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Fix default value of visual in LuaEntityProperties
author
Perttu Ahola
<celeron55@gmail.com>
Sun, 27 Nov 2011 09:02:27 +0000
(11:02 +0200)
committer
Perttu Ahola
<celeron55@gmail.com>
Tue, 29 Nov 2011 17:13:55 +0000
(19:13 +0200)
src/luaentity_common.cpp
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diff --git
a/src/luaentity_common.cpp
b/src/luaentity_common.cpp
index cf1ac7bedbfebc9fed365b9bdaad556ae5b607ed..40dc4de350f7053d40474ed9300e57b034770a38 100644
(file)
--- a/
src/luaentity_common.cpp
+++ b/
src/luaentity_common.cpp
@@
-28,7
+28,7
@@
LuaEntityProperties::LuaEntityProperties():
physical(false),
weight(5),
collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
- visual("s
ingle_s
prite"),
+ visual("sprite"),
visual_size(1,1),
spritediv(1,1),
initial_sprite_basepos(0,0)