}
end
-function core.check_player_privs(player_or_name, ...)
- local name = player_or_name
- -- Check if we have been provided with a Player object.
- if type(name) ~= "string" then
+function core.check_player_privs(name, ...)
+ local arg_type = type(name)
+ if (arg_type == "userdata" or arg_type == "table") and
+ name.get_player_name then -- If it quacks like a Player...
name = name:get_player_name()
+ elseif arg_type ~= "string" then
+ error("Invalid core.check_player_privs argument type: " .. arg_type, 2)
end
local requested_privs = {...}