}
/* Draw background texture */
- v2u32 sourcesize = texture->getSize();
+ v2u32 sourcesize = texture->getOriginalSize();
driver->draw2DImage(texture,
core::rect<s32>(0, 0, screensize.X, screensize.Y),
core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
return;
/* Draw background texture */
- v2u32 sourcesize = texture->getSize();
+ v2u32 sourcesize = texture->getOriginalSize();
driver->draw2DImage(texture,
core::rect<s32>(0, 0, screensize.X, screensize.Y),
core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
if(!texture)
return;
- f32 mult = (((f32)screensize.Width / 2)) /
+ f32 mult = (((f32)screensize.Width / 2.0)) /
((f32)texture->getOriginalSize().Width);
v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
driver->draw2DImage(texture, splashrect,
core::rect<s32>(core::position2d<s32>(0,0),
- core::dimension2di(texture->getSize())),
+ core::dimension2di(texture->getOriginalSize())),
NULL, NULL, true);
}
}
driver->draw2DImage(texture, rect,
core::rect<s32>(core::position2d<s32>(0,0),
- core::dimension2di(texture->getSize())),
+ core::dimension2di(texture->getOriginalSize())),
NULL, NULL, true);
}
}
video::IVideoDriver *driver, v3f scale)
{
scene::IAnimatedMesh *mesh = NULL;
- core::dimension2d<u32> size = texture->getSize();
+ core::dimension2d<u32> size = texture->getOriginalSize();
video::ECOLOR_FORMAT format = texture->getColorFormat();
if (format == video::ECF_A8R8G8B8)
{