = {type="regular"},
legacy_facedir_simple = false, -- Support maps made in and before January 2012
legacy_wallmounted = false, -- Support maps made in and before January 2012
+ sounds = {
+ footstep = <SimpleSoundSpec>,
+ dug = <SimpleSoundSpec>,
+ },
}
Recipe: (register_craft)