Doors: Fix orientations of trapdoor textures
authorThomas--S <Thomas--S@users.noreply.github.com>
Mon, 18 Jul 2016 05:14:01 +0000 (07:14 +0200)
committerparamat <mat.gregory@virginmedia.com>
Sat, 23 Jul 2016 03:56:09 +0000 (04:56 +0100)
mods/doors/init.lua

index abd24bde58979feab377f10a0527a9fa848ab91b..20dbb855d0758e04ac3b863aa37080382ee63c7b 100644 (file)
@@ -603,8 +603,10 @@ function doors.register_trapdoor(name, def)
                type = "fixed",
                fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
        }
-       def_closed.tiles = {def.tile_front, def.tile_front, def.tile_side, def.tile_side,
-               def.tile_side, def.tile_side}
+       def_closed.tiles = {def.tile_front,
+                       def.tile_front .. '^[transformFY',
+                       def.tile_side, def.tile_side,
+                       def.tile_side, def.tile_side}
 
        def_opened.node_box = {
                type = "fixed",
@@ -617,7 +619,8 @@ function doors.register_trapdoor(name, def)
        def_opened.tiles = {def.tile_side, def.tile_side,
                        def.tile_side .. '^[transform3',
                        def.tile_side .. '^[transform1',
-                       def.tile_front, def.tile_front}
+                       def.tile_front .. '^[transform46',
+                       def.tile_front .. '^[transform6'}
 
        def_opened.drop = name_closed
        def_opened.groups.not_in_creative_inventory = 1