Lower snow footstep and dig sound level.
authorAuke Kok <sofar@foo-projects.org>
Mon, 18 Jan 2016 21:35:21 +0000 (13:35 -0800)
committerparamat <mat.gregory@virginmedia.com>
Sun, 21 Feb 2016 15:31:28 +0000 (15:31 +0000)
These sounds were perceived to be too loud in the
game. I've lowered them significantly but they remain
plenty audible. The dig sounds were very loud as well
so I toned them down as well.

mods/default/nodes.lua

index 27c719da009a2bff39b2c666c4c429a13102bb38..d00e67acfc615849465895fdfff3f02f9f9b3ba8 100644 (file)
@@ -324,11 +324,10 @@ minetest.register_node("default:dirt_with_snow", {
        groups = {crumbly = 3, soil = 1},
        drop = 'default:dirt',
        sounds = default.node_sound_dirt_defaults({
-               footstep = {name = "default_snow_footstep", gain = 0.25},
+               footstep = {name = "default_snow_footstep", gain = 0.15},
        }),
 })
 
-
 minetest.register_node("default:sand", {
        description = "Sand",
        tiles = {"default_sand.png"},
@@ -380,8 +379,9 @@ minetest.register_node("default:snow", {
        },
        groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1},
        sounds = default.node_sound_dirt_defaults({
-               footstep = {name = "default_snow_footstep", gain = 0.25},
-               dug = {name = "default_snow_footstep", gain = 0.75},
+               footstep = {name = "default_snow_footstep", gain = 0.15},
+               dug = {name = "default_snow_footstep", gain = 0.2},
+               dig = {name = "default_snow_footstep", gain = 0.2}
        }),
 
        on_construct = function(pos)
@@ -397,12 +397,12 @@ minetest.register_node("default:snowblock", {
        tiles = {"default_snow.png"},
        groups = {crumbly = 3, puts_out_fire = 1},
        sounds = default.node_sound_dirt_defaults({
-               footstep = {name = "default_snow_footstep", gain = 0.25},
-               dug = {name = "default_snow_footstep", gain = 0.75},
+               footstep = {name = "default_snow_footstep", gain = 0.15},
+               dug = {name = "default_snow_footstep", gain = 0.2},
+               dig = {name = "default_snow_footstep", gain = 0.2}
        }),
 })
 
-
 minetest.register_node("default:ice", {
        description = "Ice",
        tiles = {"default_ice.png"},