Mapgen V7: Fix out-of-bounds array access
authorkwolekr <kwolekr@minetest.net>
Sat, 6 Jul 2013 19:22:51 +0000 (15:22 -0400)
committerkwolekr <kwolekr@minetest.net>
Sat, 6 Jul 2013 19:22:51 +0000 (15:22 -0400)
src/mapgen_v7.cpp

index 9b8c2c53ac8f260fbc65c747a5e0cb3722d51079..1579c313c0f6d92a700e0019755dbac1c63d21fd 100644 (file)
@@ -427,19 +427,19 @@ void MapgenV7::generateMountainTerrain() {
                return;
                
        MapNode n_stone(c_stone);
-       u32 index = 0;
+       u32 j = 0;
        
        for (s16 z = node_min.Z; z <= node_max.Z; z++)
        for (s16 y = node_min.Y; y <= node_max.Y; y++) {
                u32 vi = vm->m_area.index(node_min.X, y, z);
                for (s16 x = node_min.X; x <= node_max.X; x++) {
-                       int j = (z - node_min.Z) * csize.X + (x - node_min.X);
+                       int index = (z - node_min.Z) * csize.X + (x - node_min.X);
 
-                       if (getMountainTerrainFromMap(index, j, y))
+                       if (getMountainTerrainFromMap(j, index, y))
                                vm->m_data[vi] = n_stone;
                                
                        vi++;
-                       index++;
+                       j++;
                }
        }
 }
@@ -517,7 +517,9 @@ void MapgenV7::generateBiomes() {
                        // boundary, but the chunk above has not been generated yet
                        if (y == node_max.Y && c_above == CONTENT_IGNORE &&
                                y == heightmap[index] && c == c_stone) {
-                               int j = z * zstride + y * ystride + x;
+                               int j = (z - node_min.Z) * zstride +
+                                               (y - node_min.Y) * ystride +
+                                               (x - node_min.X);
                                have_air = !getMountainTerrainFromMap(j, index, y);
                        }