// Send some bytes
-int MacSocket_send(const int inSocketNum,void *inBuff,int inBuffLength)
+int MacSocket_send(const int inSocketNum,const void *inBuff,int inBuffLength)
{
OSErr errCode = noErr;
int bytesSent = 0;
}
}
}
-*/
\ No newline at end of file
+*/
// Call this to send data on a socket
-int MacSocket_send(const int inSocketNum,void *inBuff,int inBuffLength);
+int MacSocket_send(const int inSocketNum,const void *inBuff,int inBuffLength);
// If zero bytes were read in a call to MacSocket_recv(), it may be that the remote end has done a half-close