splay_tree_t *node_tree;
static splay_tree_t *node_id_tree;
static splay_tree_t *node_udp_tree;
-static hash_t *node_id_cache;
node_t *myself;
node_tree = splay_alloc_tree((splay_compare_t) node_compare, (splay_action_t) free_node);
node_id_tree = splay_alloc_tree((splay_compare_t) node_id_compare, NULL);
node_udp_tree = splay_alloc_tree((splay_compare_t) node_udp_compare, NULL);
- node_id_cache = hash_alloc(0x100, sizeof(node_id_t));
}
void exit_nodes(void) {
- hash_free(node_id_cache);
splay_delete_tree(node_udp_tree);
splay_delete_tree(node_id_tree);
splay_delete_tree(node_tree);
void node_del(node_t *n) {
splay_delete(node_udp_tree, n);
- hash_delete(node_id_cache, &n->id);
for splay_each(subnet_t, s, n->subnet_tree)
subnet_del(n, s);
}
node_t *lookup_node_id(const node_id_t *id) {
- node_t *n = hash_search(node_id_cache, id);
- if(!n) {
- node_t tmp = {.id = *id};
- n = splay_search(node_id_tree, &tmp);
- if(n)
- hash_insert(node_id_cache, id, n);
- }
-
- return n;
+ node_t n = {.id = *id};
+ return splay_search(node_id_tree, &n);
}
node_t *lookup_node_udp(const sockaddr_t *sa) {