Fire: Speed up fire spread and burn out
authorparamat <mat.gregory@virginmedia.com>
Sat, 19 Mar 2016 20:49:29 +0000 (20:49 +0000)
committerparamat <mat.gregory@virginmedia.com>
Mon, 21 Mar 2016 06:17:50 +0000 (06:17 +0000)
mods/fire/init.lua

index 1fc942b8f8c85160995087fbe18e97aeeaa3163c..c32b5110261009b7f8243471ec6a308593b0fb63 100644 (file)
@@ -231,7 +231,7 @@ else
                nodenames = {"group:flammable"},
                neighbors = {"group:igniter"},
                interval = 7,
-               chance = 16,
+               chance = 12,
                catch_up = false,
                action = function(p0, node, _, _)
                        -- If there is water or stuff like that around node, don't ignite
@@ -250,7 +250,7 @@ else
        minetest.register_abm({
                nodenames = {"fire:basic_flame"},
                interval = 5,
-               chance = 16,
+               chance = 6,
                catch_up = false,
                action = function(p0, node, _, _)
                        -- If there are no flammable nodes around flame, remove flame