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Fire: Speed up fire spread and burn out
author
paramat
<mat.gregory@virginmedia.com>
Sat, 19 Mar 2016 20:49:29 +0000
(20:49 +0000)
committer
paramat
<mat.gregory@virginmedia.com>
Mon, 21 Mar 2016 06:17:50 +0000
(06:17 +0000)
mods/fire/init.lua
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diff --git
a/mods/fire/init.lua
b/mods/fire/init.lua
index 1fc942b8f8c85160995087fbe18e97aeeaa3163c..c32b5110261009b7f8243471ec6a308593b0fb63 100644
(file)
--- a/
mods/fire/init.lua
+++ b/
mods/fire/init.lua
@@
-231,7
+231,7
@@
else
nodenames = {"group:flammable"},
neighbors = {"group:igniter"},
interval = 7,
- chance = 1
6
,
+ chance = 1
2
,
catch_up = false,
action = function(p0, node, _, _)
-- If there is water or stuff like that around node, don't ignite
@@
-250,7
+250,7
@@
else
minetest.register_abm({
nodenames = {"fire:basic_flame"},
interval = 5,
- chance =
1
6,
+ chance = 6,
catch_up = false,
action = function(p0, node, _, _)
-- If there are no flammable nodes around flame, remove flame