Use improved inventory callbacks
authorPerttu Ahola <celeron55@gmail.com>
Wed, 25 Jul 2012 12:14:36 +0000 (15:14 +0300)
committerPerttu Ahola <celeron55@gmail.com>
Wed, 25 Jul 2012 12:14:36 +0000 (15:14 +0300)
mods/default/init.lua

index 7369a1e338ac0902924815cdb130536e446b562c..690bb699fd04862f106246149594dd7f226073c4 100644 (file)
@@ -1184,7 +1184,7 @@ minetest.register_node("default:chest", {
                minetest.log("action", player:get_player_name()..
                                " moves stuff to chest at "..minetest.pos_to_string(pos))
        end,
-    on_metadata_inventory_take = function(pos, listname, index, count, player)
+    on_metadata_inventory_take = function(pos, listname, index, stack, player)
                minetest.log("action", player:get_player_name()..
                                " takes stuff from chest at "..minetest.pos_to_string(pos))
        end,
@@ -1249,7 +1249,7 @@ minetest.register_node("default:chest_locked", {
                end
                return stack:get_count()
        end,
-    allow_metadata_inventory_take = function(pos, listname, index, count, player)
+    allow_metadata_inventory_take = function(pos, listname, index, stack, player)
                local meta = minetest.env:get_meta(pos)
                if not has_locked_chest_privilege(meta, player) then
                        minetest.log("action", player:get_player_name()..
@@ -1258,7 +1258,7 @@ minetest.register_node("default:chest_locked", {
                                        minetest.pos_to_string(pos))
                        return 0
                end
-               return count
+               return stack:get_count()
        end,
        on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
                minetest.log("action", player:get_player_name()..
@@ -1268,7 +1268,7 @@ minetest.register_node("default:chest_locked", {
                minetest.log("action", player:get_player_name()..
                                " moves stuff to locked chest at "..minetest.pos_to_string(pos))
        end,
-    on_metadata_inventory_take = function(pos, listname, index, count, player)
+    on_metadata_inventory_take = function(pos, listname, index, stack, player)
                minetest.log("action", player:get_player_name()..
                                " takes stuff from locked chest at "..minetest.pos_to_string(pos))
        end,