Replace the doors mod
authorPilzAdam <adam-k@outlook.com>
Mon, 19 Nov 2012 17:11:22 +0000 (18:11 +0100)
committerPilzAdam <adam-k@outlook.com>
Wed, 28 Nov 2012 13:43:49 +0000 (14:43 +0100)
mods/doors/README.txt
mods/doors/init.lua
mods/doors/textures/door_brown.png [new file with mode: 0644]
mods/doors/textures/door_grey.png [new file with mode: 0644]
mods/doors/textures/door_steel.png [new file with mode: 0644]
mods/doors/textures/door_steel_a.png [new file with mode: 0644]
mods/doors/textures/door_steel_b.png [new file with mode: 0644]
mods/doors/textures/door_wood_a_r.png [deleted file]
mods/doors/textures/door_wood_b_r.png [deleted file]

index 074c30f84f38820b03e81eb99dffd2954259fe4c..f1d6ab240e6fb34eb6e840b1dc2e1696702c6414 100644 (file)
@@ -1,43 +1,23 @@
 Minetest 0.4 mod: doors
-========================
+=======================
 
 License of source code:
 -----------------------
-Original license text:
---    (c) 2011 Fernando Zapata
---    Code licensed under GNU GPLv3
---    Content licensed under CC BY-SA 3.0
---    2012-01-08    11:03:57
+Copyright (C) 2012 PilzAdam
 
-There has been unsuccesful attempts to contact the original author. Thus,
-based on the intentions of the author, it is assumed that this code is
-distributable and modifiable under LGPLv2+later, under which Minetest is
-distributed.
-
-Modifications:
-  Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-http://www.gnu.org/licenses/lgpl-2.1.html
+This program is free software. It comes without any warranty, to
+the extent permitted by applicable law. You can redistribute it
+and/or modify it under the terms of the Do What The Fuck You Want
+To Public License, Version 2, as published by Sam Hocevar. See
+http://sam.zoy.org/wtfpl/COPYING for more details.
 
 License of media (textures and sounds)
 --------------------------------------
-Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)                                 
-http://creativecommons.org/licenses/by-sa/3.0/
-
-Authors of media files
------------------------
-Everything not listed in here:
-Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-From the original zlpdoors mod by Fernando Zapata:
+Textures created by Fernando Zapata (CC BY-SA 3.0):
+  door_wood.png
   door_wood_a.png
   door_wood_a_r.png
   door_wood_b.png
   door_wood_b_r.png
-  door_wood.png
-  
+
+All other textures (created by PilzAdam): WTFPL
index 24349cb8a3a2c5f121c1623444100de1f2779214..4c0460b9cc18d9a4f02257f1335fedeca8223060 100644 (file)
--- Minetest 0.4 mod: doors
--- See README.txt for licensing and other information.
---------------------------------------------------------------------------------
+doors = {}
 
-local WALLMX = 3
-local WALLMZ = 5
-local WALLPX = 2
-local WALLPZ = 4
-
---------------------------------------------------------------------------------
-
-minetest.register_alias('door', 'doors:door_wood')
-minetest.register_alias('door_wood', 'doors:door_wood')
-
-minetest.register_node( 'doors:door_wood', {
-       description         = 'Wooden Door',
-       drawtype            = 'signlike',
-       tiles                   = { 'door_wood.png' },
-       inventory_image     = 'door_wood.png',
-       wield_image         = 'door_wood.png',
-       paramtype2          = 'wallmounted',
-       selection_box       = { type = 'wallmounted' },
-       groups              = { choppy=2, dig_immediate=2 },
-})
-
-minetest.register_craft( {
-       output              = 'doors:door_wood',
-       recipe = {
-               { 'default:wood', 'default:wood' },
-               { 'default:wood', 'default:wood' },
-               { 'default:wood', 'default:wood' },
-       },
-})
-
-minetest.register_craft({
-       type = 'fuel',
-       recipe = 'doors:door_wood',
-       burntime = 30,
-})
-
-minetest.register_node( 'doors:door_wood_a_c', {
-       Description         = 'Top Closed Door',
-       drawtype            = 'signlike',
-       tiles                   = { 'door_wood_a.png' },
-       inventory_image     = 'door_wood_a.png',
-       paramtype           = 'light',
-       paramtype2          = 'wallmounted',
-       walkable            = true,
-       selection_box       = { type = "wallmounted", },
-       groups              = { choppy=2, dig_immediate=2 },
-       legacy_wallmounted  = true,
-       drop                = 'doors:door_wood',
-})
-
-minetest.register_node( 'doors:door_wood_b_c', {
-       Description         = 'Bottom Closed Door',
-       drawtype            = 'signlike',
-       tiles                   = { 'door_wood_b.png' },
-       inventory_image     = 'door_wood_b.png',
-       paramtype           = 'light',
-       paramtype2          = 'wallmounted',
-       walkable            = true,
-       selection_box       = { type = "wallmounted", },
-       groups              = { choppy=2, dig_immediate=2 },
-       legacy_wallmounted  = true,
-       drop                = 'doors:door_wood',
-})
-
-minetest.register_node( 'doors:door_wood_a_o', {
-       Description         = 'Top Open Door',
-       drawtype            = 'signlike',
-       tiles                   = { 'door_wood_a_r.png' },
-       inventory_image     = 'door_wood_a_r.png',
-       paramtype           = 'light',
-       paramtype2          = 'wallmounted',
-       walkable            = false,
-       selection_box       = { type = "wallmounted", },
-       groups              = { choppy=2, dig_immediate=2 },
-       legacy_wallmounted  = true,
-       drop                = 'doors:door_wood',
-})
-
-minetest.register_node( 'doors:door_wood_b_o', {
-       Description         = 'Bottom Open Door',
-       drawtype            = 'signlike',
-       tiles                   = { 'door_wood_b_r.png' },
-       inventory_image     = 'door_wood_b_r.png',
-       paramtype           = 'light',
-       paramtype2          = 'wallmounted',
-       walkable            = false,
-       selection_box       = { type = "wallmounted", },
-       groups              = { choppy=2, dig_immediate=2 },
-       legacy_wallmounted  = true,
-       drop                = 'doors:door_wood',
-})
-
---------------------------------------------------------------------------------
-
-local round = function( n )
-       if n >= 0 then
-               return math.floor( n + 0.5 )
-       else
-               return math.ceil( n - 0.5 )
+-- Registers a door
+--  name: The name of the door
+--  def: a table with the folowing fields:
+--    description
+--    inventory_image
+--    groups
+--    tiles_bottom: the tiles of the bottom part of the door {front, side}
+--    tiles_top: the tiles of the bottom part of the door {front, side}
+--    If the following fields are not defined the default values are used
+--    node_box_bottom
+--    node_box_top
+--    selection_box_bottom
+--    selection_box_top
+--    only_placer_can_open: if true only the player who placed the door can
+--                          open it
+function doors:register_door(name, def)
+       def.groups.not_in_creative_inventory = 1
+       
+       local box = {{-0.5, -0.5, -0.5,   0.5, 0.5, -0.5+1.5/16}}
+       
+       if not def.node_box_bottom then
+               def.node_box_bottom = box
        end
-end
-
-local on_door_placed = function( pos, node, placer )
-       if node.name ~= 'doors:door_wood' then return end
-
-       local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
-       local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
-       local und = minetest.env:get_node( upos )
-       local abv = minetest.env:get_node( apos )
-
-       local dir = placer:get_look_dir()
-
-       if     round( dir.x ) == 1  then
-               newparam = WALLMX
-       elseif round( dir.x ) == -1 then
-               newparam = WALLPX
-       elseif round( dir.z ) == 1  then
-               newparam = WALLMZ
-       elseif round( dir.z ) == -1 then
-               newparam = WALLPZ
+       if not def.node_box_top then
+               def.node_box_top = box
        end
-
-       if und.name == 'air' then
-               minetest.env:add_node( pos,  { name = 'doors:door_wood_a_c', param2 = newparam } )
-               minetest.env:add_node( upos, { name = 'doors:door_wood_b_c', param2 = newparam } )
-       elseif abv.name == 'air' then
-               minetest.env:add_node( pos,  { name = 'doors:door_wood_b_c', param2 = newparam } )
-               minetest.env:add_node( apos, { name = 'doors:door_wood_a_c', param2 = newparam } )
-       else
-               minetest.env:remove_node( pos )
-               placer:get_inventory():add_item( "main", 'doors:door_wood' )
-               minetest.chat_send_player( placer:get_player_name(), 'not enough space' )
+       if not def.selection_box_bottom then
+               def.selection_box_bottom= box
        end
-end
-
-local on_door_punched = function( pos, node, puncher )
-       if string.find( node.name, 'doors:door_wood' ) == nil then return end
-
-       local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
-       local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
-
-       if string.find( node.name, '_c', -2 ) ~= nil then
-               if     node.param2 == WALLPX then
-                       newparam = WALLMZ
-               elseif node.param2 == WALLMZ then
-                       newparam = WALLMX
-               elseif node.param2 == WALLMX then
-                       newparam = WALLPZ
-               elseif node.param2 == WALLPZ then
-                       newparam = WALLPX
+       if not def.selection_box_top then
+               def.selection_box_top = box
+       end
+       
+       minetest.register_craftitem(name, {
+               description = def.description,
+               inventory_image = def.inventory_image,
+               
+               on_place = function(itemstack, placer, pointed_thing)
+                       if not pointed_thing.type == "node" then
+                               return itemstack
+                       end
+                       local pt = pointed_thing.above
+                       local pt2 = {x=pt.x, y=pt.y, z=pt.z}
+                       pt2.y = pt2.y+1
+                       if
+                               not minetest.registered_nodes[minetest.env:get_node(pt).name].buildable_to or
+                               not minetest.registered_nodes[minetest.env:get_node(pt2).name].buildable_to or
+                               not placer or
+                               not placer:is_player()
+                       then
+                               return itemstack
+                       end
+                       
+                       local p2 = minetest.dir_to_facedir(placer:get_look_dir())
+                       local pt3 = {x=pt.x, y=pt.y, z=pt.z}
+                       if p2 == 0 then
+                               pt3.x = pt3.x-1
+                       elseif p2 == 1 then
+                               pt3.z = pt3.z+1
+                       elseif p2 == 2 then
+                               pt3.x = pt3.x+1
+                       elseif p2 == 3 then
+                               pt3.z = pt3.z-1
+                       end
+                       if not string.find(minetest.env:get_node(pt3).name, name.."_b_") then
+                               minetest.env:set_node(pt, {name=name.."_b_1", param2=p2})
+                               minetest.env:set_node(pt2, {name=name.."_t_1", param2=p2})
+                       else
+                               minetest.env:set_node(pt, {name=name.."_b_2", param2=p2})
+                               minetest.env:set_node(pt2, {name=name.."_t_2", param2=p2})
+                       end
+                       
+                       if def.only_placer_can_open then
+                               local pn = placer:get_player_name()
+                               local meta = minetest.env:get_meta(pt)
+                               meta:set_string("doors_owner", pn)
+                               meta:set_string("infotext", "Owned by "..pn)
+                               meta = minetest.env:get_meta(pt2)
+                               meta:set_string("doors_owner", pn)
+                               meta:set_string("infotext", "Owned by "..pn)
+                       end
+                       
+                       itemstack:take_item()
+                       return itemstack
+               end,
+       })
+       
+       local tt = def.tiles_top
+       local tb = def.tiles_bottom
+       
+       local function after_dig_node(pos, name)
+               if minetest.env:get_node(pos).name == name then
+                       minetest.env:remove_node(pos)
                end
-       elseif string.find( node.name, '_o', -2 ) ~= nil then
-               if     node.param2 == WALLMZ then
-                       newparam = WALLPX
-               elseif node.param2 == WALLMX then
-                       newparam = WALLMZ
-               elseif node.param2 == WALLPZ then
-                       newparam = WALLMX
-               elseif node.param2 == WALLPX then
-                       newparam = WALLPZ
+       end
+       
+       local function on_punch(pos, dir, check_name, replace, replace_dir, params)
+               pos.y = pos.y+dir
+               if not minetest.env:get_node(pos).name == check_name then
+                       return
                end
+               local p2 = minetest.env:get_node(pos).param2
+               p2 = params[p2+1]
+               
+               local meta = minetest.env:get_meta(pos):to_table()
+               minetest.env:set_node(pos, {name=replace_dir, param2=p2})
+               minetest.env:get_meta(pos):from_table(meta)
+               
+               pos.y = pos.y-dir
+               meta = minetest.env:get_meta(pos):to_table()
+               minetest.env:set_node(pos, {name=replace, param2=p2})
+               minetest.env:get_meta(pos):from_table(meta)
        end
-
-       if ( node.name == 'doors:door_wood_a_c' ) then
-               minetest.env:add_node( pos,  { name = 'doors:door_wood_a_o', param2 = newparam } )
-               minetest.env:add_node( upos, { name = 'doors:door_wood_b_o', param2 = newparam } )
-
-       elseif ( node.name == 'doors:door_wood_b_c' ) then
-               minetest.env:add_node( pos,  { name = 'doors:door_wood_b_o', param2 = newparam } )
-               minetest.env:add_node( apos, { name = 'doors:door_wood_a_o', param2 = newparam } )
-
-       elseif ( node.name == 'doors:door_wood_a_o' ) then
-               minetest.env:add_node( pos,  { name = 'doors:door_wood_a_c', param2 = newparam } )
-               minetest.env:add_node( upos, { name = 'doors:door_wood_b_c', param2 = newparam } )
-
-       elseif ( node.name == 'doors:door_wood_b_o' ) then
-               minetest.env:add_node( pos,  { name = 'doors:door_wood_b_c', param2 = newparam } )
-               minetest.env:add_node( apos, { name = 'doors:door_wood_a_c', param2 = newparam } )
-
+       
+       local function check_player_priv(pos, player)
+               if not def.only_placer_can_open then
+                       return true
+               end
+               local meta = minetest.env:get_meta(pos)
+               local pn = player:get_player_name()
+               return meta:get_string("doors_owner") == pn
        end
+       
+       minetest.register_node(name.."_b_1", {
+               tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
+               paramtype = "light",
+               paramtype2 = "facedir",
+               drop = name,
+               drawtype = "nodebox",
+               node_box = {
+                       type = "fixed",
+                       fixed = def.node_box_bottom
+               },
+               selection_box = {
+                       type = "fixed",
+                       fixed = def.selection_box_bottom
+               },
+               groups = def.groups,
+               
+               after_dig_node = function(pos, oldnode, oldmetadata, digger)
+                       pos.y = pos.y+1
+                       after_dig_node(pos, name.."_t_1")
+               end,
+               
+               on_punch = function(pos, node, puncher)
+                       if check_player_priv(pos, puncher) then
+                               on_punch(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
+                       end
+               end,
+               
+               can_dig = check_player_priv,
+       })
+       
+       minetest.register_node(name.."_t_1", {
+               tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
+               paramtype = "light",
+               paramtype2 = "facedir",
+               drop = name,
+               drawtype = "nodebox",
+               node_box = {
+                       type = "fixed",
+                       fixed = def.node_box_top
+               },
+               selection_box = {
+                       type = "fixed",
+                       fixed = def.selection_box_top
+               },
+               groups = def.groups,
+               
+               after_dig_node = function(pos, oldnode, oldmetadata, digger)
+                       pos.y = pos.y-1
+                       after_dig_node(pos, name.."_b_1")
+               end,
+               
+               on_punch = function(pos, node, puncher)
+                       if check_player_priv(pos, puncher) then
+                               on_punch(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
+                       end
+               end,
+               
+               can_dig = check_player_priv,
+       })
+       
+       minetest.register_node(name.."_b_2", {
+               tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
+               paramtype = "light",
+               paramtype2 = "facedir",
+               drop = name,
+               drawtype = "nodebox",
+               node_box = {
+                       type = "fixed",
+                       fixed = def.node_box_bottom
+               },
+               selection_box = {
+                       type = "fixed",
+                       fixed = def.selection_box_bottom
+               },
+               groups = def.groups,
+               
+               after_dig_node = function(pos, oldnode, oldmetadata, digger)
+                       pos.y = pos.y+1
+                       after_dig_node(pos, name.."_t_2")
+               end,
+               
+               on_punch = function(pos, node, puncher)
+                       if check_player_priv(pos, puncher) then
+                               on_punch(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
+                       end
+               end,
+               
+               can_dig = check_player_priv,
+       })
+       
+       minetest.register_node(name.."_t_2", {
+               tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
+               paramtype = "light",
+               paramtype2 = "facedir",
+               drop = name,
+               drawtype = "nodebox",
+               node_box = {
+                       type = "fixed",
+                       fixed = def.node_box_top
+               },
+               selection_box = {
+                       type = "fixed",
+                       fixed = def.selection_box_top
+               },
+               groups = def.groups,
+               
+               after_dig_node = function(pos, oldnode, oldmetadata, digger)
+                       pos.y = pos.y-1
+                       after_dig_node(pos, name.."_b_2")
+               end,
+               
+               on_punch = function(pos, node, puncher)
+                       if check_player_priv(pos, puncher) then
+                               on_punch(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
+                       end
+               end,
+               
+               can_dig = check_player_priv,
+       })
+       
 end
 
-local on_door_digged = function( pos, node, digger )
-       local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
-       local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
-
-       if ( node.name == 'doors:door_wood_a_c' ) or ( node.name == 'doors:door_wood_a_o' ) then
-               minetest.env:remove_node( upos )
-       elseif ( node.name == 'doors:door_wood_b_c' ) or ( node.name == 'doors:door_wood_b_o' ) then
-               minetest.env:remove_node( apos )
-       end
-end
+doors:register_door("doors:door_wood", {
+       description = "Wooden Door",
+       inventory_image = "door_wood.png",
+       groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
+       tiles_bottom = {"door_wood_b.png", "door_brown.png"},
+       tiles_top = {"door_wood_a.png", "door_brown.png"},
+})
 
---------------------------------------------------------------------------------
+minetest.register_craft({
+       output = "doors:door_wood",
+       recipe = {
+               {"default:wood", "default:wood"},
+               {"default:wood", "default:wood"},
+               {"default:wood", "default:wood"}
+       }
+})
 
-minetest.register_on_placenode( on_door_placed )
-minetest.register_on_punchnode( on_door_punched )
-minetest.register_on_dignode( on_door_digged )
+doors:register_door("doors:door_steel", {
+       description = "Steel Door",
+       inventory_image = "door_steel.png",
+       groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
+       tiles_bottom = {"door_steel_b.png", "door_grey.png"},
+       tiles_top = {"door_steel_a.png", "door_grey.png"},
+       only_placer_can_open = true,
+})
 
---------------------------------------------------------------------------------
+minetest.register_craft({
+       output = "doors:door_steel",
+       recipe = {
+               {"default:steel_ingot", "default:steel_ingot"},
+               {"default:steel_ingot", "default:steel_ingot"},
+               {"default:steel_ingot", "default:steel_ingot"}
+       }
+})
 
+minetest.register_alias("doors:door_wood_a_c", "doors:door_wood_t_1")
+minetest.register_alias("doors:door_wood_a_o", "doors:door_wood_t_1")
+minetest.register_alias("doors:door_wood_b_c", "doors:door_wood_b_1")
+minetest.register_alias("doors:door_wood_b_o", "doors:door_wood_b_1")
diff --git a/mods/doors/textures/door_brown.png b/mods/doors/textures/door_brown.png
new file mode 100644 (file)
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diff --git a/mods/doors/textures/door_grey.png b/mods/doors/textures/door_grey.png
new file mode 100644 (file)
index 0000000..aa01458
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diff --git a/mods/doors/textures/door_steel.png b/mods/doors/textures/door_steel.png
new file mode 100644 (file)
index 0000000..27e4030
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diff --git a/mods/doors/textures/door_steel_a.png b/mods/doors/textures/door_steel_a.png
new file mode 100644 (file)
index 0000000..49604ce
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diff --git a/mods/doors/textures/door_steel_b.png b/mods/doors/textures/door_steel_b.png
new file mode 100644 (file)
index 0000000..98b0d90
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diff --git a/mods/doors/textures/door_wood_a_r.png b/mods/doors/textures/door_wood_a_r.png
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index 9315b75..0000000
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diff --git a/mods/doors/textures/door_wood_b_r.png b/mods/doors/textures/door_wood_b_r.png
deleted file mode 100644 (file)
index 9c53aa4..0000000
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