*pkt << (u16) CLIENT_PROTOCOL_VERSION_MIN << (u16) CLIENT_PROTOCOL_VERSION_MAX;
Send(pkt);
-
- /*SharedBuffer<u8> data(2 + 1 + PLAYERNAME_SIZE + PASSWORD_SIZE + 2 + 2);
- writeU16(&data[0], TOSERVER_INIT);
- writeU8(&data[2], SER_FMT_VER_HIGHEST_READ);
-
- memset((char*)&data[3], 0, PLAYERNAME_SIZE);
- snprintf((char*)&data[3], PLAYERNAME_SIZE, "%s", myplayer->getName());
-
- memset((char*)&data[23], 0, PASSWORD_SIZE);
- snprintf((char*)&data[23], PASSWORD_SIZE, "%s", m_password.c_str());
-
- writeU16(&data[51], CLIENT_PROTOCOL_VERSION_MIN);
- writeU16(&data[53], CLIENT_PROTOCOL_VERSION_MAX);
-
- // Send as unreliable
- Send(1, data, false);*/
}
// Not connected, return