default:dirt
default:dirt_with_grass
+default:dirt_with_dry_grass
default:dirt_with_grass_footsteps
default:dirt_with_snow
default:pine_needles
default:pine_sapling
+default:acacia_tree
+default:acacia_wood
+default:acacia_leaves
+default:acacia_sapling
+
Ores
----
(1. In stone 2. Block)
default:papyrus
default:dry_shrub
default:junglegrass
+
default:grass_1
default:grass_2
default:grass_3
default:grass_4
default:grass_5
+default:dry_grass_1
+default:dry_grass_2
+default:dry_grass_3
+default:dry_grass_4
+default:dry_grass_5
+
Liquids
-------
(1. Source 2. Flowing)
}),
})
+minetest.register_node("default:dirt_with_dry_grass", {
+ description = "Dirt with Dry Grass",
+ tiles = {"default_dry_grass.png",
+ "default_dirt.png",
+ "default_dirt.png^default_dry_grass_side.png"
+ },
+ groups = {crumbly = 3, soil = 1},
+ drop = 'default:dirt',
+ sounds = default.node_sound_dirt_defaults({
+ footstep = {name = "default_grass_footstep", gain = 0.4},
+ }),
+})
+
minetest.register_node("default:dirt_with_grass_footsteps", {
description = "Dirt with Grass and Footsteps",
tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
minetest.register_node("default:pinetree", {
description = "Pine Tree",
- tiles = {"default_pinetree_top.png", "default_pinetree_top.png", "default_pinetree.png"},
+ tiles = {
+ "default_pinetree_top.png",
+ "default_pinetree_top.png",
+ "default_pinetree.png"
+ },
paramtype2 = "facedir",
is_ground_content = false,
- groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+ groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
description = "Pinewood Planks",
tiles = {"default_pinewood.png"},
is_ground_content = false,
- groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
+ groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
sounds = default.node_sound_wood_defaults(),
})
waving = 1,
paramtype = "light",
is_ground_content = false,
- groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
+ groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
- {
- -- player will get sapling with 1/20 chance
- items = {"default:pine_sapling"},
- rarity = 20,
- },
- {
- -- player will get leaves only if he get no saplings,
- -- this is because max_items is 1
- items = {"default:pine_needles"},
- }
+ {items = {"default:pine_sapling"}, rarity = 20},
+ {items = {"default:pine_needles"}}
}
},
sounds = default.node_sound_leaves_defaults(),
inventory_image = "default_pine_sapling.png",
wield_image = "default_pine_sapling.png",
paramtype = "light",
+ sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
- groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
+ groups = {
+ snappy = 2,
+ dig_immediate = 3,
+ flammable = 2,
+ attached_node = 1,
+ sapling = 1
+ },
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:acacia_tree", {
+ description = "Acacia Tree",
+ tiles = {
+ "default_acacia_tree_top.png",
+ "default_acacia_tree_top.png",
+ "default_acacia_tree.png"
+ },
+ paramtype2 = "facedir",
+ is_ground_content = false,
+ groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
+ sounds = default.node_sound_wood_defaults(),
+
+ on_place = minetest.rotate_node
+})
+
+minetest.register_node("default:acacia_wood", {
+ description = "Acacia Wood Planks",
+ tiles = {"default_acacia_wood.png"},
+ is_ground_content = false,
+ groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:acacia_leaves", {
+ description = "Acacia Leaves",
+ drawtype = "allfaces_optional",
+ visual_scale = 1.3,
+ tiles = {"default_acacia_leaves.png"},
+ paramtype = "light",
+ is_ground_content = false,
+ groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
+ drop = {
+ max_items = 1,
+ items = {
+ {items = {"default:acacia_sapling"}, rarity = 20},
+ {items = {"default:acacia_leaves"}}
+ }
+ },
+ sounds = default.node_sound_leaves_defaults(),
+
+ after_place_node = default.after_place_leaves,
+})
+
+minetest.register_node("default:acacia_sapling", {
+ description = "Acacia Tree Sapling",
+ drawtype = "plantlike",
+ visual_scale = 1.0,
+ tiles = {"default_acacia_sapling.png"},
+ inventory_image = "default_acacia_sapling.png",
+ wield_image = "default_acacia_sapling.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
+ },
+ groups = {
+ snappy = 2,
+ dig_immediate = 3,
+ flammable = 2,
+ attached_node = 1,
+ sapling = 1
+ },
sounds = default.node_sound_leaves_defaults(),
})
})
end
+for i = 1, 5 do
+ minetest.register_node("default:dry_grass_"..i, {
+ description = "Dry Grass",
+ drawtype = "plantlike",
+ waving = 1,
+ tiles = {"default_dry_grass_"..i..".png"},
+ inventory_image = "default_dry_grass_"..i..".png",
+ wield_image = "default_dry_grass_"..i..".png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ buildable_to = true,
+ groups = {
+ snappy = 3,
+ flammable = 3,
+ flora = 1,
+ attached_node = 1,
+ not_in_creative_inventory = 1
+ },
+ drop = "default:dry_grass_1",
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+ },
+ })
+end
+
--
-- Liquids
--