Fix not being able to damage players in minimal (#5266)
authorred-001 <red-001@outlook.ie>
Sat, 18 Feb 2017 14:36:29 +0000 (14:36 +0000)
committerLoïc Blot <nerzhul@users.noreply.github.com>
Sat, 18 Feb 2017 14:36:29 +0000 (15:36 +0100)
games/minimal/mods/default/init.lua

index 2f73b53efe0cb58e40ec0c10440f5f637e5ae1b7..d36e225a32c5091126456e6505ca077ac5333d63 100644 (file)
@@ -39,10 +39,15 @@ minetest.register_item(":", {
                        crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
                        snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
                        oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
-               }
+               },
+               damage_groups = {fleshy=1},
        }
 })
 
+--
+-- Picks
+--
+
 minetest.register_tool("default:pick_wood", {
        description = "Wooden Pickaxe",
        inventory_image = "default_tool_woodpick.png",
@@ -50,7 +55,8 @@ minetest.register_tool("default:pick_wood", {
                max_drop_level=0,
                groupcaps={
                        cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
-               }
+               },
+               damage_groups = {fleshy=2},
        },
 })
 minetest.register_tool("default:pick_stone", {
@@ -60,7 +66,8 @@ minetest.register_tool("default:pick_stone", {
                max_drop_level=0,
                groupcaps={
                        cracky={times={[1]=2.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
-               }
+               },
+               damage_groups = {fleshy=3},
        },
 })
 minetest.register_tool("default:pick_steel", {
@@ -70,7 +77,8 @@ minetest.register_tool("default:pick_steel", {
                max_drop_level=1,
                groupcaps={
                        cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2}
-               }
+               },
+               damage_groups = {fleshy=4},
        },
 })
 minetest.register_tool("default:pick_mese", {
@@ -83,9 +91,15 @@ minetest.register_tool("default:pick_mese", {
                        cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
                        crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
                        snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
-               }
+               },
+               damage_groups = {fleshy=4},
        },
 })
+
+--
+-- Shovels
+--
+
 minetest.register_tool("default:shovel_wood", {
        description = "Wooden Shovel",
        inventory_image = "default_tool_woodshovel.png",
@@ -93,7 +107,8 @@ minetest.register_tool("default:shovel_wood", {
                max_drop_level=0,
                groupcaps={
                        crumbly={times={[1]=2.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
-               }
+               },
+               damage_groups = {fleshy=2},
        },
 })
 minetest.register_tool("default:shovel_stone", {
@@ -103,7 +118,8 @@ minetest.register_tool("default:shovel_stone", {
                max_drop_level=0,
                groupcaps={
                        crumbly={times={[1]=1.20, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
-               }
+               },
+               damage_groups = {fleshy=3},
        },
 })
 minetest.register_tool("default:shovel_steel", {
@@ -113,9 +129,15 @@ minetest.register_tool("default:shovel_steel", {
                max_drop_level=1,
                groupcaps={
                        crumbly={times={[1]=1.00, [2]=0.70, [3]=0.60}, uses=10, maxlevel=2}
-               }
+               },
+               damage_groups = {fleshy=4},
        },
 })
+
+--
+-- Axes
+--
+
 minetest.register_tool("default:axe_wood", {
        description = "Wooden Axe",
        inventory_image = "default_tool_woodaxe.png",
@@ -124,7 +146,8 @@ minetest.register_tool("default:axe_wood", {
                groupcaps={
                        choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
                        fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
-               }
+               },
+               damage_groups = {fleshy=2},
        },
 })
 minetest.register_tool("default:axe_stone", {
@@ -135,7 +158,8 @@ minetest.register_tool("default:axe_stone", {
                groupcaps={
                        choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
                        fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
-               }
+               },
+               damage_groups = {fleshy=3},
        },
 })
 minetest.register_tool("default:axe_steel", {
@@ -146,9 +170,15 @@ minetest.register_tool("default:axe_steel", {
                groupcaps={
                        choppy={times={[1]=2.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2},
                        fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
-               }
+               },
+               damage_groups = {fleshy=3},
        },
 })
+
+--
+-- Swords
+--
+
 minetest.register_tool("default:sword_wood", {
        description = "Wooden Sword",
        inventory_image = "default_tool_woodsword.png",
@@ -159,7 +189,8 @@ minetest.register_tool("default:sword_wood", {
                        fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
                        snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
                        choppy={times={[3]=1.00}, uses=20, maxlevel=0}
-               }
+               },
+               damage_groups = {fleshy=2},
        }
 })
 minetest.register_tool("default:sword_stone", {
@@ -172,7 +203,8 @@ minetest.register_tool("default:sword_stone", {
                        fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
                        snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
                        choppy={times={[3]=0.90}, uses=20, maxlevel=0}
-               }
+               },
+               damage_groups = {fleshy=4},
        }
 })
 minetest.register_tool("default:sword_steel", {
@@ -185,7 +217,8 @@ minetest.register_tool("default:sword_steel", {
                        fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
                        snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
                        choppy={times={[3]=0.70}, uses=40, maxlevel=0}
-               }
+               },
+               damage_groups = {fleshy=6},
        }
 })