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TNT: make tnt:burning a falling node.
author
Auke Kok
<sofar@foo-projects.org>
Mon, 18 Apr 2016 03:52:45 +0000
(20:52 -0700)
committer
paramat
<mat.gregory@virginmedia.com>
Tue, 26 Apr 2016 21:34:00 +0000
(22:34 +0100)
This allows TNT to be used for e.g. traps (drop it from the
ceiling) or weird tnt effects with other explosions.
mods/tnt/init.lua
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diff --git
a/mods/tnt/init.lua
b/mods/tnt/init.lua
index 1c92c5e4ffae97fa8f44be96c71128d1af7dcf44..6e51feb69b8a540bd0d5fe97b7563af5a531404f 100644
(file)
--- a/
mods/tnt/init.lua
+++ b/
mods/tnt/init.lua
@@
-502,6
+502,7
@@
function tnt.register_tnt(def)
light_source = 5,
drop = "",
sounds = default.node_sound_wood_defaults(),
+ groups = {falling_node = 1},
on_timer = function(pos, elapsed)
tnt.boom(pos, def)
end,
@@
-510,6
+511,7
@@
function tnt.register_tnt(def)
on_construct = function(pos)
minetest.sound_play("tnt_ignite", {pos = pos})
minetest.get_node_timer(pos):start(4)
+ nodeupdate(pos)
end,
})
end