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Raise default maximum render distance to 240
author
Perttu Ahola
<celeron55@gmail.com>
Thu, 6 Dec 2012 13:48:59 +0000
(15:48 +0200)
committer
Perttu Ahola
<celeron55@gmail.com>
Thu, 6 Dec 2012 13:49:20 +0000
(15:49 +0200)
src/defaultsettings.cpp
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diff --git
a/src/defaultsettings.cpp
b/src/defaultsettings.cpp
index 79510f6f31a945eb10c91152840d0298a80e79e1..c43e0e03c5020863504dc46c7d54f6eee5dccd3b 100644
(file)
--- a/
src/defaultsettings.cpp
+++ b/
src/defaultsettings.cpp
@@
-73,7
+73,7
@@
void set_default_settings(Settings *settings)
settings->setDefault("wanted_fps", "30");
settings->setDefault("fps_max", "60");
// A bit more than the server will send around the player, to make fog blend well
- settings->setDefault("viewing_range_nodes_max", "
16
0");
+ settings->setDefault("viewing_range_nodes_max", "
24
0");
settings->setDefault("viewing_range_nodes_min", "35");
settings->setDefault("screenW", "800");
settings->setDefault("screenH", "600");