// list of nodes that due to viscosity have not reached their max level height
UniqueQueue<v3s16> must_reflow;
+
+ // List of MapBlocks that will require a lighting update (due to lava)
+ core::map<v3s16, MapBlock*> lighting_modified_blocks;
while(m_transforming_liquid.size() != 0)
{
setNode(p0, n0);
v3s16 blockpos = getNodeBlockPos(p0);
MapBlock *block = getBlockNoCreateNoEx(blockpos);
- if(block != NULL)
+ if(block != NULL) {
modified_blocks.insert(blockpos, block);
+ // If node emits light, MapBlock requires lighting update
+ if(content_features(n0).light_source != 0)
+ lighting_modified_blocks[block->getPos()] = block;
+ }
/*
enqueue neighbors for update if neccessary
//dstream<<"Map::transformLiquids(): loopcount="<<loopcount<<std::endl;
while (must_reflow.size() > 0)
m_transforming_liquid.push_back(must_reflow.pop_front());
+ updateLighting(lighting_modified_blocks, modified_blocks);
}
NodeMetadata* Map::getNodeMetadata(v3s16 p)