#mgv5_np_wetness = 0, 1, (40, 40, 40), 32474, 4, 1.1
#mgv6_spflags = biomeblend, jungles, mudflow
+
+#
+# Noise parameters can be specified as a set of positional values:
#mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6
+#
+# Or the new group format can be used instead:
+#mgv6_np_terrain_base = {
+# offset = -4
+# scale = 20
+# spread = (250, 250, 250)
+# seed = 82341
+# octaves = 5
+# persistence = 0.6
+#}
+
#mgv6_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6
#mgv6_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7
#mgv6_np_height_select = 0.5, 1, (250, 250, 250), 4213, 5, 0.69
float offset;
float scale;
v3f spread;
- int seed;
- int octaves;
+ s32 seed;
+ u16 octaves;
float persist;
bool eased;
};
-// Convenience macros for getting/setting NoiseParams in Settings
-
-#define NOISEPARAMS_FMT_STR "f,f,v3,s32,s32,f"
-
-#define getNoiseParams(x, y) getStruct((x), NOISEPARAMS_FMT_STR, &(y), sizeof(y))
-#define setNoiseParams(x, y) setStruct((x), NOISEPARAMS_FMT_STR, &(y))
+// Convenience macros for getting/setting NoiseParams in Settings as a string
+// WARNING: Deprecated, use Settings::getNoiseParamsFromValue() instead
+#define NOISEPARAMS_FMT_STR "f,f,v3,s32,u16,f"
+//#define getNoiseParams(x, y) getStruct((x), NOISEPARAMS_FMT_STR, &(y), sizeof(y))
+//#define setNoiseParams(x, y) setStruct((x), NOISEPARAMS_FMT_STR, &(y))
class Noise {
public:
#include "log.h"
#include "util/serialize.h"
#include "filesys.h"
+#include "noise.h"
#include <cctype>
#include <algorithm>
Settings *Settings::getGroup(const std::string &name) const
{
- return getEntry(name).group;
+ Settings *group = getEntry(name).group;
+ if (group == NULL)
+ throw SettingNotFoundException("Setting [" + name + "] is not a group.");
+ return group;
}
}
+bool Settings::getNoiseParams(const std::string &name, NoiseParams &np) const
+{
+ return getNoiseParamsFromGroup(name, np) || getNoiseParamsFromValue(name, np);
+}
+
+
+bool Settings::getNoiseParamsFromValue(const std::string &name,
+ NoiseParams &np) const
+{
+ std::string value;
+
+ if (!getNoEx(name, value))
+ return false;
+
+ Strfnd f(value);
+
+ np.offset = stof(f.next(","));
+ np.scale = stof(f.next(","));
+ f.next("(");
+ np.spread.X = stof(f.next(","));
+ np.spread.Y = stof(f.next(","));
+ np.spread.Z = stof(f.next(")"));
+ np.seed = stoi(f.next(","));
+ np.octaves = stoi(f.next(","));
+ np.persist = stof(f.next(""));
+
+ return true;
+}
+
+
+bool Settings::getNoiseParamsFromGroup(const std::string &name,
+ NoiseParams &np) const
+{
+ Settings *group = NULL;
+
+ if (!getGroupNoEx(name, group))
+ return false;
+
+ group->getFloatNoEx("offset", np.offset);
+ group->getFloatNoEx("scale", np.scale);
+ group->getV3FNoEx("spread", np.spread);
+ group->getS32NoEx("seed", np.seed);
+ group->getU16NoEx("octaves", np.octaves);
+ group->getFloatNoEx("persistence", np.persist);
+
+ return true;
+}
+
+
bool Settings::exists(const std::string &name) const
{
JMutexAutoLock lock(m_mutex);
}
+void Settings::setU16(const std::string &name, u16 value)
+{
+ set(name, itos(value));
+}
+
+
void Settings::setS32(const std::string &name, s32 value)
{
set(name, itos(value));
}
+void Settings::setNoiseParams(const std::string &name, const NoiseParams &np)
+{
+ Settings *group = new Settings;
+
+ group->setFloat("offset", np.offset);
+ group->setFloat("scale", np.scale);
+ group->setV3F("spread", np.spread);
+ group->setS32("seed", np.seed);
+ group->setU16("octaves", np.octaves);
+ group->setFloat("persistence", np.persist);
+
+ setGroup(name, group);
+}
+
+
bool Settings::remove(const std::string &name)
{
JMutexAutoLock lock(m_mutex);
#include <set>
class Settings;
+struct NoiseParams;
/** function type to register a changed callback */
typedef void (*setting_changed_callback)(const std::string);
// the behavior is undefined.
bool getStruct(const std::string &name, const std::string &format,
void *out, size_t olen) const;
+ bool getNoiseParams(const std::string &name, NoiseParams &np) const;
+ bool getNoiseParamsFromValue(const std::string &name, NoiseParams &np) const;
+ bool getNoiseParamsFromGroup(const std::string &name, NoiseParams &np) const;
// return all keys used
std::vector<std::string> getNames() const;
void setGroupDefault(const std::string &name, Settings *group);
void setBool(const std::string &name, bool value);
void setS16(const std::string &name, s16 value);
+ void setU16(const std::string &name, u16 value);
void setS32(const std::string &name, s32 value);
void setU64(const std::string &name, u64 value);
void setFloat(const std::string &name, float value);
void setV3F(const std::string &name, v3f value);
void setFlagStr(const std::string &name, u32 flags,
const FlagDesc *flagdesc, u32 flagmask);
+ void setNoiseParams(const std::string &name, const NoiseParams &np);
// N.B. if setStruct() is used to write a non-POD aggregate type,
// the behavior is undefined.
bool setStruct(const std::string &name, const std::string &format, void *value);
// Test settings groups
Settings *group = s.getGroup("asdf");
UASSERT(group != NULL);
- UASSERT(s.getGroup("zoop") == NULL);
+ UASSERT(s.getGroupNoEx("zoop", group) == false);
UASSERT(group->getS16("a") == 5);
UASSERT(fabs(group->getFloat("b") - 2.5) < 0.001);