end
local node = minetest.get_node(pointed_thing.under)
- local def = minetest.registered_nodes[node.name]
- if def and def.on_rightclick then
- return def.on_rightclick(pointed_thing.under,
+ local pdef = minetest.registered_nodes[node.name]
+ if pdef and pdef.on_rightclick then
+ return pdef.on_rightclick(pointed_thing.under,
node, placer, itemstack)
end
- if def and def.buildable_to then
+ if pdef and pdef.buildable_to then
pos = pointed_thing.under
else
pos = pointed_thing.above
node = minetest.get_node(pos)
- def = minetest.registered_nodes[node.name]
- if not def or not def.buildable_to then
+ pdef = minetest.registered_nodes[node.name]
+ if not pdef or not pdef.buildable_to then
return itemstack
end
end