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Do not drag-place stack into 'craftpreview' slot (#8514)
author
SmallJoker
<mk939@ymail.com>
Sat, 25 May 2019 15:37:54 +0000
(17:37 +0200)
committer
SmallJoker
<mk939@ymail.com>
Sat, 25 May 2019 15:41:35 +0000
(17:41 +0200)
src/gui/guiFormSpecMenu.cpp
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diff --git
a/src/gui/guiFormSpecMenu.cpp
b/src/gui/guiFormSpecMenu.cpp
index e2aed420cf835e6fd52068fcb7d91a831dceaf85..0514ffbbe54676f9be2562343476323653dd7bc3 100644
(file)
--- a/
src/gui/guiFormSpecMenu.cpp
+++ b/
src/gui/guiFormSpecMenu.cpp
@@
-3410,7
+3410,7
@@
bool GUIFormSpecMenu::OnEvent(const SEvent& event)
// Mouse has been moved and rmb is down and mouse pointer just
// entered a new inventory field (checked in the entry-if, this
// is the only action here that is generated by mouse movement)
- if (m_selected_item && s.isValid()) {
+ if (m_selected_item && s.isValid()
&& s.listname != "craftpreview"
) {
// Move 1 item
// TODO: middle mouse to move 10 items might be handy
if (m_auto_place) {