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Fix shader.h inclusion place in game.cpp
author
Loïc Blot
<nerzhul@users.noreply.github.com>
Sat, 19 Aug 2017 20:24:30 +0000
(22:24 +0200)
committer
GitHub
<noreply@github.com>
Sat, 19 Aug 2017 20:24:30 +0000
(22:24 +0200)
src/game.cpp
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diff --git
a/src/game.cpp
b/src/game.cpp
index c71fa457b622c08af63c87f25e61bcf9543d621e..233c26525998cf079609b1e09a8b87894cdd86a0 100644
(file)
--- a/
src/game.cpp
+++ b/
src/game.cpp
@@
-54,6
+54,7
@@
with this program; if not, write to the Free Software Foundation, Inc.,
#include "raycast.h"
#include "server.h"
#include "settings.h"
+#include "shader.h"
#include "sky.h"
#include "subgame.h"
#include "tool.h"
@@
-66,8
+67,6
@@
with this program; if not, write to the Free Software Foundation, Inc.,
#if USE_SOUND
#include "sound_openal.h"
-#include "shader.h"
-
#endif
extern Settings *g_settings;