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Fix bug: texture pack not overriding default menu textures
author
sapier
<Sapier at GMX dot net>
Mon, 9 Sep 2013 18:31:47 +0000
(20:31 +0200)
committer
Kahrl
<kahrl@gmx.net>
Tue, 10 Sep 2013 20:51:27 +0000
(22:51 +0200)
builtin/mm_textures.lua
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diff --git
a/builtin/mm_textures.lua
b/builtin/mm_textures.lua
index 02ddf6bcb00cc5d5e8c2b97bc996b5cb04bd3514..998fc219973b251b20ae22ff3baa71b398a86c82 100644
(file)
--- a/
builtin/mm_textures.lua
+++ b/
builtin/mm_textures.lua
@@
-129,9
+129,8
@@
function mm_texture.set_game(identifier,gamedetails)
end
if mm_texture.texturepack ~= nil then
- local path = mm_texture.
basetexturedir ..
+ local path = mm_texture.
texturepack .. DIR_DELIM ..
gamedetails.id .. "_menu_" .. identifier .. ".png"
-
if engine.set_background(identifier,path) then
return true
end