- get_objects_inside_radius(pos, radius)
- set_timeofday(val): val: 0...1; 0 = midnight, 0.5 = midday
- get_timeofday()
+- find_node_near(pos, radius, nodenames) -> pos or nil
+ ^ nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
Deprecated:
- add_rat(pos): Add C++ rat object (no-op)
- add_firefly(pos): Add C++ firefly object (no-op)
static const char className[];
static const luaL_reg methods[];
+ static int gc_object(lua_State *L) {
+ EnvRef *o = *(EnvRef **)(lua_touserdata(L, 1));
+ delete o;
+ return 0;
+ }
+
static EnvRef *checkobject(lua_State *L, int narg)
{
luaL_checktype(L, narg, LUA_TUSERDATA);
return 1;
}
- static int gc_object(lua_State *L) {
- EnvRef *o = *(EnvRef **)(lua_touserdata(L, 1));
- delete o;
+ // EnvRef:find_node_near(pos, radius, nodenames) -> pos or nil
+ // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
+ static int l_find_node_near(lua_State *L)
+ {
+ EnvRef *o = checkobject(L, 1);
+ ServerEnvironment *env = o->m_env;
+ if(env == NULL) return 0;
+ INodeDefManager *ndef = get_server(L)->ndef();
+ v3s16 pos = read_v3s16(L, 2);
+ int radius = luaL_checkinteger(L, 3);
+ std::set<content_t> filter;
+ if(lua_istable(L, 4)){
+ int table = 4;
+ lua_pushnil(L);
+ while(lua_next(L, table) != 0){
+ // key at index -2 and value at index -1
+ luaL_checktype(L, -1, LUA_TSTRING);
+ ndef->getIds(lua_tostring(L, -1), filter);
+ // removes value, keeps key for next iteration
+ lua_pop(L, 1);
+ }
+ } else if(lua_isstring(L, 4)){
+ ndef->getIds(lua_tostring(L, 4), filter);
+ }
+
+ for(int d=1; d<=radius; d++){
+ core::list<v3s16> list;
+ getFacePositions(list, d);
+ for(core::list<v3s16>::Iterator i = list.begin();
+ i != list.end(); i++){
+ v3s16 p = pos + (*i);
+ content_t c = env->getMap().getNodeNoEx(p).getContent();
+ if(filter.count(c) != 0){
+ push_v3s16(L, p);
+ return 1;
+ }
+ }
+ }
return 0;
}
method(EnvRef, get_objects_inside_radius),
method(EnvRef, set_timeofday),
method(EnvRef, get_timeofday),
+ method(EnvRef, find_node_near),
{0,0}
};