minetest.register_node("bones:bones", {
description = "Bones",
tiles = {
- "bones_top.png",
+ "bones_top.png^[transform2",
"bones_bottom.png",
"bones_side.png",
"bones_side.png",
},
paramtype2 = "facedir",
groups = {dig_immediate = 2},
- sounds = default.node_sound_dirt_defaults({
- footstep = {name = "default_gravel_footstep", gain = 0.5},
- dug = {name = "default_gravel_footstep", gain = 1.0},
- }),
+ sounds = default.node_sound_gravel_defaults(),
can_dig = function(pos, player)
local inv = minetest.get_meta(pos):get_inventory()