lua_setfield(L, -2, "backface_culling");
lua_pushlstring(L, prop->nametag.c_str(), prop->nametag.size());
lua_setfield(L, -2, "nametag");
- lua_newtable(L);
push_ARGB8(L, prop->nametag_color);
lua_setfield(L, -2, "nametag_color");
+ lua_pushnumber(L, prop->automatic_face_movement_max_rotation_per_sec);
+ lua_setfield(L, -2, "automatic_face_movement_max_rotation_per_sec");
}
/******************************************************************************/