* would also increase opaqueness.
*/
fns.static_state = ENGINE_get_static_state();
+ CRYPTO_get_mem_functions(fns.mem_fns.malloc_fn, fns.mem_fns.realloc_fn,
+ fns.mem_fns.free_fn);
fns.lock_fns.lock_locking_cb = CRYPTO_get_locking_callback();
fns.lock_fns.lock_add_lock_cb = CRYPTO_get_add_lock_callback();
fns.lock_fns.dynlock_create_cb = CRYPTO_get_dynlock_create_callback();
* same static data as the calling application (or library), and thus whether
* these callbacks need to be set or not.
*/
+typedef void *(*dyn_MEM_malloc_fn) (size_t, const char *, int);
+typedef void *(*dyn_MEM_realloc_fn) (void *, size_t, const char *, int);
+typedef void (*dyn_MEM_free_fn) (void *, const char *, int);
+typedef struct st_dynamic_MEM_fns {
+ dyn_MEM_malloc_fn malloc_fn;
+ dyn_MEM_realloc_fn realloc_fn;
+ dyn_MEM_free_fn free_fn;
+} dynamic_MEM_fns;
/*
* FIXME: Perhaps the memory and locking code (crypto.h) should declare and
* use these types so we (and any other dependant code) can simplify a bit??
/* The top-level structure */
typedef struct st_dynamic_fns {
void *static_state;
+ dynamic_MEM_fns mem_fns;
dynamic_LOCK_fns lock_fns;
} dynamic_fns;
OPENSSL_EXPORT \
int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns) { \
if(ENGINE_get_static_state() == fns->static_state) goto skip_cbs; \
+ CRYPTO_set_mem_functions(fns->mem_fns.malloc_fn, \
+ fns->mem_fns.realloc_fn, \
+ fns->mem_fns.free_fn); \
CRYPTO_set_locking_callback(fns->lock_fns.lock_locking_cb); \
CRYPTO_set_add_lock_callback(fns->lock_fns.lock_add_lock_cb); \
CRYPTO_set_dynlock_create_callback(fns->lock_fns.dynlock_create_cb); \