Add farming mod
authorPilzAdam <adam-k@outlook.com>
Sun, 11 Nov 2012 10:47:53 +0000 (11:47 +0100)
committerPilzAdam <pilzadam@minetest.net>
Tue, 21 May 2013 16:53:10 +0000 (18:53 +0200)
33 files changed:
mods/default/nodes.lua
mods/farming/README.txt [new file with mode: 0644]
mods/farming/depends.txt [new file with mode: 0644]
mods/farming/init.lua [new file with mode: 0644]
mods/farming/textures/farming_bread.png [new file with mode: 0644]
mods/farming/textures/farming_cotton_1.png [new file with mode: 0644]
mods/farming/textures/farming_cotton_2.png [new file with mode: 0644]
mods/farming/textures/farming_cotton_3.png [new file with mode: 0644]
mods/farming/textures/farming_cotton_4.png [new file with mode: 0644]
mods/farming/textures/farming_cotton_5.png [new file with mode: 0644]
mods/farming/textures/farming_cotton_6.png [new file with mode: 0644]
mods/farming/textures/farming_cotton_7.png [new file with mode: 0644]
mods/farming/textures/farming_cotton_8.png [new file with mode: 0644]
mods/farming/textures/farming_cotton_seed.png [new file with mode: 0644]
mods/farming/textures/farming_flour.png [new file with mode: 0644]
mods/farming/textures/farming_soil.png [new file with mode: 0644]
mods/farming/textures/farming_soil_wet.png [new file with mode: 0644]
mods/farming/textures/farming_soil_wet_side.png [new file with mode: 0644]
mods/farming/textures/farming_string.png [new file with mode: 0644]
mods/farming/textures/farming_tool_bronzehoe.png [new file with mode: 0644]
mods/farming/textures/farming_tool_steelhoe.png [new file with mode: 0644]
mods/farming/textures/farming_tool_stonehoe.png [new file with mode: 0644]
mods/farming/textures/farming_tool_woodhoe.png [new file with mode: 0644]
mods/farming/textures/farming_wheat.png [new file with mode: 0644]
mods/farming/textures/farming_wheat_1.png [new file with mode: 0644]
mods/farming/textures/farming_wheat_2.png [new file with mode: 0644]
mods/farming/textures/farming_wheat_3.png [new file with mode: 0644]
mods/farming/textures/farming_wheat_4.png [new file with mode: 0644]
mods/farming/textures/farming_wheat_5.png [new file with mode: 0644]
mods/farming/textures/farming_wheat_6.png [new file with mode: 0644]
mods/farming/textures/farming_wheat_7.png [new file with mode: 0644]
mods/farming/textures/farming_wheat_8.png [new file with mode: 0644]
mods/farming/textures/farming_wheat_seed.png [new file with mode: 0644]

index e2f81aa4a3d328fe59360621f388dff645dada13..3a0cf49e87db5c0fb9ad18364c3f73259388ae0e 100644 (file)
@@ -1125,7 +1125,7 @@ minetest.register_node("default:apple", {
                fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
        },
        groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=1,leafdecay_drop=1},
-       on_use = minetest.item_eat(4),
+       on_use = minetest.item_eat(1),
        sounds = default.node_sound_defaults(),
        after_place_node = function(pos, placer, itemstack)
                if placer:is_player() then
diff --git a/mods/farming/README.txt b/mods/farming/README.txt
new file mode 100644 (file)
index 0000000..b92e0be
--- /dev/null
@@ -0,0 +1,57 @@
+Minetest 0.4 mod: farming
+=========================
+
+License of source code:
+-----------------------
+Copyright (C) 2012-2013 PilzAdam
+
+            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
+                    Version 2, December 2004
+
+ Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
+
+ Everyone is permitted to copy and distribute verbatim or modified
+ copies of this license document, and changing it is allowed as long
+ as the name is changed.
+
+            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
+   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+  0. You just DO WHAT THE FUCK YOU WANT TO. 
+
+License of media (textures):
+----------------------------
+Created by PilzAdam (License: WTFPL):
+  farming_bread.png
+  farming_soil.png
+  farming_soil_wet.png
+  farming_soil_wet_side.png
+  farming_string.png
+
+Created by Calinou (License: CC BY-SA):
+  farming_tool_bronzehoe.png
+  farming_tool_steelhoe.png
+  farming_tool_stonehoe.png
+  farming_tool_woodhoe.png
+
+Created by VanessaE (License: WTFPL):
+  farming_cotton_seed.png
+  farming_wheat_seed.png
+  farming_flour.png
+  farming_wheat.png
+  farming_wheat_1.png
+  farming_wheat_2.png
+  farming_wheat_3.png
+  farming_wheat_4.png
+  farming_wheat_5.png
+  farming_wheat_5.png
+  farming_wheat_7.png
+  farming_wheat_8.png
+  farming_cotton_1.png
+  farming_cotton_2.png
+  farming_cotton_3.png
+  farming_cotton_4.png
+  farming_cotton_5.png
+  farming_cotton_6.png
+  farming_cotton_7.png
+  farming_cotton_8.png
diff --git a/mods/farming/depends.txt b/mods/farming/depends.txt
new file mode 100644 (file)
index 0000000..470ec30
--- /dev/null
@@ -0,0 +1,2 @@
+default
+wool
diff --git a/mods/farming/init.lua b/mods/farming/init.lua
new file mode 100644 (file)
index 0000000..1fc22a8
--- /dev/null
@@ -0,0 +1,492 @@
+-- Minetest 0.4 mod: farming
+-- See README.txt for licensing and other information.
+
+--
+-- Soil
+--
+minetest.register_node("farming:soil", {
+       description = "Soil",
+       tiles = {"farming_soil.png", "default_dirt.png"},
+       drop = "default:dirt",
+       is_ground_content = true,
+       groups = {crumbly=3, not_in_creative_inventory=1, soil=2},
+       sounds = default.node_sound_dirt_defaults(),
+})
+
+minetest.register_node("farming:soil_wet", {
+       description = "Wet Soil",
+       tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
+       drop = "default:dirt",
+       is_ground_content = true,
+       groups = {crumbly=3, not_in_creative_inventory=1, soil=3},
+       sounds = default.node_sound_dirt_defaults(),
+})
+
+minetest.register_abm({
+       nodenames = {"farming:soil", "farming:soil_wet"},
+       interval = 15,
+       chance = 4,
+       action = function(pos, node)
+               pos.y = pos.y+1
+               local nn = minetest.env:get_node(pos).name
+               pos.y = pos.y-1
+               if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].walkable then
+                       minetest.env:set_node(pos, {name="default:dirt"})
+               end
+               -- check if there is water nearby
+               if minetest.env:find_node_near(pos, 3, {"group:water"}) then
+                       -- if it is dry soil turn it into wet soil
+                       if node.name == "farming:soil" then
+                               minetest.env:set_node(pos, {name="farming:soil_wet"})
+                       end
+               else
+                       -- turn it back into dirt if it is already dry
+                       if node.name == "farming:soil" then
+                               -- only turn it back if there is no plant on top of it
+                               if minetest.get_item_group(nn, "plant") == 0 then
+                                       minetest.env:set_node(pos, {name="default:dirt"})
+                               end
+                               
+                       -- if its wet turn it back into dry soil
+                       elseif node.name == "farming:soil_wet" then
+                               minetest.env:set_node(pos, {name="farming:soil"})
+                       end
+               end
+       end,
+})
+
+--
+-- Hoes
+--
+-- turns nodes with group soil=1 into soil; drop seeds if plowing grass
+local function hoe_on_use(itemstack, user, pointed_thing, uses)
+       local pt = pointed_thing
+       -- check if pointing at a node
+       if not pt then
+               return
+       end
+       if pt.type ~= "node" then
+               return
+       end
+       
+       local under = minetest.env:get_node(pt.under)
+       local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
+       local above = minetest.env:get_node(p)
+       
+       -- return if any of the nodes is not registered
+       if not minetest.registered_nodes[under.name] then
+               return
+       end
+       if not minetest.registered_nodes[above.name] then
+               return
+       end
+       
+       -- check if the node above the pointed thing is air
+       if above.name ~= "air" then
+               return
+       end
+       
+       -- check if pointing at dirt
+       if minetest.get_item_group(under.name, "soil") ~= 1 then
+               return
+       end
+       
+       -- turn the node into soil, wear out item and play sound
+       minetest.env:set_node(pt.under, {name="farming:soil"})
+       minetest.sound_play("default_dig_crumbly", {
+               pos = pt.under,
+               gain = 0.5,
+       })
+       itemstack:add_wear(65535/(uses-1))
+       return itemstack
+end
+
+minetest.register_tool("farming:hoe_wood", {
+       description = "Wooden Hoe",
+       inventory_image = "farming_tool_woodhoe.png",
+       
+       on_use = function(itemstack, user, pointed_thing)
+               return hoe_on_use(itemstack, user, pointed_thing, 30)
+       end,
+})
+
+minetest.register_tool("farming:hoe_stone", {
+       description = "Stone Hoe",
+       inventory_image = "farming_tool_stonehoe.png",
+       
+       on_use = function(itemstack, user, pointed_thing)
+               return hoe_on_use(itemstack, user, pointed_thing, 90)
+       end,
+})
+
+minetest.register_tool("farming:hoe_steel", {
+       description = "Steel Hoe",
+       inventory_image = "farming_tool_steelhoe.png",
+       
+       on_use = function(itemstack, user, pointed_thing)
+               return hoe_on_use(itemstack, user, pointed_thing, 200)
+       end,
+})
+
+minetest.register_tool("farming:hoe_bronze", {
+       description = "Bronze Hoe",
+       inventory_image = "farming_tool_bronzehoe.png",
+       
+       on_use = function(itemstack, user, pointed_thing)
+               return hoe_on_use(itemstack, user, pointed_thing, 220)
+       end,
+})
+
+minetest.register_craft({
+       output = "farming:hoe_wood",
+       recipe = {
+               {"group:wood", "group:wood"},
+               {"", "default:stick"},
+               {"", "default:stick"},
+       }
+})
+
+minetest.register_craft({
+       output = "farming:hoe_stone",
+       recipe = {
+               {"group:stone", "group:stone"},
+               {"", "default:stick"},
+               {"", "default:stick"},
+       }
+})
+
+minetest.register_craft({
+       output = "farming:hoe_steel",
+       recipe = {
+               {"default:steel_ingot", "default:steel_ingot"},
+               {"", "default:stick"},
+               {"", "default:stick"},
+       }
+})
+
+minetest.register_craft({
+       output = "farming:hoe_bronze",
+       recipe = {
+               {"default:bronze_ingot", "default:bronze_ingot"},
+               {"", "default:stick"},
+               {"", "default:stick"},
+       }
+})
+
+--
+-- Override grass for drops
+--
+minetest.register_node(":default:grass_1", {
+       description = "Grass",
+       drawtype = "plantlike",
+       tiles = {"default_grass_1.png"},
+       -- use a bigger inventory image
+       inventory_image = "default_grass_3.png",
+       wield_image = "default_grass_3.png",
+       paramtype = "light",
+       walkable = false,
+       buildable_to = true,
+       drop = {
+               max_items = 1,
+               items = {
+                       {items = {'farming:seed'},rarity = 20},
+                       {items = {'default:grass_1'}},
+               }
+       },
+       groups = {snappy=3,flammable=3,flora=1,attached_node=1},
+       sounds = default.node_sound_leaves_defaults(),
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+       },
+       on_place = function(itemstack, placer, pointed_thing)
+               -- place a random grass node
+               local stack = ItemStack("default:grass_"..math.random(1,5))
+               local ret = minetest.item_place(stack, placer, pointed_thing)
+               return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
+       end,
+})
+
+for i=2,5 do
+       minetest.register_node(":default:grass_"..i, {
+               description = "Grass",
+               drawtype = "plantlike",
+               tiles = {"default_grass_"..i..".png"},
+               inventory_image = "default_grass_"..i..".png",
+               wield_image = "default_grass_"..i..".png",
+               paramtype = "light",
+               walkable = false,
+               buildable_to = true,
+               is_ground_content = true,
+               drop = {
+                       max_items = 1,
+                       items = {
+                               {items = {'farming:seed_wheat'},rarity = 20},
+                               {items = {'default:grass_1'}},
+                       }
+               },
+               groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
+               sounds = default.node_sound_leaves_defaults(),
+               selection_box = {
+                       type = "fixed",
+                       fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+               },
+       })
+end
+
+minetest.register_node(":default:junglegrass", {
+       description = "Jungle Grass",
+       drawtype = "plantlike",
+       visual_scale = 1.3,
+       tiles = {"default_junglegrass.png"},
+       inventory_image = "default_junglegrass.png",
+       wield_image = "default_junglegrass.png",
+       paramtype = "light",
+       walkable = false,
+       buildable_to = true,
+       is_ground_content = true,
+       drop = {
+               max_items = 1,
+               items = {
+                       {items = {'farming:seed_cotton'},rarity = 20},
+                       {items = {'default:junglegrass'}},
+               }
+       },
+       groups = {snappy=3,flammable=2,flora=1,attached_node=1},
+       sounds = default.node_sound_leaves_defaults(),
+       selection_box = {
+               type = "fixed",
+               fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+       },
+})
+
+--
+-- Place seeds
+--
+local function place_seed(itemstack, placer, pointed_thing, plantname)
+       local pt = pointed_thing
+       -- check if pointing at a node
+       if not pt then
+               return
+       end
+       if pt.type ~= "node" then
+               return
+       end
+       
+       local under = minetest.env:get_node(pt.under)
+       local above = minetest.env:get_node(pt.above)
+       
+       -- return if any of the nodes is not registered
+       if not minetest.registered_nodes[under.name] then
+               return
+       end
+       if not minetest.registered_nodes[above.name] then
+               return
+       end
+       
+       -- check if pointing at the top of the node
+       if pt.above.y ~= pt.under.y+1 then
+               return
+       end
+       
+       -- check if you can replace the node above the pointed node
+       if not minetest.registered_nodes[above.name].buildable_to then
+               return
+       end
+       
+       -- check if pointing at soil
+       if minetest.get_item_group(under.name, "soil") <= 1 then
+               return
+       end
+       
+       -- add the node and remove 1 item from the itemstack
+       minetest.env:add_node(pt.above, {name=plantname})
+       if not minetest.setting_getbool("creative_mode") then
+               itemstack:take_item()
+       end
+       return itemstack
+end
+
+--
+-- Wheat
+--
+minetest.register_craftitem("farming:seed_wheat", {
+       description = "Wheat Seed",
+       inventory_image = "farming_wheat_seed.png",
+       on_place = function(itemstack, placer, pointed_thing)
+               return place_seed(itemstack, placer, pointed_thing, "farming:wheat_1")
+       end,
+})
+
+minetest.register_craftitem("farming:wheat", {
+       description = "Wheat",
+       inventory_image = "farming_wheat.png",
+})
+
+minetest.register_craftitem("farming:flour", {
+       description = "Flour",
+       inventory_image = "farming_flour.png",
+})
+
+minetest.register_craftitem("farming:bread", {
+       description = "Bread",
+       inventory_image = "farming_bread.png",
+       on_use = minetest.item_eat(4),
+})
+
+minetest.register_craft({
+       type = "shapeless",
+       output = "farming:flour",
+       recipe = {"farming:wheat", "farming:wheat", "farming:wheat", "farming:wheat"}
+})
+
+minetest.register_craft({
+       type = "cooking",
+       cooktime = 15,
+       output = "farming:bread",
+       recipe = "farming:flour"
+})
+
+for i=1,8 do
+       local drop = {
+               items = {
+                       {items = {'farming:wheat'},rarity=9-i},
+                       {items = {'farming:wheat'},rarity=18-i*2},
+                       {items = {'farming:seed_wheat'},rarity=9-i},
+                       {items = {'farming:seed_wheat'},rarity=18-i*2},
+               }
+       }
+       minetest.register_node("farming:wheat_"..i, {
+               drawtype = "plantlike",
+               tiles = {"farming_wheat_"..i..".png"},
+               paramtype = "light",
+               walkable = false,
+               buildable_to = true,
+               is_ground_content = true,
+               drop = drop,
+               selection_box = {
+                       type = "fixed",
+                       fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+               },
+               groups = {snappy=3,flammable=2,plant=1,wheat=i,not_in_creative_inventory=1,attached_node=1},
+               sounds = default.node_sound_leaves_defaults(),
+       })
+end
+
+minetest.register_abm({
+       nodenames = {"group:wheat"},
+       neighbors = {"group:soil"},
+       interval = 90,
+       chance = 2,
+       action = function(pos, node)
+               -- return if already full grown
+               if minetest.get_item_group(node.name, "wheat") == 8 then
+                       return
+               end
+               
+               -- check if on wet soil
+               pos.y = pos.y-1
+               local n = minetest.env:get_node(pos)
+               if minetest.get_item_group(n.name, "soil") < 3 then
+                       return
+               end
+               pos.y = pos.y+1
+               
+               -- check light
+               if not minetest.env:get_node_light(pos) then
+                       return
+               end
+               if minetest.env:get_node_light(pos) < 13 then
+                       return
+               end
+               
+               -- grow
+               local height = minetest.get_item_group(node.name, "wheat") + 1
+               minetest.env:set_node(pos, {name="farming:wheat_"..height})
+       end
+})
+
+--
+-- Cotton
+--
+minetest.register_craftitem("farming:seed_cotton", {
+       description = "Cotton Seed",
+       inventory_image = "farming_cotton_seed.png",
+       on_place = function(itemstack, placer, pointed_thing)
+               return place_seed(itemstack, placer, pointed_thing, "farming:cotton_1")
+       end,
+})
+
+minetest.register_craftitem("farming:string", {
+       description = "String",
+       inventory_image = "farming_string.png",
+})
+
+minetest.register_craft({
+       output = "wool:white",
+       recipe = {
+               {"farming:string", "farming:string"},
+               {"farming:string", "farming:string"},
+       }
+})
+
+for i=1,8 do
+       local drop = {
+               items = {
+                       {items = {'farming:string'},rarity=9-i},
+                       {items = {'farming:string'},rarity=18-i*2},
+                       {items = {'farming:string'},rarity=27-i*3},
+                       {items = {'farming:seed_cotton'},rarity=9-i},
+                       {items = {'farming:seed_cotton'},rarity=18-i*2},
+                       {items = {'farming:seed_cotton'},rarity=27-i*3},
+               }
+       }
+       minetest.register_node("farming:cotton_"..i, {
+               drawtype = "plantlike",
+               tiles = {"farming_cotton_"..i..".png"},
+               paramtype = "light",
+               walkable = false,
+               buildable_to = true,
+               is_ground_content = true,
+               drop = drop,
+               selection_box = {
+                       type = "fixed",
+                       fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
+               },
+               groups = {snappy=3,flammable=2,plant=1,cotton=i,not_in_creative_inventory=1,attached_node=1},
+               sounds = default.node_sound_leaves_defaults(),
+       })
+end
+
+minetest.register_abm({
+       nodenames = {"group:cotton"},
+       neighbors = {"group:soil"},
+       interval = 80,
+       chance = 2,
+       action = function(pos, node)
+               -- return if already full grown
+               if minetest.get_item_group(node.name, "cotton") == 8 then
+                       return
+               end
+               
+               -- check if on wet soil
+               pos.y = pos.y-1
+               local n = minetest.env:get_node(pos)
+               if minetest.get_item_group(n.name, "soil") < 3 then
+                       return
+               end
+               pos.y = pos.y+1
+               
+               -- check light
+               if not minetest.env:get_node_light(pos) then
+                       return
+               end
+               if minetest.env:get_node_light(pos) < 13 then
+                       return
+               end
+               
+               -- grow
+               local height = minetest.get_item_group(node.name, "cotton") + 1
+               minetest.env:set_node(pos, {name="farming:cotton_"..height})
+       end
+})
diff --git a/mods/farming/textures/farming_bread.png b/mods/farming/textures/farming_bread.png
new file mode 100644 (file)
index 0000000..e508cc7
Binary files /dev/null and b/mods/farming/textures/farming_bread.png differ
diff --git a/mods/farming/textures/farming_cotton_1.png b/mods/farming/textures/farming_cotton_1.png
new file mode 100644 (file)
index 0000000..96195ac
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diff --git a/mods/farming/textures/farming_cotton_2.png b/mods/farming/textures/farming_cotton_2.png
new file mode 100644 (file)
index 0000000..403a241
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diff --git a/mods/farming/textures/farming_cotton_3.png b/mods/farming/textures/farming_cotton_3.png
new file mode 100644 (file)
index 0000000..eaec6d0
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diff --git a/mods/farming/textures/farming_cotton_4.png b/mods/farming/textures/farming_cotton_4.png
new file mode 100644 (file)
index 0000000..38404b3
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diff --git a/mods/farming/textures/farming_cotton_5.png b/mods/farming/textures/farming_cotton_5.png
new file mode 100644 (file)
index 0000000..0d4b4d2
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diff --git a/mods/farming/textures/farming_cotton_6.png b/mods/farming/textures/farming_cotton_6.png
new file mode 100644 (file)
index 0000000..8b2b3de
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diff --git a/mods/farming/textures/farming_cotton_7.png b/mods/farming/textures/farming_cotton_7.png
new file mode 100644 (file)
index 0000000..43ae43b
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diff --git a/mods/farming/textures/farming_cotton_8.png b/mods/farming/textures/farming_cotton_8.png
new file mode 100644 (file)
index 0000000..f673b90
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diff --git a/mods/farming/textures/farming_cotton_seed.png b/mods/farming/textures/farming_cotton_seed.png
new file mode 100644 (file)
index 0000000..1507d45
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diff --git a/mods/farming/textures/farming_flour.png b/mods/farming/textures/farming_flour.png
new file mode 100644 (file)
index 0000000..ae6e4ee
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diff --git a/mods/farming/textures/farming_soil.png b/mods/farming/textures/farming_soil.png
new file mode 100644 (file)
index 0000000..f5ffecc
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diff --git a/mods/farming/textures/farming_soil_wet.png b/mods/farming/textures/farming_soil_wet.png
new file mode 100644 (file)
index 0000000..e5e6eec
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diff --git a/mods/farming/textures/farming_soil_wet_side.png b/mods/farming/textures/farming_soil_wet_side.png
new file mode 100644 (file)
index 0000000..4f5b252
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diff --git a/mods/farming/textures/farming_string.png b/mods/farming/textures/farming_string.png
new file mode 100644 (file)
index 0000000..f417ec4
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diff --git a/mods/farming/textures/farming_tool_bronzehoe.png b/mods/farming/textures/farming_tool_bronzehoe.png
new file mode 100644 (file)
index 0000000..8c608a0
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diff --git a/mods/farming/textures/farming_tool_steelhoe.png b/mods/farming/textures/farming_tool_steelhoe.png
new file mode 100644 (file)
index 0000000..37aa268
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diff --git a/mods/farming/textures/farming_tool_stonehoe.png b/mods/farming/textures/farming_tool_stonehoe.png
new file mode 100644 (file)
index 0000000..3f5ab61
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diff --git a/mods/farming/textures/farming_tool_woodhoe.png b/mods/farming/textures/farming_tool_woodhoe.png
new file mode 100644 (file)
index 0000000..2a059f6
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diff --git a/mods/farming/textures/farming_wheat.png b/mods/farming/textures/farming_wheat.png
new file mode 100644 (file)
index 0000000..76c74cb
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diff --git a/mods/farming/textures/farming_wheat_1.png b/mods/farming/textures/farming_wheat_1.png
new file mode 100644 (file)
index 0000000..1cd77fe
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diff --git a/mods/farming/textures/farming_wheat_2.png b/mods/farming/textures/farming_wheat_2.png
new file mode 100644 (file)
index 0000000..ee0caee
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diff --git a/mods/farming/textures/farming_wheat_3.png b/mods/farming/textures/farming_wheat_3.png
new file mode 100644 (file)
index 0000000..002df62
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diff --git a/mods/farming/textures/farming_wheat_4.png b/mods/farming/textures/farming_wheat_4.png
new file mode 100644 (file)
index 0000000..3903715
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diff --git a/mods/farming/textures/farming_wheat_5.png b/mods/farming/textures/farming_wheat_5.png
new file mode 100644 (file)
index 0000000..3dc98f7
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diff --git a/mods/farming/textures/farming_wheat_6.png b/mods/farming/textures/farming_wheat_6.png
new file mode 100644 (file)
index 0000000..75cf648
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diff --git a/mods/farming/textures/farming_wheat_7.png b/mods/farming/textures/farming_wheat_7.png
new file mode 100644 (file)
index 0000000..b12686d
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diff --git a/mods/farming/textures/farming_wheat_8.png b/mods/farming/textures/farming_wheat_8.png
new file mode 100644 (file)
index 0000000..9263226
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diff --git a/mods/farming/textures/farming_wheat_seed.png b/mods/farming/textures/farming_wheat_seed.png
new file mode 100644 (file)
index 0000000..f0bb14b
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