staticobject.cpp
subgame.cpp
terminal_chat_console.cpp
+ tileanimation.cpp
tool.cpp
treegen.cpp
version.cpp
// Should the crack be drawn on transparent pixels (unset) or not (set)?
// Ignored if MATERIAL_FLAG_CRACK is not set.
#define MATERIAL_FLAG_CRACK_OVERLAY 0x04
-// Animation made up by splitting the texture to vertical frames, as
-// defined by extra parameters
-#define MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES 0x08
+#define MATERIAL_FLAG_ANIMATION 0x08
#define MATERIAL_FLAG_HIGHLIGHTED 0x10
#define MATERIAL_FLAG_TILEABLE_HORIZONTAL 0x20
#define MATERIAL_FLAG_TILEABLE_VERTICAL 0x40
&p.tile.texture_id);
}
// - Texture animation
- if(p.tile.material_flags & MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
- {
+ if (p.tile.material_flags & MATERIAL_FLAG_ANIMATION) {
// Add to MapBlockMesh in order to animate these tiles
m_animation_tiles[i] = p.tile;
m_animation_frames[i] = 0;
CPT2_MESHOPTIONS
PROTOCOL_VERSION 29:
Server doesn't accept TOSERVER_BREATH anymore
+ serialization of TileAnimation params changed
+ TAT_SHEET_2D
*/
#define LATEST_PROTOCOL_VERSION 29
void TileDef::serialize(std::ostream &os, u16 protocol_version) const
{
- if (protocol_version >= 26)
+ if (protocol_version >= 29)
+ writeU8(os, 3);
+ else if (protocol_version >= 26)
writeU8(os, 2);
else if (protocol_version >= 17)
writeU8(os, 1);
else
writeU8(os, 0);
os<<serializeString(name);
- writeU8(os, animation.type);
- writeU16(os, animation.aspect_w);
- writeU16(os, animation.aspect_h);
- writeF1000(os, animation.length);
+ animation.serialize(os, protocol_version);
if (protocol_version >= 17)
writeU8(os, backface_culling);
if (protocol_version >= 26) {
{
int version = readU8(is);
name = deSerializeString(is);
- animation.type = (TileAnimationType)readU8(is);
- animation.aspect_w = readU16(is);
- animation.aspect_h = readU16(is);
- animation.length = readF1000(is);
+ animation.deSerialize(is, version >= 3 ? 29 : 26);
if (version >= 1)
backface_culling = readU8(is);
if (version >= 2) {
if (backface_culling)
tile->material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
if (tiledef->animation.type == TAT_VERTICAL_FRAMES)
- tile->material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+ tile->material_flags |= MATERIAL_FLAG_ANIMATION;
if (tiledef->tileable_horizontal)
tile->material_flags |= MATERIAL_FLAG_TILEABLE_HORIZONTAL;
if (tiledef->tileable_vertical)
// Animation parameters
int frame_count = 1;
- if (tile->material_flags & MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES) {
- // Get texture size to determine frame count by aspect ratio
- v2u32 size = tile->texture->getOriginalSize();
- int frame_height = (float)size.X /
- (float)tiledef->animation.aspect_w *
- (float)tiledef->animation.aspect_h;
- frame_count = size.Y / frame_height;
- int frame_length_ms = 1000.0 * tiledef->animation.length / frame_count;
+ if (tile->material_flags & MATERIAL_FLAG_ANIMATION) {
+ int frame_length_ms;
+ tiledef->animation.determineParams(tile->texture->getOriginalSize(),
+ &frame_count, &frame_length_ms);
tile->animation_frame_count = frame_count;
tile->animation_frame_length_ms = frame_length_ms;
}
if (frame_count == 1) {
- tile->material_flags &= ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+ tile->material_flags &= ~MATERIAL_FLAG_ANIMATION;
} else {
std::ostringstream os(std::ios::binary);
tile->frames.resize(frame_count);
FrameSpec frame;
os.str("");
- os << tiledef->name << "^[verticalframe:"
- << frame_count << ":" << i;
+ os << tiledef->name;
+ tiledef->animation.getTextureModifer(os,
+ tile->texture->getOriginalSize(), i);
frame.texture = tsrc->getTextureForMesh(os.str(), &frame.texture_id);
if (tile->normal_texture)
#include "itemgroup.h"
#include "sound.h" // SimpleSoundSpec
#include "constants.h" // BS
+#include "tileanimation.h"
class INodeDefManager;
class IItemDefManager;
/*
Stand-alone definition of a TileSpec (basically a server-side TileSpec)
*/
-enum TileAnimationType{
- TAT_NONE=0,
- TAT_VERTICAL_FRAMES=1,
-};
+
struct TileDef
{
std::string name;
bool backface_culling; // Takes effect only in special cases
bool tileable_horizontal;
bool tileable_vertical;
- struct{
- enum TileAnimationType type;
- int aspect_w; // width for aspect ratio
- int aspect_h; // height for aspect ratio
- float length; // seconds
- } animation;
+ struct TileAnimationParams animation;
TileDef()
{
tileable_horizontal = true;
tileable_vertical = true;
animation.type = TAT_NONE;
- animation.aspect_w = 1;
- animation.aspect_h = 1;
- animation.length = 1.0;
}
void serialize(std::ostream &os, u16 protocol_version) const;
{
// Texture
u8 texid = myrand_range(0, 5);
- video::ITexture *texture = tiles[texid].texture;
+ video::ITexture *texture;
// Only use first frame of animated texture
- f32 ymax = 1;
- if(tiles[texid].material_flags & MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
- ymax /= tiles[texid].animation_frame_count;
+ if(tiles[texid].material_flags & MATERIAL_FLAG_ANIMATION)
+ texture = tiles[texid].frames[0].texture;
+ else
+ texture = tiles[texid].texture;
float size = rand() % 64 / 512.;
float visual_size = BS * size;
- v2f texsize(size * 2, ymax * size * 2);
+ v2f texsize(size * 2, size * 2);
v2f texpos;
texpos.X = ((rand() % 64) / 64. - texsize.X);
- texpos.Y = ymax * ((rand() % 64) / 64. - texsize.Y);
+ texpos.Y = ((rand() % 64) / 64. - texsize.Y);
// Physics
v3f velocity((rand() % 100 / 50. - 1) / 1.5,
tiledef.animation.type = (TileAnimationType)
getenumfield(L, -1, "type", es_TileAnimationType,
TAT_NONE);
- tiledef.animation.aspect_w =
+ tiledef.animation.vertical_frames.aspect_w =
getintfield_default(L, -1, "aspect_w", 16);
- tiledef.animation.aspect_h =
+ tiledef.animation.vertical_frames.aspect_h =
getintfield_default(L, -1, "aspect_h", 16);
- tiledef.animation.length =
+ tiledef.animation.vertical_frames.length =
getfloatfield_default(L, -1, "length", 1.0);
}
lua_pop(L, 1);
--- /dev/null
+/*
+Minetest
+Copyright (C) 2016 sfan5 <sfan5@live.de>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+#include "tileanimation.h"
+#include "util/serialize.h"
+
+void TileAnimationParams::serialize(std::ostream &os, u16 protocol_version) const
+{
+ if(protocol_version < 29 /* TODO bump */) {
+ if (type == TAT_VERTICAL_FRAMES) {
+ writeU8(os, type);
+ writeU16(os, vertical_frames.aspect_w);
+ writeU16(os, vertical_frames.aspect_h);
+ writeF1000(os, vertical_frames.length);
+ } else {
+ writeU8(os, TAT_NONE);
+ writeU16(os, 1);
+ writeU16(os, 1);
+ writeF1000(os, 1.0);
+ }
+ return;
+ }
+
+ writeU8(os, type);
+ if (type == TAT_VERTICAL_FRAMES) {
+ writeU16(os, vertical_frames.aspect_w);
+ writeU16(os, vertical_frames.aspect_h);
+ writeF1000(os, vertical_frames.length);
+ }
+}
+
+void TileAnimationParams::deSerialize(std::istream &is, u16 protocol_version)
+{
+ type = (TileAnimationType) readU8(is);
+ if(protocol_version < 29 /* TODO bump */) {
+ vertical_frames.aspect_w = readU16(is);
+ vertical_frames.aspect_h = readU16(is);
+ vertical_frames.length = readF1000(is);
+ return;
+ }
+
+ if(type == TAT_VERTICAL_FRAMES) {
+ vertical_frames.aspect_w = readU16(is);
+ vertical_frames.aspect_h = readU16(is);
+ vertical_frames.length = readF1000(is);
+ }
+}
+
+void TileAnimationParams::determineParams(v2u32 texture_size, int *frame_count, int *frame_length_ms) const
+{
+ if (type == TAT_NONE) {
+ *frame_count = 1;
+ *frame_length_ms = 1000;
+ return;
+ }
+ int frame_height = (float)texture_size.X /
+ (float)vertical_frames.aspect_w *
+ (float)vertical_frames.aspect_h;
+ if (frame_count)
+ *frame_count = texture_size.Y / frame_height;
+ if (frame_length_ms)
+ *frame_length_ms = 1000.0 * vertical_frames.length / (texture_size.Y / frame_height);
+}
+
+void TileAnimationParams::getTextureModifer(std::ostream &os, v2u32 texture_size, int frame) const
+{
+ if (type == TAT_NONE)
+ return;
+ int frame_count;
+ determineParams(texture_size, &frame_count, NULL);
+ os << "^[verticalframe:" << frame_count << ":" << frame;
+}
--- /dev/null
+/*
+Minetest
+Copyright (C) 2016 sfan5 <sfan5@live.de>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef TILEANIMATION_HEADER
+#define TILEANIMATION_HEADER
+
+#include "irrlichttypes_bloated.h"
+#include <iostream>
+
+enum TileAnimationType {
+ TAT_NONE = 0,
+ TAT_VERTICAL_FRAMES = 1,
+};
+
+struct TileAnimationParams {
+ enum TileAnimationType type;
+ union {
+ // struct {
+ // } none;
+ struct {
+ int aspect_w; // width for aspect ratio
+ int aspect_h; // height for aspect ratio
+ float length; // seconds
+ } vertical_frames;
+ };
+
+ void serialize(std::ostream &os, u16 protocol_version) const;
+ void deSerialize(std::istream &is, u16 protocol_version);
+ void determineParams(v2u32 texture_size, int *frame_count, int *frame_length_ms) const;
+ void getTextureModifer(std::ostream &os, v2u32 texture_size, int frame) const;
+};
+
+#endif