guiDeathScreen.cpp
guiChatConsole.cpp
guiCreateWorld.cpp
+ guiConfirmMenu.cpp
client.cpp
tile.cpp
game.cpp
--- /dev/null
+/*
+Minetest-c55
+Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "guiConfirmMenu.h"
+#include "debug.h"
+#include "serialization.h"
+#include <string>
+#include <IGUICheckBox.h>
+#include <IGUIEditBox.h>
+#include <IGUIButton.h>
+#include <IGUIStaticText.h>
+#include <IGUIFont.h>
+
+#include "gettext.h"
+
+enum
+{
+ GUI_ID_YES = 101,
+ GUI_ID_NO,
+};
+
+GUIConfirmMenu::GUIConfirmMenu(gui::IGUIEnvironment* env,
+ gui::IGUIElement* parent, s32 id,
+ IMenuManager *menumgr,
+ ConfirmDest *dest,
+ std::wstring message_text
+):
+ GUIModalMenu(env, parent, id, menumgr),
+ m_dest(dest),
+ m_message_text(message_text)
+{
+}
+
+GUIConfirmMenu::~GUIConfirmMenu()
+{
+ removeChildren();
+ if(m_dest)
+ delete m_dest;
+}
+
+void GUIConfirmMenu::removeChildren()
+{
+ const core::list<gui::IGUIElement*> &children = getChildren();
+ core::list<gui::IGUIElement*> children_copy;
+ for(core::list<gui::IGUIElement*>::ConstIterator
+ i = children.begin(); i != children.end(); i++)
+ {
+ children_copy.push_back(*i);
+ }
+ for(core::list<gui::IGUIElement*>::Iterator
+ i = children_copy.begin();
+ i != children_copy.end(); i++)
+ {
+ (*i)->remove();
+ }
+}
+
+void GUIConfirmMenu::regenerateGui(v2u32 screensize)
+{
+ /*
+ Remove stuff
+ */
+ removeChildren();
+
+ /*
+ Calculate new sizes and positions
+ */
+ core::rect<s32> rect(
+ screensize.X/2 - 580/2,
+ screensize.Y/2 - 300/2,
+ screensize.X/2 + 580/2,
+ screensize.Y/2 + 300/2
+ );
+
+ DesiredRect = rect;
+ recalculateAbsolutePosition(false);
+
+ v2s32 size = rect.getSize();
+
+ /*
+ Add stuff
+ */
+ {
+ core::rect<s32> rect(0, 0, 300, 20);
+ rect += v2s32(size.X/2-300/2, size.Y/2-30/2-25);
+ Environment->addStaticText(m_message_text.c_str(),
+ rect, false, true, this, -1);
+ }
+ changeCtype("");
+ int bw = 100;
+ {
+ core::rect<s32> rect(0, 0, bw, 30);
+ rect = rect + v2s32(size.X/2-bw/2-bw/2-5, size.Y/2-30/2+25);
+ Environment->addButton(rect, this, GUI_ID_NO,
+ wgettext("No"));
+ }
+ {
+ core::rect<s32> rect(0, 0, bw, 30);
+ rect = rect + v2s32(size.X/2-bw/2+bw/2+5, size.Y/2-30/2+25);
+ Environment->addButton(rect, this, GUI_ID_YES,
+ wgettext("Yes"));
+ }
+ changeCtype("C");
+}
+
+void GUIConfirmMenu::drawMenu()
+{
+ gui::IGUISkin* skin = Environment->getSkin();
+ if (!skin)
+ return;
+ video::IVideoDriver* driver = Environment->getVideoDriver();
+
+ video::SColor bgcolor(140,0,0,0);
+ driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
+
+ gui::IGUIElement::draw();
+}
+
+void GUIConfirmMenu::acceptInput(bool answer)
+{
+ if(m_dest)
+ m_dest->answer(answer);
+}
+
+bool GUIConfirmMenu::OnEvent(const SEvent& event)
+{
+ if(event.EventType==EET_KEY_INPUT_EVENT)
+ {
+ if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
+ {
+ acceptInput(false);
+ quitMenu();
+ return true;
+ }
+ if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
+ {
+ acceptInput(true);
+ quitMenu();
+ return true;
+ }
+ }
+ if(event.EventType==EET_GUI_EVENT)
+ {
+ if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
+ && isVisible())
+ {
+ if(!canTakeFocus(event.GUIEvent.Element))
+ {
+ dstream<<"GUIConfirmMenu: Not allowing focus change."
+ <<std::endl;
+ // Returning true disables focus change
+ return true;
+ }
+ }
+ if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
+ {
+ switch(event.GUIEvent.Caller->getID())
+ {
+ case GUI_ID_YES:
+ acceptInput(true);
+ quitMenu();
+ // quitMenu deallocates menu
+ return true;
+ case GUI_ID_NO:
+ acceptInput(false);
+ quitMenu();
+ // quitMenu deallocates menu
+ return true;
+ }
+ }
+ }
+
+ return Parent ? Parent->OnEvent(event) : false;
+}
+
--- /dev/null
+/*
+Minetest-c55
+Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef GUICONFIRMMENU_HEADER
+#define GUICONFIRMMENU_HEADER
+
+#include "common_irrlicht.h"
+#include "modalMenu.h"
+#include "utility.h"
+#include <string>
+
+struct ConfirmDest
+{
+ virtual void answer(bool answer) = 0;
+ virtual ~ConfirmDest() {};
+};
+
+class GUIConfirmMenu : public GUIModalMenu
+{
+public:
+ GUIConfirmMenu(gui::IGUIEnvironment* env,
+ gui::IGUIElement* parent, s32 id,
+ IMenuManager *menumgr,
+ ConfirmDest *dest,
+ std::wstring message_text);
+ ~GUIConfirmMenu();
+
+ void removeChildren();
+ // Remove and re-add (or reposition) stuff
+ void regenerateGui(v2u32 screensize);
+ void drawMenu();
+ void acceptInput(bool answer);
+ bool OnEvent(const SEvent& event);
+
+private:
+ ConfirmDest *m_dest;
+ std::wstring m_message_text;
+};
+
+#endif
+
#include "guiKeyChangeMenu.h"
#include "guiCreateWorld.h"
#include "guiMessageMenu.h"
+#include "guiConfirmMenu.h"
#include "debug.h"
#include "serialization.h"
#include <string>
GUIMainMenu *m_menu;
};
+struct ConfirmDestDeleteWorld : public ConfirmDest
+{
+ ConfirmDestDeleteWorld(WorldSpec spec, GUIMainMenu *menu):
+ m_spec(spec),
+ m_menu(menu)
+ {}
+ void answer(bool answer)
+ {
+ if(answer == false)
+ return;
+ m_menu->deleteWorld(m_spec);
+ }
+ WorldSpec m_spec;
+ GUIMainMenu *m_menu;
+};
+
enum
{
GUI_ID_QUIT_BUTTON = 101,
gui::IGUIListBox *e = Environment->addListBox(rect, this,
GUI_ID_WORLD_LISTBOX);
e->setDrawBackground(true);
- for(std::list<std::wstring>::const_iterator i = m_data->worlds.begin();
+ for(std::vector<WorldSpec>::const_iterator i = m_data->worlds.begin();
i != m_data->worlds.end(); i++){
- e->addItem(i->c_str());
+ e->addItem(narrow_to_wide(i->name+" ["+i->gameid+"]").c_str());
}
e->setSelected(m_data->selected_world);
}
return true;
}
case GUI_ID_DELETE_WORLD_BUTTON: {
- acceptInput();
- m_data->delete_world = true;
- quitMenu();
+ MainMenuData cur;
+ readInput(&cur);
+ if(cur.selected_world == -1){
+ (new GUIMessageMenu(env, parent, -1, menumgr,
+ wgettext("Cannot delete world: Nothing selected"))
+ )->drop();
+ } else {
+ WorldSpec spec = m_data->worlds[cur.selected_world];
+ ConfirmDestDeleteWorld *dest = new
+ ConfirmDestDeleteWorld(spec, this);
+ (new GUIConfirmMenu(env, parent, -1, menumgr, dest,
+ (std::wstring(wgettext("Delete world "))
+ +L"\""+narrow_to_wide(spec.name)+L"\"?").c_str()
+ ))->drop();
+ }
return true;
}
case GUI_ID_CREATE_WORLD_BUTTON: {
quitMenu();
}
+void GUIMainMenu::deleteWorld(WorldSpec spec)
+{
+ if(!spec.isValid())
+ return;
+ acceptInput();
+ m_data->delete_world_spec = spec;
+ quitMenu();
+}
+
bool enable_damage;
int selected_world;
// Actions
- bool delete_world;
+ WorldSpec delete_world_spec;
std::wstring create_world_name;
std::string create_world_gameid;
- std::list<std::wstring> worlds;
+ std::vector<WorldSpec> worlds;
std::vector<SubgameSpec> games;
MainMenuData():
// Server opts
creative_mode(false),
enable_damage(false),
- selected_world(0),
- // Actions
- delete_world(false)
+ selected_world(0)
{}
};
{ return m_accepted; }
bool OnEvent(const SEvent& event);
void createNewWorld(std::wstring name, std::string gameid);
+ void deleteWorld(WorldSpec spec);
private:
MainMenuData *m_data;
menudata.opaque_water = g_settings->getBool("opaque_water");
menudata.creative_mode = g_settings->getBool("creative_mode");
menudata.enable_damage = g_settings->getBool("enable_damage");
- // Get world listing for the menu
- std::vector<WorldSpec> worldspecs = getAvailableWorlds();
- for(std::vector<WorldSpec>::const_iterator i = worldspecs.begin();
- i != worldspecs.end(); i++)
- menudata.worlds.push_back(narrow_to_wide(
- i->name + " [" + i->gameid + "]"));
// Default to selecting nothing
menudata.selected_world = -1;
+ // Get world listing for the menu
+ std::vector<WorldSpec> worldspecs = getAvailableWorlds();
// If there is only one world, select it
if(worldspecs.size() == 1){
menudata.selected_world = 0;
gameid = g_settings->get("default_game");
WorldSpec spec(commanded_world, "--world", gameid);
worldspecs.push_back(spec);
- menudata.worlds.push_back(narrow_to_wide(spec.name)
- +L" ["+narrow_to_wide(spec.gameid)+L"]");
menudata.selected_world = menudata.worlds.size()-1;
}
+ // Copy worldspecs to menu
+ menudata.worlds = worldspecs;
if(skip_main_menu == false)
{
}
// Delete world if requested
- if(menudata.delete_world)
+ if(menudata.delete_world_spec.isValid())
{
- if(menudata.selected_world == -1){
- error_message = L"Cannot delete world: "
- L"no world selected";
- errorstream<<wide_to_narrow(error_message)<<std::endl;
- continue;
- }
- /*bool r = fs::RecursiveDeleteContent(worldspec.path);
+ bool r = fs::RecursiveDeleteContent(
+ menudata.delete_world_spec.path);
if(r == false){
error_message = L"World delete failed";
errorstream<<wide_to_narrow(error_message)<<std::endl;
- }*/
- // TODO: Some kind of a yes/no dialog is needed.
- error_message = L"This doesn't do anything currently.";
- errorstream<<wide_to_narrow(error_message)<<std::endl;
+ }
continue;
}