on_put = function(inv, listname, index, stack, player)
end,
on_take = function(inv, listname, index, stack, player)
- print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
+ --print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
if stack then
- print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
+ minetest.log("action", player:get_player_name().." takes "..dump(stack:get_name()).." from creative inventory")
+ --print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
end
end,
})
inv:add_item("main", ItemStack(itemstring))
end
creative_inventory.creative_inventory_size = #creative_list
- print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
+ --print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
end)
-- Create the trash field
elseif facedir == 3 then
tailvec.x = -1
else
- print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
+ --print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
facedir = 0
tailvec.z = 1
end
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
local meta = minetest.get_meta(pos)
fields.text = fields.text or ""
- print((sender:get_player_name() or "").." wrote \""..fields.text..
+ minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
"\" to sign at "..minetest.pos_to_string(pos))
meta:set_string("text", fields.text)
meta:set_string("infotext", '"'..fields.text..'"')
-- take stuff from "src" list
inv:set_stack("src", 1, aftercooked.items[1])
else
- print("Could not insert '"..cooked.item:to_string().."'")
+ --print("Could not insert '"..cooked.item:to_string().."'")
end
meta:set_string("src_time", 0)
end
minetest.register_on_newplayer(function(player)
- print("on_newplayer")
+ --print("on_newplayer")
if minetest.setting_getbool("give_initial_stuff") then
- print("giving give_initial_stuff to player")
+ minetest.log("action", "Giving initial stuff to player "..player:get_player_name())
player:get_inventory():add_item('main', 'default:pick_steel')
player:get_inventory():add_item('main', 'default:torch 99')
player:get_inventory():add_item('main', 'default:axe_steel')