Remove / replace all print() calls 0.4.8
authorPilzAdam <pilzadam@minetest.net>
Sun, 17 Nov 2013 10:55:46 +0000 (11:55 +0100)
committerPilzAdam <pilzadam@minetest.net>
Sun, 17 Nov 2013 10:55:46 +0000 (11:55 +0100)
mods/creative/init.lua
mods/default/mapgen.lua
mods/default/nodes.lua
mods/give_initial_stuff/init.lua

index c06dc4930a23b917b00fa66fdaee62c63f143644..fa26348e4baa0dd2e2b64f92b81d3df17cc01a64 100644 (file)
@@ -28,9 +28,10 @@ minetest.after(0, function()
                on_put = function(inv, listname, index, stack, player)
                end,
                on_take = function(inv, listname, index, stack, player)
-                       print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
+                       --print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
                        if stack then
-                               print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
+                               minetest.log("action", player:get_player_name().." takes "..dump(stack:get_name()).." from creative inventory")
+                               --print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
                        end
                end,
        })
@@ -47,7 +48,7 @@ minetest.after(0, function()
                inv:add_item("main", ItemStack(itemstring))
        end
        creative_inventory.creative_inventory_size = #creative_list
-       print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
+       --print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
 end)
 
 -- Create the trash field
index afb35e0fef60984a4f7602b651105202f1c709f5..4907cf7b97630cee667c26a2f2d246d9c502196d 100644 (file)
@@ -362,7 +362,7 @@ function default.make_nyancat(pos, facedir, length)
        elseif facedir == 3 then
                tailvec.x = -1
        else
-               print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
+               --print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
                facedir = 0
                tailvec.z = 1
        end
index ecbd7a81440a4f0ada341ee23ac3becd76d12762..227a26b7f2501a4b5620161ab39e445c242824cc 100644 (file)
@@ -638,7 +638,7 @@ minetest.register_node("default:sign_wall", {
                --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
                local meta = minetest.get_meta(pos)
                fields.text = fields.text or ""
-               print((sender:get_player_name() or "").." wrote \""..fields.text..
+               minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
                                "\" to sign at "..minetest.pos_to_string(pos))
                meta:set_string("text", fields.text)
                meta:set_string("infotext", '"'..fields.text..'"')
@@ -997,7 +997,7 @@ minetest.register_abm({
                                        -- take stuff from "src" list
                                        inv:set_stack("src", 1, aftercooked.items[1])
                                else
-                                       print("Could not insert '"..cooked.item:to_string().."'")
+                                       --print("Could not insert '"..cooked.item:to_string().."'")
                                end
                                meta:set_string("src_time", 0)
                        end
index 9cf6b51b55180217e085d92aeaf1a3222389b164..c65ddeaea83a032e14b229abe469baeaeca5c051 100644 (file)
@@ -1,7 +1,7 @@
 minetest.register_on_newplayer(function(player)
-       print("on_newplayer")
+       --print("on_newplayer")
        if minetest.setting_getbool("give_initial_stuff") then
-               print("giving give_initial_stuff to player")
+               minetest.log("action", "Giving initial stuff to player "..player:get_player_name())
                player:get_inventory():add_item('main', 'default:pick_steel')
                player:get_inventory():add_item('main', 'default:torch 99')
                player:get_inventory():add_item('main', 'default:axe_steel')