"[boats] Cruise on")
end
elseif ctrl.down then
- self.v = self.v - 0.1
+ self.v = self.v - dtime * 1.8
if self.auto then
self.auto = false
minetest.chat_send_player(driver_name,
"[boats] Cruise off")
end
elseif ctrl.up or self.auto then
- self.v = self.v + 0.1
+ self.v = self.v + dtime * 1.8
end
if ctrl.left then
- if self.v < 0 then
- self.object:set_yaw(self.object:get_yaw() - (1 + dtime) * 0.03)
+ if self.v < -0.001 then
+ self.object:set_yaw(self.object:get_yaw() - dtime * 0.9)
else
- self.object:set_yaw(self.object:get_yaw() + (1 + dtime) * 0.03)
+ self.object:set_yaw(self.object:get_yaw() + dtime * 0.9)
end
elseif ctrl.right then
- if self.v < 0 then
- self.object:set_yaw(self.object:get_yaw() + (1 + dtime) * 0.03)
+ if self.v < -0.001 then
+ self.object:set_yaw(self.object:get_yaw() + dtime * 0.9)
else
- self.object:set_yaw(self.object:get_yaw() - (1 + dtime) * 0.03)
+ self.object:set_yaw(self.object:get_yaw() - dtime * 0.9)
end
end
end
return
end
local s = get_sign(self.v)
- self.v = self.v - 0.02 * s
+ self.v = self.v - dtime * 0.6 * s
if s ~= get_sign(self.v) then
self.object:set_velocity({x = 0, y = 0, z = 0})
self.v = 0