node_riverbed = "default:gravel",
depth_riverbed = 2,
y_max = upper_limit,
- y_min = 49,
+ y_min = 47,
heat_point = 0,
humidity_point = 40,
})
depth_filler = 1,
node_riverbed = "default:gravel",
depth_riverbed = 2,
- y_max = 48,
+ vertical_blend = 4,
+ y_max = 46,
y_min = 2,
heat_point = 0,
humidity_point = 40,
depth_filler = 2,
node_riverbed = "default:gravel",
depth_riverbed = 2,
+ vertical_blend = 1,
y_max = 1,
y_min = -3,
heat_point = 0,
depth_filler = 3,
node_riverbed = "default:gravel",
depth_riverbed = 2,
+ vertical_blend = 1,
y_max = -4,
y_min = -112,
heat_point = 0,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
- y_min = 2,
+ y_min = 4,
heat_point = 25,
humidity_point = 70,
})
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
- y_max = 1,
+ vertical_blend = 1,
+ y_max = 3,
y_min = -112,
heat_point = 25,
humidity_point = 70,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
- y_min = 5,
+ y_min = 4,
heat_point = 20,
humidity_point = 35,
})
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
- y_max = 4,
+ vertical_blend = 1,
+ y_max = 3,
y_min = -112,
heat_point = 20,
humidity_point = 35,
depth_filler = 2,
node_riverbed = "default:sand",
depth_riverbed = 2,
+ vertical_blend = 1,
y_max = 5,
y_min = 4,
heat_point = 50,
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
+ vertical_blend = 1,
y_max = 5,
y_min = 4,
heat_point = 45,
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
+ vertical_blend = 1,
y_max = -2,
y_min = -112,
heat_point = 60,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
- y_min = 5,
+ y_min = 4,
heat_point = 92,
humidity_point = 16,
})
node_stone = "default:desert_stone",
node_riverbed = "default:sand",
depth_riverbed = 2,
- y_max = 4,
+ vertical_blend = 1,
+ y_max = 3,
y_min = -112,
heat_point = 92,
humidity_point = 16,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
- y_min = 5,
+ y_min = 4,
heat_point = 60,
humidity_point = 0,
})
node_stone = "default:sandstone",
node_riverbed = "default:sand",
depth_riverbed = 2,
- y_max = 4,
+ y_max = 3,
y_min = -112,
heat_point = 60,
humidity_point = 0,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
- y_min = 5,
+ y_min = 4,
heat_point = 40,
humidity_point = 0,
})
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
- y_max = 4,
+ vertical_blend = 1,
+ y_max = 3,
y_min = -112,
heat_point = 40,
humidity_point = 0,
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
+ vertical_blend = 1,
y_max = -2,
y_min = -112,
heat_point = 89,
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
+ vertical_blend = 1,
y_max = -2,
y_min = -112,
heat_point = 86,
},
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
y_max = 31000,
- y_min = 2,
+ y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts",
flags = "place_center_x, place_center_z",
})
},
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
y_max = 31000,
- y_min = 2,
+ y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/small_pine_tree.mts",
flags = "place_center_x, place_center_z",
})
fill_ratio = 0.0018,
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
y_max = 31000,
- y_min = 1,
+ y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts",
flags = "place_center_x",
rotation = "random",
},
biomes = {"desert"},
y_max = 31000,
- y_min = 5,
+ y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/large_cactus.mts",
flags = "place_center_x",
rotation = "random",
},
biomes = {"desert"},
y_max = 31000,
- y_min = 5,
+ y_min = 4,
decoration = "default:cactus",
height = 2,
height_max = 5,
flags = "absvalue"
},
biomes = {"coniferous_forest_dunes", "grassland_dunes"},
- y_max = 5,
+ y_max = 6,
y_min = 4,
decoration = {
"default:marram_grass_1",
persist = 1.0
},
biomes = {"tundra"},
- y_max = 48,
+ y_max = 50,
y_min = 2,
decoration = "default:permafrost_with_moss",
place_offset_y = -1,
persist = 1.0
},
biomes = {"tundra"},
- y_max = 48,
+ y_max = 50,
y_min = 2,
decoration = "default:snow",
})