There's no need to store an array of QTD pointers in the controller.
Since the calculation is so simple, just have ci_get_qtd() perform it
at run-time, rather than pre-calculating everything.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
*/
static struct ept_queue_item *ci_get_qtd(int ep_num, int dir_in)
{
- return controller.items[(ep_num * 2) + dir_in];
+ int index = (ep_num * 2) + dir_in;
+ uint8_t *imem = controller.items_mem + (index * ILIST_ENT_SZ);
+ return (struct ept_queue_item *)imem;
}
/**
static int ci_udc_probe(void)
{
struct ept_queue_head *head;
- uint8_t *imem;
int i;
const int num = 2 * NUM_ENDPOINTS;
head->next = TERMINATE;
head->info = 0;
- imem = controller.items_mem + (i * ILIST_ENT_SZ);
- controller.items[i] = (struct ept_queue_item *)imem;
-
if (i & 1) {
ci_flush_qh(i / 2);
ci_flush_qtd(i / 2);
struct usb_gadget_driver *driver;
struct ehci_ctrl *ctrl;
struct ept_queue_head *epts;
- struct ept_queue_item *items[2 * NUM_ENDPOINTS];
uint8_t *items_mem;
struct ci_ep ep[NUM_ENDPOINTS];
};