Remove freezemelt (the remainder of proller nonsense)
authorkwolekr <kwolekr@minetest.net>
Sun, 4 Jan 2015 08:30:10 +0000 (03:30 -0500)
committerkwolekr <kwolekr@minetest.net>
Sun, 4 Jan 2015 08:30:10 +0000 (03:30 -0500)
src/mapnode.cpp
src/mapnode.h
src/nodedef.cpp
src/nodedef.h
src/script/common/c_content.cpp

index 4e8feb047762cdee2a377ba0cee5d6911ecdf21a..3940c58679f1422384be1b175ce7371f084762c7 100644 (file)
@@ -155,7 +155,7 @@ void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot) {
                u8 wmountface = (param2 & 7);
                if (wmountface <= 1)
                        return;
-                       
+
                Rotation oldrot = wallmounted_to_rot[wmountface - 2];
                param2 &= ~7;
                param2 |= rot_to_wallmounted[(oldrot - rot) & 3];
@@ -439,28 +439,11 @@ u8 MapNode::addLevel(INodeDefManager *nodemgr, s8 add)
        return setLevel(nodemgr, level);
 }
 
-void MapNode::freezeMelt(INodeDefManager *ndef) {
-       u8 level_was_max = this->getMaxLevel(ndef);
-       u8 level_was = this->getLevel(ndef);
-       this->setContent(ndef->getId(ndef->get(*this).freezemelt));
-       u8 level_now_max = this->getMaxLevel(ndef);
-       if (level_was_max && level_was_max != level_now_max) {
-               u8 want = (float)level_now_max / level_was_max * level_was;
-               if (!want)
-                       want = 1;
-               if (want != level_was)
-                       this->setLevel(ndef, want);
-               //errorstream<<"was="<<(int)level_was<<"/"<<(int)level_was_max<<" nowm="<<(int)want<<"/"<<(int)level_now_max<< " => "<<(int)this->getLevel(ndef)<< std::endl;
-       }
-       if (this->getMaxLevel(ndef) && !this->getLevel(ndef))
-               this->addLevel(ndef);
-}
-
 u32 MapNode::serializedLength(u8 version)
 {
        if(!ser_ver_supported(version))
                throw VersionMismatchException("ERROR: MapNode format not supported");
-               
+
        if(version == 0)
                return 1;
        else if(version <= 9)
@@ -474,13 +457,13 @@ void MapNode::serialize(u8 *dest, u8 version)
 {
        if(!ser_ver_supported(version))
                throw VersionMismatchException("ERROR: MapNode format not supported");
-       
+
        // Can't do this anymore; we have 16-bit dynamically allocated node IDs
        // in memory; conversion just won't work in this direction.
        if(version < 24)
                throw SerializationError("MapNode::serialize: serialization to "
                                "version < 24 not possible");
-               
+
        writeU16(dest+0, param0);
        writeU8(dest+2, param1);
        writeU8(dest+3, param2);
@@ -489,7 +472,7 @@ void MapNode::deSerialize(u8 *source, u8 version)
 {
        if(!ser_ver_supported(version))
                throw VersionMismatchException("ERROR: MapNode format not supported");
-               
+
        if(version <= 21)
        {
                deSerialize_pre22(source, version);
@@ -651,7 +634,7 @@ void MapNode::deSerialize_pre22(u8 *source, u8 version)
                        param2 &= 0x0f;
                }
        }
-       
+
        // Convert special values from old version to new
        if(version <= 19)
        {
index da6e9bdeafadec505f74aec62021e86a67bcd903..ec21a201404fbdfde7f09eaf21e863359443666f 100644 (file)
@@ -62,11 +62,11 @@ typedef u16 content_t;
 
 /*
        Ignored node.
-       
+
        Unloaded chunks are considered to consist of this. Several other
        methods return this when an error occurs. Also, during
        map generation this means the node has not been set yet.
-       
+
        Doesn't create faces with anything and is considered being
        out-of-map in the game map.
 */
@@ -132,7 +132,7 @@ struct MapNode
                - Uhh... well, most blocks have light or nothing in here.
        */
        u8 param1;
-       
+
        /*
                The second parameter. Initialized to 0.
                E.g. direction for torches and flowing water.
@@ -161,7 +161,7 @@ struct MapNode
                                && param1 == other.param1
                                && param2 == other.param2);
        }
-       
+
        // To be used everywhere
        content_t getContent() const
        {
@@ -187,7 +187,7 @@ struct MapNode
        {
                param2 = p;
        }
-       
+
        void setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr);
        u8 getLight(enum LightBank bank, INodeDefManager *nodemgr) const;
 
@@ -223,7 +223,7 @@ struct MapNode
        u8 getFaceDir(INodeDefManager *nodemgr) const;
        u8 getWallMounted(INodeDefManager *nodemgr) const;
        v3s16 getWallMountedDir(INodeDefManager *nodemgr) const;
-       
+
        void rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot);
 
        /*
@@ -241,12 +241,13 @@ struct MapNode
        */
        std::vector<aabb3f> getCollisionBoxes(INodeDefManager *nodemgr) const;
 
-       /* Liquid helpers */
+       /*
+               Liquid helpers
+       */
        u8 getMaxLevel(INodeDefManager *nodemgr) const;
        u8 getLevel(INodeDefManager *nodemgr) const;
        u8 setLevel(INodeDefManager *nodemgr, s8 level = 1);
        u8 addLevel(INodeDefManager *nodemgr, s8 add = 1);
-       void freezeMelt(INodeDefManager *nodemgr);
 
        /*
                Serialization functions
@@ -255,7 +256,7 @@ struct MapNode
        static u32 serializedLength(u8 version);
        void serialize(u8 *dest, u8 version);
        void deSerialize(u8 *source, u8 version);
-       
+
        // Serializes or deserializes a list of nodes in bulk format (first the
        // content of all nodes, then the param1 of all nodes, then the param2
        // of all nodes).
index f01a7e87b03b46e2a71f23c817f6e7e616cb3b07..f7bb5aba3dcc820d9a0646f8749908df65eb5309 100644 (file)
@@ -227,7 +227,6 @@ void ContentFeatures::reset()
        liquid_alternative_source = "";
        liquid_viscosity = 0;
        liquid_renewable = true;
-       freezemelt = "";
        liquid_range = LIQUID_LEVEL_MAX+1;
        drowning = 0;
        light_source = 0;
index ef63718850981050e0c539b15fabc239dfdb7d62..19fa0c0c742336a88f2cee62690ae5ff1c1fda40 100644 (file)
@@ -234,8 +234,6 @@ struct ContentFeatures
        u8 liquid_viscosity;
        // Is liquid renewable (new liquid source will be created between 2 existing)
        bool liquid_renewable;
-       // Ice for water, water for ice
-       std::string freezemelt;
        // Number of flowing liquids surrounding source
        u8 liquid_range;
        u8 drowning;
index 4eba280e075e6b5e7d3143100ac9eeee4bf2332a..ff9aee8eda707a9be586bcbb1fa54850e7f783af 100644 (file)
@@ -414,7 +414,6 @@ ContentFeatures read_content_features(lua_State *L, int index)
        f.leveled = getintfield_default(L, index, "leveled", f.leveled);
 
        getboolfield(L, index, "liquid_renewable", f.liquid_renewable);
-       getstringfield(L, index, "freezemelt", f.freezemelt);
        f.drowning = getintfield_default(L, index,
                        "drowning", f.drowning);
        // Amount of light the node emits