* bgcolor_pressed - color when pressed. Defaults to a darker bgcolor when not provided.
* bgimg - standard background image. Defaults to none.
* bgimg_hovered - background image when hovered. Defaults to bgimg when not provided.
+ * bgimg_middle - Makes the bgimg textures render in 9-sliced mode and defines the middle rect.
+ See background9[] documentation for more details
* bgimg_pressed - background image when pressed. Defaults to bgimg when not provided.
* border - boolean, draw border. Set to false to hide the bevelled button pane. Default true.
* noclip - boolean, set to true to allow the element to exceed formspec bounds.
style[one_btn15;border=false;bgimg=test_bg.png;bgimg_hovered=test_bg_hovered.png;bgimg_pressed=test_bg_pressed.png]\r
item_image_button[1.25,9.6;1,1;default:sword_steel;one_btn15;Bg]\r
\r
+ style[one_btn16;border=false;bgimg=test_bg_9slice.png;bgimg_hovered=test_bg_9slice_hovered.png;bgimg_pressed=test_bg_9slice_pressed.png;bgimg_middle=4,6]\r
+ button[2.5,9.6;2,1;one_btn16;9-Slice Bg]\r
+\r
\r
\r
container[2.75,0]\r
BORDER,
BGIMG,
BGIMG_HOVERED,
+ BGIMG_MIDDLE,
BGIMG_PRESSED,
FGIMG,
FGIMG_HOVERED,
return BGIMG;
} else if (name == "bgimg_hovered") {
return BGIMG_HOVERED;
+ } else if (name == "bgimg_middle") {
+ return BGIMG_MIDDLE;
} else if (name == "bgimg_pressed") {
return BGIMG_PRESSED;
} else if (name == "fgimg") {
return color;
}
+ irr::core::rect<s32> getRect(Property prop, irr::core::rect<s32> def) const
+ {
+ const auto &val = properties[prop];
+ if (val.empty())
+ return def;
+
+ irr::core::rect<s32> rect;
+ if (!parseRect(val, &rect))
+ return def;
+
+ return rect;
+ }
+
+ irr::core::rect<s32> getRect(Property prop) const
+ {
+ const auto &val = properties[prop];
+ FATAL_ERROR_IF(val.empty(), "Unexpected missing property");
+
+ irr::core::rect<s32> rect;
+ parseRect(val, &rect);
+ return rect;
+ }
+
video::ITexture *getTexture(Property prop, ISimpleTextureSource *tsrc,
video::ITexture *def) const
{
newspec |= other;
return newspec;
}
+
+private:
+ bool parseRect(const std::string &value, irr::core::rect<s32> *parsed_rect) const
+ {
+ irr::core::rect<s32> rect;
+ std::vector<std::string> v_rect = split(value, ',');
+
+ if (v_rect.size() == 1) {
+ s32 x = stoi(v_rect[0]);
+ rect.UpperLeftCorner = irr::core::vector2di(x, x);
+ rect.LowerRightCorner = irr::core::vector2di(-x, -x);
+ } else if (v_rect.size() == 2) {
+ s32 x = stoi(v_rect[0]);
+ s32 y = stoi(v_rect[1]);
+ rect.UpperLeftCorner = irr::core::vector2di(x, y);
+ rect.LowerRightCorner = irr::core::vector2di(-x, -y);
+ // `-x` is interpreted as `w - x`
+ } else if (v_rect.size() == 4) {
+ rect.UpperLeftCorner = irr::core::vector2di(
+ stoi(v_rect[0]), stoi(v_rect[1]));
+ rect.LowerRightCorner = irr::core::vector2di(
+ stoi(v_rect[2]), stoi(v_rect[3]));
+ } else {
+ warningstream << "Invalid rectangle string format: \"" << value
+ << "\"" << std::endl;
+ return false;
+ }
+
+ *parsed_rect = rect;
+
+ return true;
+ }
};
}\r
}\r
\r
- driver->draw2DImage(ButtonImages[(u32)imageState].Texture,\r
- ScaleImage? AbsoluteRect : core::rect<s32>(pos, sourceRect.getSize()),\r
- sourceRect, &AbsoluteClippingRect,\r
- 0, UseAlphaChannel);\r
+ // PATCH\r
+ video::ITexture* texture = ButtonImages[(u32)imageState].Texture;\r
+ if (BgMiddle.getArea() == 0) {\r
+ driver->draw2DImage(texture,\r
+ ScaleImage? AbsoluteRect : core::rect<s32>(pos, sourceRect.getSize()),\r
+ sourceRect, &AbsoluteClippingRect,\r
+ 0, UseAlphaChannel);\r
+ } else {\r
+ core::rect<s32> middle = BgMiddle;\r
+ // `-x` is interpreted as `w - x`\r
+ if (middle.LowerRightCorner.X < 0)\r
+ middle.LowerRightCorner.X += texture->getOriginalSize().Width;\r
+ if (middle.LowerRightCorner.Y < 0)\r
+ middle.LowerRightCorner.Y += texture->getOriginalSize().Height;\r
+ draw2DImage9Slice(driver, texture,\r
+ ScaleImage ? AbsoluteRect : core::rect<s32>(pos, sourceRect.getSize()),\r
+ middle, &AbsoluteClippingRect);\r
+ }\r
+ // END PATCH\r
}\r
\r
if (SpriteBank)\r
Environment->getVideoDriver(), pressed_texture, geom.X, geom.Y));\r
setScaleImage(true);\r
}\r
+ BgMiddle = style.getRect(StyleSpec::BGIMG_MIDDLE, BgMiddle);\r
}\r
// END PATCH\r
video::SColor PressedColors[4];\r
\r
gui::IGUIStaticText *StaticText;\r
+\r
+ core::rect<s32> BgMiddle;\r
// END PATCH\r
};\r
src/gui/modalMenu.h
src/guiscalingfilter.cpp
src/guiscalingfilter.h
+src/gui/StyleSpec.h
src/gui/touchscreengui.cpp
src/httpfetch.cpp
src/hud.cpp