}
lua_setfield(L, -2, "items");
setintfield(L, -1, "width", input.width);
+
+ std::string method_s;
switch (input.method) {
case CRAFT_METHOD_NORMAL:
- lua_pushstring(L, "normal");
+ method_s = "normal";
break;
case CRAFT_METHOD_COOKING:
- lua_pushstring(L, "cooking");
+ method_s = "cooking";
break;
case CRAFT_METHOD_FUEL:
- lua_pushstring(L, "fuel");
+ method_s = "fuel";
break;
default:
- lua_pushstring(L, "unknown");
+ method_s = "unknown";
}
+ lua_pushstring(L, method_s.c_str());
+ lua_setfield(L, -2, "method");
+
+ // Deprecated, only for compatibility's sake
+ lua_pushstring(L, method_s.c_str());
lua_setfield(L, -2, "type");
+
lua_pushstring(L, output.item.c_str());
lua_setfield(L, -2, "output");
}