sqlite3_stmt* dbs_knownNode_select;
sqlite3_stmt* dbs_knownNode_insert;
-struct Stack
-{
+struct Stack {
int node;
int quantity;
};
-struct ActionRow
-{
- int id;
- int actor;
- int timestamp;
- int type;
- std::string location, list;
- int index, add;
- Stack stack;
- int nodeMeta;
- int x, y, z;
- int oldNode;
- int oldParam1, oldParam2;
- std::string oldMeta;
- int newNode;
- int newParam1, newParam2;
- std::string newMeta;
- int guessed;
+struct ActionRow {
+ int id;
+ int actor;
+ time_t timestamp;
+ int type;
+ std::string location, list;
+ int index, add;
+ Stack stack;
+ int nodeMeta;
+ int x, y, z;
+ int oldNode;
+ int oldParam1, oldParam2;
+ std::string oldMeta;
+ int newNode;
+ int newParam1, newParam2;
+ std::string newMeta;
+ int guessed;
};
-struct Entity
-{
- int id;
- std::string name;
+
+struct Entity {
+ int id;
+ std::string name;
};
+
typedef std::vector<Entity> Entities;
Entities KnownActors;
Entities KnownNodes;
-void registerNewActor (int id, std::string name)
+void registerNewActor(int id, std::string name)
{
Entity newActor;
//std::cout << "New actor registered: " << id << " | " << name << std::endl;
}
-void registerNewNode (int id, std::string name)
+
+void registerNewNode(int id, std::string name)
{
Entity newNode;
//std::cout << "New node registered: " << id << " | " << name << std::endl;
}
-int getActorId (std::string name)
+
+int getActorId(std::string name)
{
Entities::const_iterator iter;
for (iter = KnownActors.begin(); iter != KnownActors.end(); ++iter)
- if (iter->name == name)
+ if (iter->name == name) {
return iter->id;
+ }
- sqlite3_reset (dbs_knownActor_insert);
- sqlite3_bind_text (dbs_knownActor_insert, 1, name.c_str(), -1, NULL);
- sqlite3_step (dbs_knownActor_insert);
+ sqlite3_reset(dbs_knownActor_insert);
+ sqlite3_bind_text(dbs_knownActor_insert, 1, name.c_str(), -1, NULL);
+ sqlite3_step(dbs_knownActor_insert);
int id = sqlite3_last_insert_rowid(dbh);
return id;
}
-int getNodeId (std::string name)
+
+int getNodeId(std::string name)
{
Entities::const_iterator iter;
for (iter = KnownNodes.begin(); iter != KnownNodes.end(); ++iter)
- if (iter->name == name)
+ if (iter->name == name) {
return iter->id;
+ }
- sqlite3_reset (dbs_knownNode_insert);
- sqlite3_bind_text (dbs_knownNode_insert, 1, name.c_str(), -1, NULL);
- sqlite3_step (dbs_knownNode_insert);
+ sqlite3_reset(dbs_knownNode_insert);
+ sqlite3_bind_text(dbs_knownNode_insert, 1, name.c_str(), -1, NULL);
+ sqlite3_step(dbs_knownNode_insert);
int id = sqlite3_last_insert_rowid(dbh);
return id;
}
-const char * getActorName (int id)
+
+const char * getActorName(int id)
{
Entities::const_iterator iter;
//std::cout << "getActorName of id " << id << std::endl;
for (iter = KnownActors.begin(); iter != KnownActors.end(); ++iter)
- if (iter->id == id)
+ if (iter->id == id) {
return iter->name.c_str();
+ }
return "";
}
-const char * getNodeName (int id)
+
+const char * getNodeName(int id)
{
Entities::const_iterator iter;
//std::cout << "getNodeName of id " << id << std::endl;
for (iter = KnownNodes.begin(); iter != KnownNodes.end(); ++iter)
- if (iter->id == id)
+ if (iter->id == id) {
return iter->name.c_str();
+ }
return "";
}
-Stack getStackFromString (std::string text)
+
+Stack getStackFromString(std::string text)
{
Stack stack;
return stack;
}
-std::string getStringFromStack (Stack stack)
+
+std::string getStringFromStack(Stack stack)
{
std::string text;
return text;
}
-bool SQL_createDatabase (void)
+
+bool SQL_createDatabase(void)
{
infostream << "CreateDB:" << dbp << std::endl;
- int dbs = sqlite3_exec(
- dbh
- , "CREATE TABLE IF NOT EXISTS `actor` ("
- "`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL,"
- "`name` TEXT NOT NULL);"
- "CREATE TABLE IF NOT EXISTS `node` ("
- "`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL,"
- "`name` TEXT NOT NULL);"
+ int dbs = sqlite3_exec(dbh,
+ "CREATE TABLE IF NOT EXISTS `actor` ("
+ "`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL,"
+ "`name` TEXT NOT NULL);"
+ "CREATE TABLE IF NOT EXISTS `node` ("
+ "`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL,"
+ "`name` TEXT NOT NULL);"
"CREATE TABLE IF NOT EXISTS `action` ("
- "`id` INTEGER PRIMARY KEY AUTOINCREMENT,"
- "`actor` INTEGER NOT NULL,"
- "`timestamp` INTEGER NOT NULL,"
- "`type` INTEGER NOT NULL,"
- "`list` TEXT,"
- "`index` INTEGER,"
- "`add` INTEGER,"
- "`stackNode` INTEGER,"
- "`stackQuantity` INTEGER,"
- "`nodeMeta` INTEGER,"
- "`x` INT,"
- "`y` INT,"
- "`z` INT,"
- "`oldNode` INTEGER,"
- "`oldParam1` INTEGER,"
- "`oldParam2` INTEGER,"
- "`oldMeta` TEXT,"
- "`newNode` INTEGER,"
- "`newParam1` INTEGER,"
- "`newParam2` INTEGER,"
- "`newMeta` TEXT,"
- "`guessedActor` INTEGER,"
- "FOREIGN KEY (`actor`) REFERENCES `actor`(`id`),"
- "FOREIGN KEY (`oldNode`) REFERENCES `node`(`id`),"
- "FOREIGN KEY (`newNode`) REFERENCES `node`(`id`));"
+ "`id` INTEGER PRIMARY KEY AUTOINCREMENT,"
+ "`actor` INTEGER NOT NULL,"
+ "`timestamp` TIMESTAMP NOT NULL,"
+ "`type` INTEGER NOT NULL,"
+ "`list` TEXT,"
+ "`index` INTEGER,"
+ "`add` INTEGER,"
+ "`stackNode` INTEGER,"
+ "`stackQuantity` INTEGER,"
+ "`nodeMeta` INTEGER,"
+ "`x` INT,"
+ "`y` INT,"
+ "`z` INT,"
+ "`oldNode` INTEGER,"
+ "`oldParam1` INTEGER,"
+ "`oldParam2` INTEGER,"
+ "`oldMeta` TEXT,"
+ "`newNode` INTEGER,"
+ "`newParam1` INTEGER,"
+ "`newParam2` INTEGER,"
+ "`newMeta` TEXT,"
+ "`guessedActor` INTEGER,"
+ "FOREIGN KEY (`actor`) REFERENCES `actor`(`id`),"
+ "FOREIGN KEY (`oldNode`) REFERENCES `node`(`id`),"
+ "FOREIGN KEY (`newNode`) REFERENCES `node`(`id`));"
"CREATE INDEX IF NOT EXISTS `actionActor` ON `action`(`actor`);"
- "CREATE INDEX IF NOT EXISTS `actionTimestamp` ON `action`(`timestamp`);"
- , NULL, NULL, NULL
- );
- if (dbs == SQLITE_ABORT)
+ "CREATE INDEX IF NOT EXISTS `actionTimestamp` ON `action`(`timestamp`);",
+ NULL, NULL, NULL);
+ if (dbs == SQLITE_ABORT) {
throw FileNotGoodException("Could not create sqlite3 database structure");
- else
- if (dbs != 0)
+ } else if (dbs != 0) {
throw FileNotGoodException("SQL Rollback: Exec statement to create table structure returned a non-zero value");
- else
+ } else {
infostream << "SQL Rollback: SQLite3 database structure was created" << std::endl;
+ }
return true;
}
-void SQL_databaseCheck (void)
+void SQL_databaseCheck(void)
{
- if (dbh) return;
+ if (dbh) {
+ return;
+ }
infostream << "Database connection setup" << std::endl;
bool needsCreate = !fs::PathExists(dbp);
- int dbo = sqlite3_open_v2(dbp.c_str(), &dbh, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL);
+ int dbo = sqlite3_open_v2(dbp.c_str(), &dbh, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE,
+ NULL);
- if (dbo != SQLITE_OK)
- {
- infostream
- << "SQLROLLBACK: SQLite3 database failed to open: "
- << sqlite3_errmsg(dbh)
- << std::endl;
+ if (dbo != SQLITE_OK) {
+ infostream << "SQLROLLBACK: SQLite3 database failed to open: "
+ << sqlite3_errmsg(dbh) << std::endl;
throw FileNotGoodException("Cannot open database file");
}
- if (needsCreate) SQL_createDatabase();
+ if (needsCreate) {
+ SQL_createDatabase();
+ }
int dbr;
- dbr = sqlite3_prepare_v2(
- dbh
- , "INSERT INTO `action`"
- " ( `actor`, `timestamp`, `type`,"
- " `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodeMeta`,"
- " `x`, `y`, `z`,"
- " `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
- " `newNode`, `newParam1`, `newParam2`, `newMeta`,"
- " `guessedActor`"
- " )"
- "VALUES"
- " ( ?, ?, ?,"
- " ?, ?, ?, ?, ?, ?,"
- " ?, ?, ?,"
- " ?, ?, ?, ?,"
- " ?, ?, ?, ?,"
- " ?"
- " );"
- , -1, &dbs_insert, NULL
- );
-
- if (dbr != SQLITE_OK)
+ dbr = sqlite3_prepare_v2(dbh,
+ "INSERT INTO `action` ("
+ " `actor`, `timestamp`, `type`,"
+ " `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodeMeta`,"
+ " `x`, `y`, `z`,"
+ " `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
+ " `newNode`, `newParam1`, `newParam2`, `newMeta`,"
+ " `guessedActor`"
+ ") VALUES ("
+ " ?, ?, ?,"
+ " ?, ?, ?, ?, ?, ?,"
+ " ?, ?, ?,"
+ " ?, ?, ?, ?,"
+ " ?, ?, ?, ?,"
+ " ?"
+ ");",
+ -1, &dbs_insert, NULL);
+
+ if (dbr != SQLITE_OK) {
throw FileNotGoodException(sqlite3_errmsg(dbh));
+ }
- dbr = sqlite3_prepare_v2(
- dbh
- , "REPLACE INTO `action`"
- " ( `actor`, `timestamp`, `type`,"
- " `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodeMeta`,"
- " `x`, `y`, `z`,"
- " `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
- " `newNode`, `newParam1`, `newParam2`, `newMeta`,"
- " `guessedActor`, `id`"
- " )"
- "VALUES"
- " ( ?, ?, ?,"
- " ?, ?, ?, ?, ?, ?,"
- " ?, ?, ?,"
- " ?, ?, ?, ?,"
- " ?, ?, ?, ?,"
- " ?, ?"
- " );"
- , -1, &dbs_replace, NULL
- );
-
- if (dbr != SQLITE_OK)
+ dbr = sqlite3_prepare_v2(dbh,
+ "REPLACE INTO `action` ("
+ " `actor`, `timestamp`, `type`,"
+ " `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodeMeta`,"
+ " `x`, `y`, `z`,"
+ " `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
+ " `newNode`, `newParam1`, `newParam2`, `newMeta`,"
+ " `guessedActor`, `id`"
+ ") VALUES ("
+ " ?, ?, ?,"
+ " ?, ?, ?, ?, ?, ?,"
+ " ?, ?, ?,"
+ " ?, ?, ?, ?,"
+ " ?, ?, ?, ?,"
+ " ?, ?"
+ ");",
+ -1, &dbs_replace, NULL);
+
+ if (dbr != SQLITE_OK) {
throw FileNotGoodException(sqlite3_errmsg(dbh));
+ }
- dbr = sqlite3_prepare_v2(dbh
- , "SELECT "
- " `actor`, `timestamp`, `type`"
- " , `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodemeta`"
- " , `x`, `y`, `z`"
- " , `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`"
- " , `newNode`, `newParam1`, `newParam2`, `newMeta`"
- " , `guessedActor`"
+ dbr = sqlite3_prepare_v2(dbh,
+ "SELECT"
+ " `actor`, `timestamp`, `type`,"
+ " `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodemeta`,"
+ " `x`, `y`, `z`,"
+ " `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
+ " `newNode`, `newParam1`, `newParam2`, `newMeta`,"
+ " `guessedActor`"
" FROM `action`"
" WHERE `timestamp` >= ?"
- " ORDER BY `timestamp` DESC, `id` DESC"
- , -1, &dbs_select, NULL
- );
- if (dbr != SQLITE_OK)
+ " ORDER BY `timestamp` DESC, `id` DESC",
+ -1, &dbs_select, NULL);
+ if (dbr != SQLITE_OK) {
throw FileNotGoodException(itos(dbr).c_str());
+ }
- dbr = sqlite3_prepare_v2(dbh
- , "SELECT "
- " `actor`, `timestamp`, `type`"
- " , `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodemeta`"
- " , `x`, `y`, `z`"
- " , `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`"
- " , `newNode`, `newParam1`, `newParam2`, `newMeta`"
- " , `guessedActor`"
+ dbr = sqlite3_prepare_v2(dbh,
+ "SELECT"
+ " `actor`, `timestamp`, `type`,"
+ " `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodemeta`,"
+ " `x`, `y`, `z`,"
+ " `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
+ " `newNode`, `newParam1`, `newParam2`, `newMeta`,"
+ " `guessedActor`"
" FROM `action`"
" WHERE `timestamp` >= ?"
" AND `x` IS NOT NULL"
" AND `y` IS NOT NULL"
" AND `z` IS NOT NULL"
- " AND (ABS(`x`) - ABS(?)) <= ?"
- " AND (ABS(`y`) - ABS(?)) <= ?"
- " AND (ABS(`z`) - ABS(?)) <= ?"
+ " AND ABS(`x` - ?) <= ?"
+ " AND ABS(`y` - ?) <= ?"
+ " AND ABS(`z` - ?) <= ?"
" ORDER BY `timestamp` DESC, `id` DESC"
- " LIMIT 0,5"
- , -1, &dbs_select_range, NULL
- );
- if (dbr != SQLITE_OK)
+ " LIMIT 0,?",
+ -1, &dbs_select_range, NULL);
+ if (dbr != SQLITE_OK) {
throw FileNotGoodException(itos(dbr).c_str());
+ }
- dbr = sqlite3_prepare_v2(dbh
- , "SELECT "
- " `actor`, `timestamp`, `type`"
- " , `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodemeta`"
- " , `x`, `y`, `z`"
- " , `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`"
- " , `newNode`, `newParam1`, `newParam2`, `newMeta`"
- " , `guessedActor`"
+ dbr = sqlite3_prepare_v2(dbh,
+ "SELECT"
+ " `actor`, `timestamp`, `type`,"
+ " `list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodemeta`,"
+ " `x`, `y`, `z`,"
+ " `oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
+ " `newNode`, `newParam1`, `newParam2`, `newMeta`,"
+ " `guessedActor`"
" FROM `action`"
" WHERE `timestamp` >= ?"
" AND `actor` = ?"
- " ORDER BY `timestamp` DESC, `id` DESC"
- , -1, &dbs_select_withActor, NULL
- );
- if (dbr != SQLITE_OK)
+ " ORDER BY `timestamp` DESC, `id` DESC",
+ -1, &dbs_select_withActor, NULL);
+ if (dbr != SQLITE_OK) {
throw FileNotGoodException(itos(dbr).c_str());
+ }
- dbr = sqlite3_prepare_v2(dbh, "SELECT `id`, `name` FROM `actor`", -1, &dbs_knownActor_select, NULL);
- if (dbr != SQLITE_OK)
+ dbr = sqlite3_prepare_v2(dbh, "SELECT `id`, `name` FROM `actor`", -1,
+ &dbs_knownActor_select, NULL);
+ if (dbr != SQLITE_OK) {
throw FileNotGoodException(itos(dbr).c_str());
+ }
- dbr = sqlite3_prepare_v2(dbh, "INSERT INTO `actor` (`name`) VALUES (?)", -1, &dbs_knownActor_insert, NULL);
- if (dbr != SQLITE_OK)
+ dbr = sqlite3_prepare_v2(dbh, "INSERT INTO `actor` (`name`) VALUES (?)", -1,
+ &dbs_knownActor_insert, NULL);
+ if (dbr != SQLITE_OK) {
throw FileNotGoodException(itos(dbr).c_str());
+ }
- dbr = sqlite3_prepare_v2(dbh, "SELECT `id`, `name` FROM `node`", -1, &dbs_knownNode_select, NULL);
- if (dbr != SQLITE_OK)
+ dbr = sqlite3_prepare_v2(dbh, "SELECT `id`, `name` FROM `node`", -1,
+ &dbs_knownNode_select, NULL);
+ if (dbr != SQLITE_OK) {
throw FileNotGoodException(itos(dbr).c_str());
+ }
- dbr = sqlite3_prepare_v2(dbh, "INSERT INTO `node` (`name`) VALUES (?)", -1, &dbs_knownNode_insert, NULL);
- if (dbr != SQLITE_OK)
+ dbr = sqlite3_prepare_v2(dbh, "INSERT INTO `node` (`name`) VALUES (?)", -1,
+ &dbs_knownNode_insert, NULL);
+ if (dbr != SQLITE_OK) {
throw FileNotGoodException(itos(dbr).c_str());
+ }
infostream << "SQL prepared statements setup correctly" << std::endl;
sqlite3_reset(dbs_knownActor_select);
while (SQLITE_ROW == (select = sqlite3_step(dbs_knownActor_select)))
registerNewActor(
- sqlite3_column_int (dbs_knownActor_select, 0),
- reinterpret_cast<const char *>(sqlite3_column_text (dbs_knownActor_select, 1))
+ sqlite3_column_int(dbs_knownActor_select, 0),
+ reinterpret_cast<const char *>(sqlite3_column_text(dbs_knownActor_select, 1))
);
sqlite3_reset(dbs_knownNode_select);
while (SQLITE_ROW == (select = sqlite3_step(dbs_knownNode_select)))
registerNewNode(
- sqlite3_column_int (dbs_knownNode_select, 0),
- reinterpret_cast<const char *>(sqlite3_column_text (dbs_knownNode_select, 1))
+ sqlite3_column_int(dbs_knownNode_select, 0),
+ reinterpret_cast<const char *>(sqlite3_column_text(dbs_knownNode_select, 1))
);
return;
}
-bool SQL_registerRow (ActionRow row)
+bool SQL_registerRow(ActionRow row)
{
SQL_databaseCheck();
- sqlite3_stmt * dbs_do = (row.id)? dbs_replace: dbs_insert;
+ sqlite3_stmt * dbs_do = (row.id) ? dbs_replace : dbs_insert;
/*
std::cout
- << (row.id? "Replacing": "Inserting")
+ << (row.id? "Replacing": "Inserting")
<< " ActionRow" << std::endl;
*/
sqlite3_reset(dbs_do);
- int bind [20 + (((bool) row.id)? 1: 0)], ii = 0;
+ int bind [20 + (((bool) row.id) ? 1 : 0)], ii = 0;
bool nodeMeta = false;
- bind[ii++] = sqlite3_bind_int (dbs_do, 1, row.actor);
- bind[ii++] = sqlite3_bind_int (dbs_do, 2, row.timestamp);
- bind[ii++] = sqlite3_bind_int (dbs_do, 3, row.type);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 1, row.actor);
+ bind[ii++] = sqlite3_bind_int64(dbs_do, 2, row.timestamp);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 3, row.type);
- if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
- {
+ if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK) {
std::string loc = row.location;
std::string locType = loc.substr(0, loc.find(":"));
nodeMeta = (locType == "nodemeta");
- bind[ii++] = sqlite3_bind_text (dbs_do, 4, row.list.c_str(), row.list.size(), NULL);
- bind[ii++] = sqlite3_bind_int (dbs_do, 5, row.index);
- bind[ii++] = sqlite3_bind_int (dbs_do, 6, row.add);
- bind[ii++] = sqlite3_bind_int (dbs_do, 7, row.stack.node);
- bind[ii++] = sqlite3_bind_int (dbs_do, 8, row.stack.quantity);
- bind[ii++] = sqlite3_bind_int (dbs_do, 9, (int) nodeMeta);
+ bind[ii++] = sqlite3_bind_text(dbs_do, 4, row.list.c_str(), row.list.size(), NULL);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 5, row.index);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 6, row.add);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 7, row.stack.node);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 8, row.stack.quantity);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 9, (int) nodeMeta);
- if (nodeMeta)
- {
+ if (nodeMeta) {
std::string x, y, z;
int l, r;
l = loc.find(':') + 1;
l = r + 1;
r = loc.find(',', l);
y = loc.substr(l, r - l);
- z = loc.substr(r +1);
- bind[ii++] = sqlite3_bind_int (dbs_do, 10, atoi(x.c_str()));
- bind[ii++] = sqlite3_bind_int (dbs_do, 11, atoi(y.c_str()));
- bind[ii++] = sqlite3_bind_int (dbs_do, 12, atoi(z.c_str()));
+ z = loc.substr(r + 1);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 10, atoi(x.c_str()));
+ bind[ii++] = sqlite3_bind_int(dbs_do, 11, atoi(y.c_str()));
+ bind[ii++] = sqlite3_bind_int(dbs_do, 12, atoi(z.c_str()));
}
- }
- else
- {
- bind[ii++] = sqlite3_bind_null (dbs_do, 4);
- bind[ii++] = sqlite3_bind_null (dbs_do, 5);
- bind[ii++] = sqlite3_bind_null (dbs_do, 6);
- bind[ii++] = sqlite3_bind_null (dbs_do, 7);
- bind[ii++] = sqlite3_bind_null (dbs_do, 8);
- bind[ii++] = sqlite3_bind_null (dbs_do, 9);
+ } else {
+ bind[ii++] = sqlite3_bind_null(dbs_do, 4);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 5);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 6);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 7);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 8);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 9);
}
- if (row.type == RollbackAction::TYPE_SET_NODE)
- {
- bind[ii++] = sqlite3_bind_int (dbs_do, 10, row.x);
- bind[ii++] = sqlite3_bind_int (dbs_do, 11, row.y);
- bind[ii++] = sqlite3_bind_int (dbs_do, 12, row.z);
- bind[ii++] = sqlite3_bind_int (dbs_do, 13, row.oldNode);
- bind[ii++] = sqlite3_bind_int (dbs_do, 14, row.oldParam1);
- bind[ii++] = sqlite3_bind_int (dbs_do, 15, row.oldParam2);
- bind[ii++] = sqlite3_bind_text (dbs_do, 16, row.oldMeta.c_str(), row.oldMeta.size(), NULL);
- bind[ii++] = sqlite3_bind_int (dbs_do, 17, row.newNode);
- bind[ii++] = sqlite3_bind_int (dbs_do, 18, row.newParam1);
- bind[ii++] = sqlite3_bind_int (dbs_do, 19, row.newParam2);
- bind[ii++] = sqlite3_bind_text (dbs_do, 20, row.newMeta.c_str(), row.newMeta.size(), NULL);
- bind[ii++] = sqlite3_bind_int (dbs_do, 21, row.guessed? 1: 0);
- }
- else
- {
- if (!nodeMeta)
- {
- bind[ii++] = sqlite3_bind_null (dbs_do, 10);
- bind[ii++] = sqlite3_bind_null (dbs_do, 11);
- bind[ii++] = sqlite3_bind_null (dbs_do, 12);
+ if (row.type == RollbackAction::TYPE_SET_NODE) {
+ bind[ii++] = sqlite3_bind_int(dbs_do, 10, row.x);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 11, row.y);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 12, row.z);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 13, row.oldNode);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 14, row.oldParam1);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 15, row.oldParam2);
+ bind[ii++] = sqlite3_bind_text(dbs_do, 16, row.oldMeta.c_str(), row.oldMeta.size(), NULL);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 17, row.newNode);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 18, row.newParam1);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 19, row.newParam2);
+ bind[ii++] = sqlite3_bind_text(dbs_do, 20, row.newMeta.c_str(), row.newMeta.size(), NULL);
+ bind[ii++] = sqlite3_bind_int(dbs_do, 21, row.guessed ? 1 : 0);
+ } else {
+ if (!nodeMeta) {
+ bind[ii++] = sqlite3_bind_null(dbs_do, 10);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 11);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 12);
}
- bind[ii++] = sqlite3_bind_null (dbs_do, 13);
- bind[ii++] = sqlite3_bind_null (dbs_do, 14);
- bind[ii++] = sqlite3_bind_null (dbs_do, 15);
- bind[ii++] = sqlite3_bind_null (dbs_do, 16);
- bind[ii++] = sqlite3_bind_null (dbs_do, 17);
- bind[ii++] = sqlite3_bind_null (dbs_do, 18);
- bind[ii++] = sqlite3_bind_null (dbs_do, 19);
- bind[ii++] = sqlite3_bind_null (dbs_do, 20);
- bind[ii++] = sqlite3_bind_null (dbs_do, 21);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 13);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 14);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 15);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 16);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 17);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 18);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 19);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 20);
+ bind[ii++] = sqlite3_bind_null(dbs_do, 21);
}
- if (row.id)
- bind[ii++] = sqlite3_bind_int (dbs_do, 22, row.id);
+ if (row.id) {
+ bind[ii++] = sqlite3_bind_int(dbs_do, 22, row.id);
+ }
for (ii = 0; ii < 20; ++ii)
- if (bind[ii] != SQLITE_OK)
- infostream
- << "WARNING: failed to bind param " << ii + 1
- << " when inserting an entry in table setnode" << std::endl;
+ if (bind[ii] != SQLITE_OK)
+ infostream
+ << "WARNING: failed to bind param " << ii + 1
+ << " when inserting an entry in table setnode" << std::endl;
/*
std::cout << "========DB-WRITTEN==========" << std::endl;
// std::cout << "WARNING: rollback action not written: " << sqlite3_errmsg(dbh) << std::endl;
//else std::cout << "Action correctly inserted via SQL" << std::endl;
}
-std::list<ActionRow> actionRowsFromSelect (sqlite3_stmt* stmt)
+std::list<ActionRow> actionRowsFromSelect(sqlite3_stmt* stmt)
{
std::list<ActionRow> rows;
const unsigned char * text;
size_t size;
- while (SQLITE_ROW == sqlite3_step(stmt))
- {
+ while (SQLITE_ROW == sqlite3_step(stmt)) {
ActionRow row;
- row.actor = sqlite3_column_int (stmt, 0);
- row.timestamp = sqlite3_column_int (stmt, 1);
- row.type = sqlite3_column_int (stmt, 2);
-
- if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
- {
- text = sqlite3_column_text (stmt, 3);
- size = sqlite3_column_bytes(stmt, 3);
- row.list = std::string(reinterpret_cast<const char*>(text), size);
- row.index = sqlite3_column_int (stmt, 4);
- row.add = sqlite3_column_int (stmt, 5);
- row.stack.node = sqlite3_column_int (stmt, 6);
- row.stack.quantity = sqlite3_column_int (stmt, 7);
- row.nodeMeta = sqlite3_column_int (stmt, 8);
+ row.actor = sqlite3_column_int(stmt, 0);
+ row.timestamp = sqlite3_column_int64(stmt, 1);
+ row.type = sqlite3_column_int(stmt, 2);
+
+ if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK) {
+ text = sqlite3_column_text(stmt, 3);
+ size = sqlite3_column_bytes(stmt, 3);
+ row.list = std::string(reinterpret_cast<const char*>(text), size);
+ row.index = sqlite3_column_int(stmt, 4);
+ row.add = sqlite3_column_int(stmt, 5);
+ row.stack.node = sqlite3_column_int(stmt, 6);
+ row.stack.quantity = sqlite3_column_int(stmt, 7);
+ row.nodeMeta = sqlite3_column_int(stmt, 8);
}
- if (row.type == RollbackAction::TYPE_SET_NODE || row.nodeMeta)
- {
- row.x = sqlite3_column_int (stmt, 9);
- row.y = sqlite3_column_int (stmt, 10);
- row.z = sqlite3_column_int (stmt, 11);
+ if (row.type == RollbackAction::TYPE_SET_NODE || row.nodeMeta) {
+ row.x = sqlite3_column_int(stmt, 9);
+ row.y = sqlite3_column_int(stmt, 10);
+ row.z = sqlite3_column_int(stmt, 11);
}
-
- if (row.type == RollbackAction::TYPE_SET_NODE)
- {
- row.oldNode = sqlite3_column_int (stmt, 12);
- row.oldParam1 = sqlite3_column_int (stmt, 13);
- row.oldParam2 = sqlite3_column_int (stmt, 14);
- text = sqlite3_column_text (stmt, 15);
- size = sqlite3_column_bytes(stmt, 15);
- row.oldMeta = std::string(reinterpret_cast<const char*>(text), size);
- row.newNode = sqlite3_column_int (stmt, 16);
- row.newParam1 = sqlite3_column_int (stmt, 17);
- row.newParam2 = sqlite3_column_int (stmt, 18);
- text = sqlite3_column_text (stmt, 19);
- size = sqlite3_column_bytes(stmt, 19);
- row.newMeta = std::string(reinterpret_cast<const char*>(text), size);
- row.guessed = sqlite3_column_int (stmt, 20);
+
+ if (row.type == RollbackAction::TYPE_SET_NODE) {
+ row.oldNode = sqlite3_column_int(stmt, 12);
+ row.oldParam1 = sqlite3_column_int(stmt, 13);
+ row.oldParam2 = sqlite3_column_int(stmt, 14);
+ text = sqlite3_column_text(stmt, 15);
+ size = sqlite3_column_bytes(stmt, 15);
+ row.oldMeta = std::string(reinterpret_cast<const char*>(text), size);
+ row.newNode = sqlite3_column_int(stmt, 16);
+ row.newParam1 = sqlite3_column_int(stmt, 17);
+ row.newParam2 = sqlite3_column_int(stmt, 18);
+ text = sqlite3_column_text(stmt, 19);
+ size = sqlite3_column_bytes(stmt, 19);
+ row.newMeta = std::string(reinterpret_cast<const char*>(text), size);
+ row.guessed = sqlite3_column_int(stmt, 20);
}
- row.location = row.nodeMeta? "nodemeta:": getActorName(row.actor);
+ row.location = row.nodeMeta ? "nodemeta:" : getActorName(row.actor);
- if (row.nodeMeta)
- {
+ if (row.nodeMeta) {
row.location.append(itos(row.x));
row.location.append(",");
row.location.append(itos(row.y));
return rows;
}
-ActionRow actionRowFromRollbackAction (RollbackAction action)
+ActionRow actionRowFromRollbackAction(RollbackAction action)
{
ActionRow row;
- row.id = 0;
- row.actor = getActorId(action.actor);
- row.timestamp = action.unix_time;
- row.type = action.type;
+ row.id = 0;
+ row.actor = getActorId(action.actor);
+ row.timestamp = action.unix_time;
+ row.type = action.type;
- if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
- {
+ if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK) {
row.location = action.inventory_location;
row.list = action.inventory_list;
row.index = action.inventory_index;
row.add = action.inventory_add;
row.stack = getStackFromString(action.inventory_stack);
- }
- else
- {
+ } else {
row.x = action.p.X;
row.y = action.p.Y;
row.z = action.p.Z;
return row;
}
-std::list<RollbackAction> rollbackActionsFromActionRows (std::list<ActionRow> rows)
+std::list<RollbackAction> rollbackActionsFromActionRows(std::list<ActionRow> rows)
{
std::list<RollbackAction> actions;
std::list<ActionRow>::const_iterator it;
- for (it = rows.begin(); it != rows.end(); ++it)
- {
+ for (it = rows.begin(); it != rows.end(); ++it) {
RollbackAction action;
- action.actor = (it->actor)? getActorName(it->actor): "";
- action.unix_time = it->timestamp;
- action.type = static_cast<RollbackAction::Type>(it->type);
-
- switch (action.type)
- {
- case RollbackAction::TYPE_MODIFY_INVENTORY_STACK:
-
- action.inventory_location = it->location.c_str();
- action.inventory_list = it->list;
- action.inventory_index = it->index;
- action.inventory_add = it->add;
- action.inventory_stack = getStringFromStack(it->stack);
- break;
-
- case RollbackAction::TYPE_SET_NODE:
-
- action.p = v3s16(it->x, it->y, it->z);
- action.n_old.name = getNodeName(it->oldNode);
- action.n_old.param1 = it->oldParam1;
- action.n_old.param2 = it->oldParam2;
- action.n_old.meta = it->oldMeta;
- action.n_new.name = getNodeName(it->newNode);
- action.n_new.param1 = it->newParam1;
- action.n_new.param2 = it->newParam2;
- action.n_new.meta = it->newMeta;
- break;
-
- default:
-
- throw("W.T.F.");
- break;
+ action.actor = (it->actor) ? getActorName(it->actor) : "";
+ action.unix_time = it->timestamp;
+ action.type = static_cast<RollbackAction::Type>(it->type);
+
+ switch (action.type) {
+ case RollbackAction::TYPE_MODIFY_INVENTORY_STACK:
+
+ action.inventory_location = it->location.c_str();
+ action.inventory_list = it->list;
+ action.inventory_index = it->index;
+ action.inventory_add = it->add;
+ action.inventory_stack = getStringFromStack(it->stack);
+ break;
+
+ case RollbackAction::TYPE_SET_NODE:
+
+ action.p = v3s16(it->x, it->y, it->z);
+ action.n_old.name = getNodeName(it->oldNode);
+ action.n_old.param1 = it->oldParam1;
+ action.n_old.param2 = it->oldParam2;
+ action.n_old.meta = it->oldMeta;
+ action.n_new.name = getNodeName(it->newNode);
+ action.n_new.param1 = it->newParam1;
+ action.n_new.param2 = it->newParam2;
+ action.n_new.meta = it->newMeta;
+ break;
+
+ default:
+
+ throw ("W.T.F.");
+ break;
}
actions.push_back(action);
return actions;
}
-std::list<ActionRow> SQL_getRowsSince (int firstTime, std::string actor = "")
+
+std::list<ActionRow> SQL_getRowsSince(time_t firstTime, std::string actor = "")
{
- sqlite3_stmt * dbs_stmt = (!actor.length())? dbs_select: dbs_select_withActor;
- sqlite3_reset (dbs_stmt);
- sqlite3_bind_int (dbs_stmt, 1, firstTime);
+ sqlite3_stmt *dbs_stmt = (!actor.length()) ? dbs_select : dbs_select_withActor;
+ sqlite3_reset(dbs_stmt);
+ sqlite3_bind_int64(dbs_stmt, 1, firstTime);
- if (actor.length())
- sqlite3_bind_int (dbs_stmt, 2, getActorId(actor));
+ if (actor.length()) {
+ sqlite3_bind_int(dbs_stmt, 2, getActorId(actor));
+ }
return actionRowsFromSelect(dbs_stmt);
}
-std::list<ActionRow> SQL_getRowsSince_range (int firstTime, v3s16 p, int range)
+
+std::list<ActionRow> SQL_getRowsSince_range(time_t firstTime, v3s16 p, int range,
+ int limit)
{
- sqlite3_stmt * stmt = dbs_select_range;
+ sqlite3_stmt *stmt = dbs_select_range;
sqlite3_reset(stmt);
- sqlite3_bind_int(stmt, 1, firstTime);
+ sqlite3_bind_int64(stmt, 1, firstTime);
sqlite3_bind_int(stmt, 2, (int) p.X);
sqlite3_bind_int(stmt, 3, range);
sqlite3_bind_int(stmt, 4, (int) p.Y);
sqlite3_bind_int(stmt, 5, range);
sqlite3_bind_int(stmt, 6, (int) p.Z);
sqlite3_bind_int(stmt, 7, range);
+ sqlite3_bind_int(stmt, 8, limit);
return actionRowsFromSelect(stmt);
}
-std::list<RollbackAction> SQL_getActionsSince_range (int firstTime, v3s16 p, int range)
+
+std::list<RollbackAction> SQL_getActionsSince_range(time_t firstTime, v3s16 p, int range,
+ int limit)
{
- std::list<ActionRow> rows = SQL_getRowsSince_range(firstTime, p, range);
+ std::list<ActionRow> rows = SQL_getRowsSince_range(firstTime, p, range, limit);
return rollbackActionsFromActionRows(rows);
}
-std::list<RollbackAction> SQL_getActionsSince (int firstTime, std::string actor = "")
+
+std::list<RollbackAction> SQL_getActionsSince(time_t firstTime, std::string actor = "")
{
std::list<ActionRow> rows = SQL_getRowsSince(firstTime, actor);
return rollbackActionsFromActionRows(rows);
}
-void TXT_migrate (std::string filepath)
+
+void TXT_migrate(std::string filepath)
{
std::cout << "Migrating from rollback.txt to rollback.sqlite" << std::endl;
SQL_databaseCheck();
- std::ifstream fh (filepath.c_str(), std::ios::in | std::ios::ate);
- if (!fh.good()) throw("DIE");
+ std::ifstream fh(filepath.c_str(), std::ios::in | std::ios::ate);
+ if (!fh.good()) {
+ throw ("DIE");
+ }
- int filesize = fh.tellg();
+ std::streampos filesize = fh.tellg();
- if (filesize > 10)
- {
+ if (filesize > 10) {
fh.seekg(0);
std::string bit;
int i = 0;
int id = 1;
- int t = 0;
- do
- {
+ time_t t = 0;
+ do {
ActionRow row;
row.id = id;
// Get the timestamp
- std::getline(fh, bit, ' '); bit = trim(bit); if (!atoi(trim(bit).c_str())) { std::getline(fh, bit); continue; }
+ std::getline(fh, bit, ' ');
+ bit = trim(bit);
+ if (!atoi(trim(bit).c_str())) {
+ std::getline(fh, bit);
+ continue;
+ }
row.timestamp = atoi(bit.c_str());
// Get the actor
std::getline(fh, bit, '[');
std::getline(fh, bit, ' ');
- if (bit == "modify_inventory_stack")
+ if (bit == "modify_inventory_stack") {
row.type = RollbackAction::TYPE_MODIFY_INVENTORY_STACK;
+ }
- if (bit == "set_node")
+ if (bit == "set_node") {
row.type = RollbackAction::TYPE_SET_NODE;
+ }
- if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
- {
- row.location = trim(deSerializeJsonString(fh));
- std::getline(fh, bit, ' '); row.list = trim(deSerializeJsonString(fh));
+ if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK) {
+ row.location = trim(deSerializeJsonString(fh));
+ std::getline(fh, bit, ' ');
+ row.list = trim(deSerializeJsonString(fh));
std::getline(fh, bit, ' ');
std::getline(fh, bit, ' ');
- row.index = atoi(trim(bit).c_str());
- std::getline(fh, bit, ' '); row.add = (int) ( trim(bit) == "add" );
- row.stack = getStackFromString(trim(deSerializeJsonString(fh)));
+ row.index = atoi(trim(bit).c_str());
+ std::getline(fh, bit, ' ');
+ row.add = (int)(trim(bit) == "add");
+ row.stack = getStackFromString(trim(deSerializeJsonString(fh)));
std::getline(fh, bit);
-
- }
- else
- if (row.type == RollbackAction::TYPE_SET_NODE)
- {
+ } else if (row.type == RollbackAction::TYPE_SET_NODE) {
std::getline(fh, bit, '(');
- std::getline(fh, bit, ','); row.x = atoi(trim(bit).c_str());
- std::getline(fh, bit, ','); row.y = atoi(trim(bit).c_str());
- std::getline(fh, bit, ')'); row.z = atoi(trim(bit).c_str());
- std::getline(fh, bit, ' '); row.oldNode = getNodeId(trim(deSerializeJsonString(fh)));
+ std::getline(fh, bit, ',');
+ row.x = atoi(trim(bit).c_str());
+ std::getline(fh, bit, ',');
+ row.y = atoi(trim(bit).c_str());
+ std::getline(fh, bit, ')');
+ row.z = atoi(trim(bit).c_str());
+ std::getline(fh, bit, ' ');
+ row.oldNode = getNodeId(trim(deSerializeJsonString(fh)));
+ std::getline(fh, bit, ' ');
+ std::getline(fh, bit, ' ');
+ row.oldParam1 = atoi(trim(bit).c_str());
std::getline(fh, bit, ' ');
- std::getline(fh, bit, ' '); row.oldParam1 = atoi(trim(bit).c_str());
- std::getline(fh, bit, ' '); row.oldParam2 = atoi(trim(bit).c_str());
- row.oldMeta = trim(deSerializeJsonString(fh));
- std::getline(fh, bit, ' '); row.newNode = getNodeId(trim(deSerializeJsonString(fh)));
+ row.oldParam2 = atoi(trim(bit).c_str());
+ row.oldMeta = trim(deSerializeJsonString(fh));
std::getline(fh, bit, ' ');
- std::getline(fh, bit, ' '); row.newParam1 = atoi(trim(bit).c_str());
- std::getline(fh, bit, ' '); row.newParam2 = atoi(trim(bit).c_str());
- row.newMeta = trim(deSerializeJsonString(fh));
+ row.newNode = getNodeId(trim(deSerializeJsonString(fh)));
std::getline(fh, bit, ' ');
std::getline(fh, bit, ' ');
- std::getline(fh, bit); row.guessed = (int) ( trim(bit) == "actor_is_guess" );
+ row.newParam1 = atoi(trim(bit).c_str());
+ std::getline(fh, bit, ' ');
+ row.newParam2 = atoi(trim(bit).c_str());
+ row.newMeta = trim(deSerializeJsonString(fh));
+ std::getline(fh, bit, ' ');
+ std::getline(fh, bit, ' ');
+ std::getline(fh, bit);
+ row.guessed = (int)(trim(bit) == "actor_is_guess");
}
/*
}
*/
- if (i == 0)
- {
+ if (i == 0) {
t = time(0);
sqlite3_exec(dbh, "BEGIN", NULL, NULL, NULL);
}
- SQL_registerRow(row); ++i;
+ SQL_registerRow(row);
+ ++i;
- if (time(0) - t)
- {
+ if (time(0) - t) {
sqlite3_exec(dbh, "COMMIT", NULL, NULL, NULL);
t = time(0) - t;
std::cout
- << " Done: " << (int)(((float) fh.tellg() / (float) filesize) * 100) << "%"
- << "\tSpeed: " << i / t << " actions inserted per second "
- << "\r";
- std::cout.flush();
+ << " Done: " << (int)(((float) fh.tellg() / (float) filesize) * 100) << "%"
+ << " Speed: " << i / t << "/second \r" << std::flush;
i = 0;
}
++id;
- }
- while (!fh.eof() && fh.good());
+ } while (!fh.eof() && fh.good());
+ } else {
+ errorstream << "Empty rollback log" << std::endl;
}
std::cout
- << " Done: 100%" << std::endl
- << " Now you can delete the old rollback.txt file." << std::endl;
+ << " Done: 100% " << std::endl
+ << " Now you can delete the old rollback.txt file." << std::endl;
}
+
// Get nearness factor for subject's action for this action
// Return value: 0 = impossible, >0 = factor
-static float getSuspectNearness(bool is_guess, v3s16 suspect_p, int suspect_t,
- v3s16 action_p, int action_t)
+static float getSuspectNearness(bool is_guess, v3s16 suspect_p, time_t suspect_t,
+ v3s16 action_p, time_t action_t)
{
// Suspect cannot cause things in the past
- if(action_t < suspect_t)
- return 0; // 0 = cannot be
+ if (action_t < suspect_t) {
+ return 0; // 0 = cannot be
+ }
// Start from 100
int f = 100;
// Distance (1 node = -x points)
// Time (1 second = -x points)
f -= 1 * (action_t - suspect_t);
// If is a guess, halve the points
- if(is_guess)
+ if (is_guess) {
f *= 0.5;
+ }
// Limit to 0
- if(f < 0)
+ if (f < 0) {
f = 0;
+ }
return f;
}
class RollbackManager: public IRollbackManager
{
public:
// IRollbackManager interface
- void reportAction(const RollbackAction &action_)
- {
+ void reportAction(const RollbackAction &action_) {
// Ignore if not important
- if (!action_.isImportant(m_gamedef))
+ if (!action_.isImportant(m_gamedef)) {
return;
+ }
RollbackAction action = action_;
action.unix_time = time(0);
action.actor = m_current_actor;
action.actor_is_guess = m_current_actor_is_guess;
- if (action.actor.empty()) // If actor is not known, find out suspect or cancel
- {
+ if (action.actor.empty()) { // If actor is not known, find out suspect or cancel
v3s16 p;
- if (!action.getPosition(&p))
+ if (!action.getPosition(&p)) {
return;
+ }
action.actor = getSuspect(p, 83, 1);
- if (action.actor.empty())
+ if (action.actor.empty()) {
return;
+ }
action.actor_is_guess = true;
}
infostream
- << "RollbackManager::reportAction():"
- << " time=" << action.unix_time
- << " actor=\"" << action.actor << "\""
- << (action.actor_is_guess? " (guess)": "")
- << " action=" << action.toString()
- << std::endl;
+ << "RollbackManager::reportAction():"
+ << " time=" << action.unix_time
+ << " actor=\"" << action.actor << "\""
+ << (action.actor_is_guess ? " (guess)" : "")
+ << " action=" << action.toString()
+ << std::endl;
addAction(action);
}
- std::string getActor()
- {
+
+ std::string getActor() {
return m_current_actor;
}
- bool isActorGuess()
- {
+
+ bool isActorGuess() {
return m_current_actor_is_guess;
}
- void setActor(const std::string &actor, bool is_guess)
- {
+
+ void setActor(const std::string &actor, bool is_guess) {
m_current_actor = actor;
m_current_actor_is_guess = is_guess;
}
- std::string getSuspect(v3s16 p, float nearness_shortcut, float min_nearness)
- {
- if(m_current_actor != "")
+
+ std::string getSuspect(v3s16 p, float nearness_shortcut, float min_nearness) {
+ if (m_current_actor != "") {
return m_current_actor;
+ }
int cur_time = time(0);
- int first_time = cur_time - (100-min_nearness);
+ time_t first_time = cur_time - (100 - min_nearness);
RollbackAction likely_suspect;
float likely_suspect_nearness = 0;
- for(std::list<RollbackAction>::const_reverse_iterator
- i = m_action_latest_buffer.rbegin();
- i != m_action_latest_buffer.rend(); i++)
- {
- if(i->unix_time < first_time)
+ for (std::list<RollbackAction>::const_reverse_iterator
+ i = m_action_latest_buffer.rbegin();
+ i != m_action_latest_buffer.rend(); i++) {
+ if (i->unix_time < first_time) {
break;
- if(i->actor == "")
+ }
+ if (i->actor == "") {
continue;
+ }
// Find position of suspect or continue
v3s16 suspect_p;
- if(!i->getPosition(&suspect_p))
+ if (!i->getPosition(&suspect_p)) {
continue;
+ }
float f = getSuspectNearness(i->actor_is_guess, suspect_p,
- i->unix_time, p, cur_time);
- if(f >= min_nearness && f > likely_suspect_nearness){
+ i->unix_time, p, cur_time);
+ if (f >= min_nearness && f > likely_suspect_nearness) {
likely_suspect_nearness = f;
likely_suspect = *i;
- if(likely_suspect_nearness >= nearness_shortcut)
+ if (likely_suspect_nearness >= nearness_shortcut) {
break;
+ }
}
}
// No likely suspect was found
- if(likely_suspect_nearness == 0)
+ if (likely_suspect_nearness == 0) {
return "";
+ }
// Likely suspect was found
return likely_suspect.actor;
}
- void flush()
- {
+
+ void flush() {
infostream << "RollbackManager::flush()" << std::endl;
sqlite3_exec(dbh, "BEGIN", NULL, NULL, NULL);
std::list<RollbackAction>::const_iterator iter;
- for (iter = m_action_todisk_buffer.begin();
- iter != m_action_todisk_buffer.end();
- iter++)
- {
- if (iter->actor == "")
+ for (iter = m_action_todisk_buffer.begin();
+ iter != m_action_todisk_buffer.end();
+ iter++) {
+ if (iter->actor == "") {
continue;
+ }
SQL_registerRow(actionRowFromRollbackAction(*iter));
}
sqlite3_exec(dbh, "COMMIT", NULL, NULL, NULL);
m_action_todisk_buffer.clear();
}
+
RollbackManager(const std::string &filepath, IGameDef *gamedef):
m_filepath(filepath),
m_gamedef(gamedef),
- m_current_actor_is_guess(false)
- {
+ m_current_actor_is_guess(false) {
infostream
- << "RollbackManager::RollbackManager(" << filepath << ")"
- << std::endl;
-
+ << "RollbackManager::RollbackManager(" << filepath << ")"
+ << std::endl;
+
// Operate correctly in case of still being given rollback.txt as filepath
std::string directory = filepath.substr(0, filepath.rfind(DIR_DELIM) + 1);
- std::string filenameOld = filepath.substr(1+ filepath.rfind(DIR_DELIM));
- std::string filenameNew = (filenameOld == "rollback.txt")? "rollback.sqlite": filenameOld;
+ std::string filenameOld = filepath.substr(filepath.rfind(DIR_DELIM) + 1);
+ std::string filenameNew = (filenameOld == "rollback.txt") ? "rollback.sqlite" :
+ filenameOld;
std::string filenameTXT = directory + "rollback.txt";
- std::string migratingFlag = filepath;
- migratingFlag.append(".migrating");
+ std::string migratingFlag = filepath + ".migrating";
infostream << "Directory: " << directory << std::endl;
infostream << "CheckFor: " << filenameTXT << std::endl;
infostream << "FileOld: " << filenameOld << std::endl;
infostream << "FileNew: " << filenameNew << std::endl;
-
+
dbp = directory + filenameNew;
- if ((fs::PathExists(filenameTXT) && fs::PathExists(migratingFlag))
- || (fs::PathExists(filenameTXT) && !fs::PathExists(dbp)))
- {
+ if ((fs::PathExists(filenameTXT) && fs::PathExists(migratingFlag)) ||
+ (fs::PathExists(filenameTXT) && !fs::PathExists(dbp))) {
std::ofstream of(migratingFlag.c_str());
TXT_migrate(filenameTXT);
fs::DeleteSingleFileOrEmptyDirectory(migratingFlag);
SQL_databaseCheck();
}
- ~RollbackManager()
- {
+
+ ~RollbackManager() {
infostream << "RollbackManager::~RollbackManager()" << std::endl;
flush();
}
- void addAction(const RollbackAction &action)
- {
+
+ void addAction(const RollbackAction &action) {
m_action_todisk_buffer.push_back(action);
m_action_latest_buffer.push_back(action);
// Flush to disk sometimes
- if(m_action_todisk_buffer.size() >= 500)
+ if (m_action_todisk_buffer.size() >= 500) {
flush();
+ }
}
- std::list<RollbackAction> getEntriesSince(int first_time)
- {
+
+ std::list<RollbackAction> getEntriesSince(time_t first_time) {
infostream
- << "RollbackManager::getEntriesSince(" << first_time << ")"
- << std::endl;
+ << "RollbackManager::getEntriesSince(" << first_time << ")"
+ << std::endl;
flush();
-
+
std::list<RollbackAction> result = SQL_getActionsSince(first_time);
return result;
}
- std::string getLastNodeActor(v3s16 p, int range, int seconds, v3s16 *act_p, int *act_seconds)
- {
- int cur_time = time(0);
- int first_time = cur_time - seconds;
-
- std::list<RollbackAction> action_buffer = SQL_getActionsSince_range(first_time, p, range);
- std::list<RollbackAction>::const_reverse_iterator iter;
-
- for (iter = action_buffer.rbegin();
- iter != action_buffer.rend();
- iter++)
- {
- v3s16 action_p;
- action_p.X = iter->p.X;
- action_p.Y = iter->p.Y;
- action_p.Z = iter->p.Z;
-
- if (act_p)
- *act_p = action_p;
+ std::list<RollbackAction> getNodeActors(v3s16 pos, int range, time_t seconds, int limit) {
+ time_t cur_time = time(0);
+ time_t first_time = cur_time - seconds;
- if (act_seconds)
- *act_seconds = cur_time - iter->unix_time;
-
- return iter->actor;
- }
-
- return "";
+ return SQL_getActionsSince_range(first_time, pos, range, limit);
}
- std::list<RollbackAction> getRevertActions(const std::string &actor_filter, int seconds)
- {
+
+ std::list<RollbackAction> getRevertActions(const std::string &actor_filter,
+ time_t seconds) {
infostream
- << "RollbackManager::getRevertActions(" << actor_filter
- << ", " << seconds << ")"
- << std::endl;
+ << "RollbackManager::getRevertActions(" << actor_filter
+ << ", " << seconds << ")"
+ << std::endl;
// Figure out time
- int cur_time = time(0);
- int first_time = cur_time - seconds;
-
+ time_t cur_time = time(0);
+ time_t first_time = cur_time - seconds;
+
flush();
-
+
std::list<RollbackAction> result = SQL_getActionsSince(first_time, actor_filter);
return result;
{
return new RollbackManager(filepath, gamedef);
}
+