inline u64 getHashForString(const std::string &recipe_str)
{
- /*errorstream << "Hashing craft string \"" << recipe_str << "\"";*/
+ /*errorstream << "Hashing craft string \"" << recipe_str << '"';*/
return murmur_hash_64_ua(recipe_str.data(), recipe_str.length(), 0xdeadbeef);
}
const std::string &rec_name, IItemDefManager *idef)
{
// Exact name
- if(inp_name == rec_name)
+ if (inp_name == rec_name)
return true;
// Group
const struct ItemDefinition &def = idef->get(inp_name);
Strfnd f(rec_name.substr(6));
bool all_groups_match = true;
- do{
+ do {
std::string check_group = f.next(",");
- if(itemgroup_get(def.groups, check_group) == 0){
+ if (itemgroup_get(def.groups, check_group) == 0) {
all_groups_match = false;
break;
}
- }while(!f.atend());
- if(all_groups_match)
+ } while (!f.atend());
+ if (all_groups_match)
return true;
}
const std::vector<std::string> &itemstrings, IGameDef *gamedef)
{
std::vector<std::string> result;
- for(std::vector<std::string>::const_iterator
- i = itemstrings.begin();
- i != itemstrings.end(); i++)
- {
- result.push_back(craftGetItemName(*i, gamedef));
+ for (std::vector<std::string>::const_iterator
+ it = itemstrings.begin();
+ it != itemstrings.end(); it++) {
+ result.push_back(craftGetItemName(*it, gamedef));
}
return result;
}
const std::vector<ItemStack> &items, IGameDef *gamedef)
{
std::vector<std::string> result;
- for(std::vector<ItemStack>::const_iterator
- i = items.begin();
- i != items.end(); i++)
- {
- result.push_back(i->name);
+ for (std::vector<ItemStack>::const_iterator
+ it = items.begin();
+ it != items.end(); it++) {
+ result.push_back(it->name);
}
return result;
}
const std::vector<std::string> &items, IGameDef *gamedef)
{
std::vector<ItemStack> result;
- for(std::vector<std::string>::const_iterator
- i = items.begin();
- i != items.end(); i++)
- {
- result.push_back(ItemStack(std::string(*i),(u16)1,(u16)0,"",gamedef->getItemDefManager()));
+ for (std::vector<std::string>::const_iterator
+ it = items.begin();
+ it != items.end(); it++) {
+ result.push_back(ItemStack(std::string(*it), (u16)1,
+ (u16)0, "", gamedef->getItemDefManager()));
}
return result;
}
bool success = false;
unsigned int x = 0;
unsigned int y = 0;
- for(std::vector<std::string>::const_iterator
- i = items.begin();
- i != items.end(); i++)
- {
- if(*i != "") // Is this an actual item?
- {
- if(!success)
- {
+ for (std::vector<std::string>::const_iterator
+ it = items.begin();
+ it != items.end(); it++) {
+ // Is this an actual item?
+ if (*it != "") {
+ if (!success) {
// This is the first nonempty item
min_x = max_x = x;
min_y = max_y = y;
success = true;
- }
- else
- {
- if(x < min_x) min_x = x;
- if(x > max_x) max_x = x;
- if(y < min_y) min_y = y;
- if(y > max_y) max_y = y;
+ } else {
+ if (x < min_x) min_x = x;
+ if (x > max_x) max_x = x;
+ if (y < min_y) min_y = y;
+ if (y > max_y) max_y = y;
}
}
// Step coordinate
x++;
- if(x == width)
- {
+ if (x == width) {
x = 0;
y++;
}
// Removes 1 from each item stack
static void craftDecrementInput(CraftInput &input, IGameDef *gamedef)
{
- for(std::vector<ItemStack>::iterator
- i = input.items.begin();
- i != input.items.end(); i++)
- {
- if(i->count != 0)
- i->remove(1);
+ for (std::vector<ItemStack>::iterator
+ it = input.items.begin();
+ it != input.items.end(); it++) {
+ if (it->count != 0)
+ it->remove(1);
}
}
const CraftReplacements &replacements,
IGameDef *gamedef)
{
- if(replacements.pairs.empty())
- {
+ if (replacements.pairs.empty()) {
craftDecrementInput(input, gamedef);
return;
}
// Make a copy of the replacements pair list
std::vector<std::pair<std::string, std::string> > pairs = replacements.pairs;
- for(std::vector<ItemStack>::iterator
- i = input.items.begin();
- i != input.items.end(); i++)
- {
- if(i->count == 1)
- {
+ for (std::vector<ItemStack>::iterator
+ it = input.items.begin();
+ it != input.items.end(); it++) {
+ if (it->count == 1) {
// Find an appropriate replacement
bool found_replacement = false;
- for(std::vector<std::pair<std::string, std::string> >::iterator
+ for (std::vector<std::pair<std::string, std::string> >::iterator
j = pairs.begin();
- j != pairs.end(); j++)
- {
- ItemStack from_item;
- from_item.deSerialize(j->first, gamedef->idef());
- if(i->name == from_item.name)
- {
- i->deSerialize(j->second, gamedef->idef());
+ j != pairs.end(); j++) {
+ if (it->name == craftGetItemName(j->first, gamedef)) {
+ it->deSerialize(j->second, gamedef->idef());
found_replacement = true;
pairs.erase(j);
break;
}
}
// No replacement was found, simply decrement count to zero
- if(!found_replacement)
- i->remove(1);
- }
- else if(i->count >= 2)
- {
+ if (!found_replacement)
+ it->remove(1);
+ } else if (it->count >= 2) {
// Ignore replacements for items with count >= 2
- i->remove(1);
+ it->remove(1);
}
}
}
os<<"{ ";
unsigned int x = 0;
for(std::vector<std::string>::const_iterator
- i = items.begin();
- i != items.end(); i++, x++)
- {
- if(x == width)
- {
+ it = items.begin();
+ it != items.end(); it++, x++) {
+ if (x == width) {
os<<"; ";
x = 0;
- }
- else if(x != 0)
- {
+ } else if (x != 0) {
os<<",";
}
- os<<"\""<<(*i)<<"\"";
+ os << '"' << (*it) << '"';
}
- os<<" }";
+ os << " }";
return os.str();
}
unsigned int width)
{
std::ostringstream os(std::ios::binary);
- os<<"{ ";
+ os << "{ ";
unsigned int x = 0;
- for(std::vector<ItemStack>::const_iterator
- i = items.begin();
- i != items.end(); i++, x++)
- {
- if(x == width)
- {
- os<<"; ";
+ for (std::vector<ItemStack>::const_iterator
+ it = items.begin();
+ it != items.end(); it++, x++) {
+ if (x == width) {
+ os << "; ";
x = 0;
- }
- else if(x != 0)
- {
+ } else if (x != 0) {
os<<",";
}
- os<<"\""<<(i->getItemString())<<"\"";
+ os << '"' << (it->getItemString()) << '"';
}
- os<<" }";
+ os << " }";
return os.str();
}
std::string CraftInput::dump() const
{
std::ostringstream os(std::ios::binary);
- os<<"(method="<<((int)method)<<", items="<<craftDumpMatrix(items, width)<<")";
+ os << "(method=" << ((int)method) << ", items="
+ << craftDumpMatrix(items, width) << ")";
return os.str();
}
std::string CraftOutput::dump() const
{
std::ostringstream os(std::ios::binary);
- os<<"(item=\""<<item<<"\", time="<<time<<")";
+ os << "(item=\"" << item << "\", time=" << time << ")";
return os.str();
}
std::ostringstream os(std::ios::binary);
os<<"{";
const char *sep = "";
- for(std::vector<std::pair<std::string, std::string> >::const_iterator
- i = pairs.begin();
- i != pairs.end(); i++)
- {
- os<<sep<<"\""<<(i->first)<<"\"=>\""<<(i->second)<<"\"";
+ for (std::vector<std::pair<std::string, std::string> >::const_iterator
+ it = pairs.begin();
+ it != pairs.end(); it++) {
+ os << sep << '"' << (it->first) << "\"=>\"" << (it->second) << '"';
sep = ",";
}
- os<<"}";
+ os << "}";
return os.str();
}
void CraftReplacements::serialize(std::ostream &os) const
{
writeU16(os, pairs.size());
- for(u32 i=0; i<pairs.size(); i++)
- {
- os<<serializeString(pairs[i].first);
- os<<serializeString(pairs[i].second);
+ for (u32 i=0; i<pairs.size(); i++) {
+ os << serializeString(pairs[i].first);
+ os << serializeString(pairs[i].second);
}
}
{
pairs.clear();
u32 count = readU16(is);
- for(u32 i=0; i<count; i++)
- {
+ for (u32 i=0; i<count; i++) {
std::string first = deSerializeString(is);
std::string second = deSerializeString(is);
pairs.push_back(std::make_pair(first, second));
void CraftDefinition::serialize(std::ostream &os) const
{
writeU8(os, 1); // version
- os<<serializeString(getName());
+ os << serializeString(getName());
serializeBody(os);
}
CraftDefinition* CraftDefinition::deSerialize(std::istream &is)
{
int version = readU8(is);
- if(version != 1) throw SerializationError(
+ if (version != 1) throw SerializationError(
"unsupported CraftDefinition version");
std::string name = deSerializeString(is);
CraftDefinition *def = NULL;
- if(name == "shaped")
- {
+ if (name == "shaped") {
def = new CraftDefinitionShaped;
- }
- else if(name == "shapeless")
- {
+ } else if (name == "shapeless") {
def = new CraftDefinitionShapeless;
- }
- else if(name == "toolrepair")
- {
+ } else if (name == "toolrepair") {
def = new CraftDefinitionToolRepair;
- }
- else if(name == "cooking")
- {
+ } else if (name == "cooking") {
def = new CraftDefinitionCooking;
- }
- else if(name == "fuel")
- {
+ } else if (name == "fuel") {
def = new CraftDefinitionFuel;
- }
- else
- {
- infostream<<"Unknown CraftDefinition name=\""<<name<<"\""<<std::endl;
- throw SerializationError("Unknown CraftDefinition name");
+ } else {
+ infostream << "Unknown CraftDefinition name=\""
+ << name << '"' << std::endl;
+ throw SerializationError("Unknown CraftDefinition name");
}
def->deSerializeBody(is, version);
return def;
bool CraftDefinitionShaped::check(const CraftInput &input, IGameDef *gamedef) const
{
- if(input.method != CRAFT_METHOD_NORMAL)
+ if (input.method != CRAFT_METHOD_NORMAL)
return false;
// Get input item matrix
std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
unsigned int inp_width = input.width;
- if(inp_width == 0)
+ if (inp_width == 0)
return false;
- while(inp_names.size() % inp_width != 0)
+ while (inp_names.size() % inp_width != 0)
inp_names.push_back("");
// Get input bounds
- unsigned int inp_min_x=0, inp_max_x=0, inp_min_y=0, inp_max_y=0;
- if(!craftGetBounds(inp_names, inp_width, inp_min_x, inp_max_x, inp_min_y, inp_max_y))
+ unsigned int inp_min_x = 0, inp_max_x = 0, inp_min_y = 0, inp_max_y = 0;
+ if (!craftGetBounds(inp_names, inp_width, inp_min_x, inp_max_x,
+ inp_min_y, inp_max_y))
return false; // it was empty
std::vector<std::string> rec_names;
// Get recipe item matrix
unsigned int rec_width = width;
- if(rec_width == 0)
+ if (rec_width == 0)
return false;
- while(rec_names.size() % rec_width != 0)
+ while (rec_names.size() % rec_width != 0)
rec_names.push_back("");
// Get recipe bounds
unsigned int rec_min_x=0, rec_max_x=0, rec_min_y=0, rec_max_y=0;
- if(!craftGetBounds(rec_names, rec_width, rec_min_x, rec_max_x, rec_min_y, rec_max_y))
+ if (!craftGetBounds(rec_names, rec_width, rec_min_x, rec_max_x,
+ rec_min_y, rec_max_y))
return false; // it was empty
// Different sizes?
- if(inp_max_x - inp_min_x != rec_max_x - rec_min_x ||
+ if (inp_max_x - inp_min_x != rec_max_x - rec_min_x ||
inp_max_y - inp_min_y != rec_max_y - rec_min_y)
return false;
unsigned int w = inp_max_x - inp_min_x + 1;
unsigned int h = inp_max_y - inp_min_y + 1;
- for(unsigned int y=0; y < h; y++) {
+ for (unsigned int y=0; y < h; y++) {
unsigned int inp_y = (inp_min_y + y) * inp_width;
unsigned int rec_y = (rec_min_y + y) * rec_width;
- for(unsigned int x=0; x < w; x++) {
+ for (unsigned int x=0; x < w; x++) {
unsigned int inp_x = inp_min_x + x;
unsigned int rec_x = rec_min_x + x;
- if(!inputItemMatchesRecipe(
+ if (!inputItemMatchesRecipe(
inp_names[inp_y + inp_x],
- rec_names[rec_y + rec_x], gamedef->idef())
- ) {
+ rec_names[rec_y + rec_x], gamedef->idef())) {
return false;
}
}
CraftHashType CraftDefinitionShaped::getHashType() const
{
- assert(hash_inited); //pre-condition
+ assert(hash_inited); // Pre-condition
bool has_group = false;
for (size_t i = 0; i < recipe_names.size(); i++) {
if (isGroupRecipeStr(recipe_names[i])) {
u64 CraftDefinitionShaped::getHash(CraftHashType type) const
{
- assert(hash_inited); //pre-condition
- if ((type == CRAFT_HASH_TYPE_ITEM_NAMES) || (type == CRAFT_HASH_TYPE_COUNT)) {
- std::vector<std::string> rec_names = recipe_names;
- std::sort(rec_names.begin(), rec_names.end());
- return getHashForGrid(type, rec_names);
- } else {
- //illegal hash type for this CraftDefinition (pre-condition)
- assert(false);
- return 0;
- }
+ assert(hash_inited); // Pre-condition
+ assert((type == CRAFT_HASH_TYPE_ITEM_NAMES)
+ || (type == CRAFT_HASH_TYPE_COUNT)); // Pre-condition
+
+ std::vector<std::string> rec_names = recipe_names;
+ std::sort(rec_names.begin(), rec_names.end());
+ return getHashForGrid(type, rec_names);
}
void CraftDefinitionShaped::initHash(IGameDef *gamedef)
std::string CraftDefinitionShaped::dump() const
{
std::ostringstream os(std::ios::binary);
- os<<"(shaped, output=\""<<output
- <<"\", recipe="<<craftDumpMatrix(recipe, width)
- <<", replacements="<<replacements.dump()<<")";
+ os << "(shaped, output=\"" << output
+ << "\", recipe=" << craftDumpMatrix(recipe, width)
+ << ", replacements=" << replacements.dump() << ")";
return os.str();
}
void CraftDefinitionShaped::serializeBody(std::ostream &os) const
{
- os<<serializeString(output);
+ os << serializeString(output);
writeU16(os, width);
writeU16(os, recipe.size());
- for(u32 i=0; i<recipe.size(); i++)
- os<<serializeString(recipe[i]);
+ for (u32 i=0; i<recipe.size(); i++)
+ os << serializeString(recipe[i]);
replacements.serialize(os);
}
void CraftDefinitionShaped::deSerializeBody(std::istream &is, int version)
{
- if(version != 1) throw SerializationError(
+ if (version != 1) throw SerializationError(
"unsupported CraftDefinitionShaped version");
output = deSerializeString(is);
width = readU16(is);
recipe.clear();
u32 count = readU16(is);
- for(u32 i=0; i<count; i++)
+ for (u32 i=0; i<count; i++)
recipe.push_back(deSerializeString(is));
replacements.deSerialize(is);
}
bool CraftDefinitionShapeless::check(const CraftInput &input, IGameDef *gamedef) const
{
- if(input.method != CRAFT_METHOD_NORMAL)
+ if (input.method != CRAFT_METHOD_NORMAL)
return false;
-
+
// Filter empty items out of input
std::vector<std::string> input_filtered;
- for(std::vector<ItemStack>::const_iterator
- i = input.items.begin();
- i != input.items.end(); i++)
- {
- if(i->name != "")
- input_filtered.push_back(i->name);
+ for (std::vector<ItemStack>::const_iterator
+ it = input.items.begin();
+ it != input.items.end(); it++) {
+ if (it->name != "")
+ input_filtered.push_back(it->name);
}
// If there is a wrong number of items in input, no match
- if(input_filtered.size() != recipe.size()){
+ if (input_filtered.size() != recipe.size()) {
/*dstream<<"Number of input items ("<<input_filtered.size()
<<") does not match recipe size ("<<recipe.size()<<") "
<<"of recipe with output="<<output<<std::endl;*/
// If all items match, the recipe matches
bool all_match = true;
//dstream<<"Testing recipe (output="<<output<<"):";
- for(size_t i=0; i<recipe.size(); i++){
+ for (size_t i=0; i<recipe.size(); i++) {
//dstream<<" ("<<input_filtered[i]<<" == "<<recipe_copy[i]<<")";
- if(!inputItemMatchesRecipe(input_filtered[i], recipe_copy[i],
- gamedef->idef())){
+ if (!inputItemMatchesRecipe(input_filtered[i], recipe_copy[i],
+ gamedef->idef())) {
all_match = false;
break;
}
}
//dstream<<" -> match="<<all_match<<std::endl;
- if(all_match)
+ if (all_match)
return true;
- }while(std::next_permutation(recipe_copy.begin(), recipe_copy.end()));
+ } while (std::next_permutation(recipe_copy.begin(), recipe_copy.end()));
return false;
}
CraftInput CraftDefinitionShapeless::getInput(const CraftOutput &output, IGameDef *gamedef) const
{
- return CraftInput(CRAFT_METHOD_NORMAL,0,craftGetItems(recipe,gamedef));
+ return CraftInput(CRAFT_METHOD_NORMAL, 0, craftGetItems(recipe, gamedef));
}
void CraftDefinitionShapeless::decrementInput(CraftInput &input, IGameDef *gamedef) const
CraftHashType CraftDefinitionShapeless::getHashType() const
{
- assert(hash_inited); //pre-condition
+ assert(hash_inited); // Pre-condition
bool has_group = false;
for (size_t i = 0; i < recipe_names.size(); i++) {
if (isGroupRecipeStr(recipe_names[i])) {
u64 CraftDefinitionShapeless::getHash(CraftHashType type) const
{
- assert(hash_inited); //pre-condition
- if (type == CRAFT_HASH_TYPE_ITEM_NAMES || type == CRAFT_HASH_TYPE_COUNT) {
- return getHashForGrid(type, recipe_names);
- } else {
- //illegal hash type for this CraftDefinition (pre-condition)
- assert(false);
- return 0;
- }
+ assert(hash_inited); // Pre-condition
+ assert(type == CRAFT_HASH_TYPE_ITEM_NAMES
+ || type == CRAFT_HASH_TYPE_COUNT); // Pre-condition
+ return getHashForGrid(type, recipe_names);
}
void CraftDefinitionShapeless::initHash(IGameDef *gamedef)
std::string CraftDefinitionShapeless::dump() const
{
std::ostringstream os(std::ios::binary);
- os<<"(shapeless, output=\""<<output
- <<"\", recipe="<<craftDumpMatrix(recipe, recipe.size())
- <<", replacements="<<replacements.dump()<<")";
+ os << "(shapeless, output=\"" << output
+ << "\", recipe=" << craftDumpMatrix(recipe, recipe.size())
+ << ", replacements=" << replacements.dump() << ")";
return os.str();
}
void CraftDefinitionShapeless::serializeBody(std::ostream &os) const
{
- os<<serializeString(output);
+ os << serializeString(output);
writeU16(os, recipe.size());
- for(u32 i=0; i<recipe.size(); i++)
- os<<serializeString(recipe[i]);
+ for (u32 i=0; i<recipe.size(); i++)
+ os << serializeString(recipe[i]);
replacements.serialize(os);
}
void CraftDefinitionShapeless::deSerializeBody(std::istream &is, int version)
{
- if(version != 1) throw SerializationError(
+ if (version != 1) throw SerializationError(
"unsupported CraftDefinitionShapeless version");
output = deSerializeString(is);
recipe.clear();
u32 count = readU16(is);
- for(u32 i=0; i<count; i++)
+ for (u32 i=0; i<count; i++)
recipe.push_back(deSerializeString(is));
replacements.deSerialize(is);
}
IGameDef *gamedef)
{
IItemDefManager *idef = gamedef->idef();
- if(item1.count != 1 || item2.count != 1 || item1.name != item2.name
+ if (item1.count != 1 || item2.count != 1 || item1.name != item2.name
|| idef->get(item1.name).type != ITEM_TOOL
- || idef->get(item2.name).type != ITEM_TOOL)
- {
+ || idef->get(item2.name).type != ITEM_TOOL) {
// Failure
return ItemStack();
}
s32 item2_uses = 65536 - (u32) item2.wear;
s32 new_uses = item1_uses + item2_uses;
s32 new_wear = 65536 - new_uses + floor(additional_wear * 65536 + 0.5);
- if(new_wear >= 65536)
+ if (new_wear >= 65536)
return ItemStack();
- if(new_wear < 0)
+ if (new_wear < 0)
new_wear = 0;
ItemStack repaired = item1;
bool CraftDefinitionToolRepair::check(const CraftInput &input, IGameDef *gamedef) const
{
- if(input.method != CRAFT_METHOD_NORMAL)
+ if (input.method != CRAFT_METHOD_NORMAL)
return false;
ItemStack item1;
ItemStack item2;
- for(std::vector<ItemStack>::const_iterator
- i = input.items.begin();
- i != input.items.end(); i++)
- {
- if(!i->empty())
- {
- if(item1.empty())
- item1 = *i;
- else if(item2.empty())
- item2 = *i;
+ for (std::vector<ItemStack>::const_iterator
+ it = input.items.begin();
+ it != input.items.end(); it++) {
+ if (!it->empty()) {
+ if (item1.empty())
+ item1 = *it;
+ else if (item2.empty())
+ item2 = *it;
else
return false;
}
{
ItemStack item1;
ItemStack item2;
- for(std::vector<ItemStack>::const_iterator
- i = input.items.begin();
- i != input.items.end(); i++)
- {
- if(!i->empty())
- {
- if(item1.empty())
- item1 = *i;
- else if(item2.empty())
- item2 = *i;
+ for (std::vector<ItemStack>::const_iterator
+ it = input.items.begin();
+ it != input.items.end(); it++) {
+ if (!it->empty()) {
+ if (item1.empty())
+ item1 = *it;
+ else if (item2.empty())
+ item2 = *it;
}
}
ItemStack repaired = craftToolRepair(item1, item2, additional_wear, gamedef);
{
std::vector<ItemStack> stack;
stack.push_back(ItemStack());
- return CraftInput(CRAFT_METHOD_COOKING,additional_wear,stack);
+ return CraftInput(CRAFT_METHOD_COOKING, additional_wear, stack);
}
void CraftDefinitionToolRepair::decrementInput(CraftInput &input, IGameDef *gamedef) const
std::string CraftDefinitionToolRepair::dump() const
{
std::ostringstream os(std::ios::binary);
- os<<"(toolrepair, additional_wear="<<additional_wear<<")";
+ os << "(toolrepair, additional_wear=" << additional_wear << ")";
return os.str();
}
void CraftDefinitionToolRepair::deSerializeBody(std::istream &is, int version)
{
- if(version != 1) throw SerializationError(
+ if (version != 1) throw SerializationError(
"unsupported CraftDefinitionToolRepair version");
additional_wear = readF1000(is);
}
bool CraftDefinitionCooking::check(const CraftInput &input, IGameDef *gamedef) const
{
- if(input.method != CRAFT_METHOD_COOKING)
+ if (input.method != CRAFT_METHOD_COOKING)
return false;
// Filter empty items out of input
std::vector<std::string> input_filtered;
- for(std::vector<ItemStack>::const_iterator
- i = input.items.begin();
- i != input.items.end(); i++)
- {
- if(i->name != "")
- input_filtered.push_back(i->name);
+ for (std::vector<ItemStack>::const_iterator
+ it = input.items.begin();
+ it != input.items.end(); it++) {
+ if (it->name != "")
+ input_filtered.push_back(it->name);
}
// If there is a wrong number of items in input, no match
- if(input_filtered.size() != 1){
+ if (input_filtered.size() != 1) {
/*dstream<<"Number of input items ("<<input_filtered.size()
<<") does not match recipe size (1) "
<<"of cooking recipe with output="<<output<<std::endl;*/
return false;
}
-
+
// Check the single input item
return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef());
}
std::string CraftDefinitionCooking::dump() const
{
std::ostringstream os(std::ios::binary);
- os<<"(cooking, output=\""<<output
- <<"\", recipe=\""<<recipe
- <<"\", cooktime="<<cooktime<<")"
- <<", replacements="<<replacements.dump()<<")";
+ os << "(cooking, output=\"" << output
+ << "\", recipe=\"" << recipe
+ << "\", cooktime=" << cooktime << ")"
+ << ", replacements=" << replacements.dump() << ")";
return os.str();
}
void CraftDefinitionCooking::serializeBody(std::ostream &os) const
{
- os<<serializeString(output);
- os<<serializeString(recipe);
+ os << serializeString(output);
+ os << serializeString(recipe);
writeF1000(os, cooktime);
replacements.serialize(os);
}
void CraftDefinitionCooking::deSerializeBody(std::istream &is, int version)
{
- if(version != 1) throw SerializationError(
+ if (version != 1) throw SerializationError(
"unsupported CraftDefinitionCooking version");
output = deSerializeString(is);
recipe = deSerializeString(is);
bool CraftDefinitionFuel::check(const CraftInput &input, IGameDef *gamedef) const
{
- if(input.method != CRAFT_METHOD_FUEL)
+ if (input.method != CRAFT_METHOD_FUEL)
return false;
// Filter empty items out of input
std::vector<std::string> input_filtered;
- for(std::vector<ItemStack>::const_iterator
- i = input.items.begin();
- i != input.items.end(); i++)
- {
- if(i->name != "")
- input_filtered.push_back(i->name);
+ for (std::vector<ItemStack>::const_iterator
+ it = input.items.begin();
+ it != input.items.end(); it++) {
+ if (it->name != "")
+ input_filtered.push_back(it->name);
}
// If there is a wrong number of items in input, no match
- if(input_filtered.size() != 1){
+ if (input_filtered.size() != 1) {
/*dstream<<"Number of input items ("<<input_filtered.size()
<<") does not match recipe size (1) "
<<"of fuel recipe with burntime="<<burntime<<std::endl;*/
return false;
}
-
+
// Check the single input item
return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef());
}
std::string CraftDefinitionFuel::dump() const
{
std::ostringstream os(std::ios::binary);
- os<<"(fuel, recipe=\""<<recipe
- <<"\", burntime="<<burntime<<")"
- <<", replacements="<<replacements.dump()<<")";
+ os << "(fuel, recipe=\"" << recipe
+ << "\", burntime=" << burntime << ")"
+ << ", replacements=" << replacements.dump() << ")";
return os.str();
}
void CraftDefinitionFuel::serializeBody(std::ostream &os) const
{
- os<<serializeString(recipe);
+ os << serializeString(recipe);
writeF1000(os, burntime);
replacements.serialize(os);
}
void CraftDefinitionFuel::deSerializeBody(std::istream &is, int version)
{
- if(version != 1) throw SerializationError(
+ if (version != 1) throw SerializationError(
"unsupported CraftDefinitionFuel version");
recipe = deSerializeString(is);
burntime = readF1000(is);
// If all input items are empty, abort.
bool all_empty = true;
for (std::vector<ItemStack>::const_iterator
- i = input.items.begin();
- i != input.items.end(); i++) {
- if (!i->empty()) {
+ it = input.items.begin();
+ it != input.items.end(); it++) {
+ if (!it->empty()) {
all_empty = false;
break;
}
// Walk crafting definitions from back to front, so that later
// definitions can override earlier ones.
for (std::vector<CraftDefinition*>::const_reverse_iterator
- i = hash_collisions.rbegin();
- i != hash_collisions.rend(); i++) {
- CraftDefinition *def = *i;
+ it = hash_collisions.rbegin();
+ it != hash_collisions.rend(); it++) {
+ CraftDefinition *def = *it;
/*errorstream << "Checking " << input.dump() << std::endl
<< " against " << def->dump() << std::endl;*/
os << "Crafting definitions:\n";
for (int type = 0; type <= craft_hash_type_max; type++) {
for (std::map<u64, std::vector<CraftDefinition*> >::const_iterator
- i = (m_craft_defs[type]).begin();
- i != (m_craft_defs[type]).end(); i++) {
+ it = (m_craft_defs[type]).begin();
+ it != (m_craft_defs[type]).end(); it++) {
for (std::vector<CraftDefinition*>::const_iterator
- ii = i->second.begin(); ii != i->second.end(); ii++) {
- os << "type " << type << " hash " << i->first << (*ii)->dump() << "\n";
+ iit = it->second.begin(); iit != it->second.end(); iit++) {
+ os << "type " << type << " hash " << it->first << (*iit)->dump() << "\n";
}
}
}
}
virtual void registerCraft(CraftDefinition *def, IGameDef *gamedef)
{
- verbosestream<<"registerCraft: registering craft definition: "
- <<def->dump()<<std::endl;
+ verbosestream << "registerCraft: registering craft definition: "
+ << def->dump() << std::endl;
m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0].push_back(def);
CraftInput input;
{
for (int type = 0; type <= craft_hash_type_max; type++) {
for (std::map<u64, std::vector<CraftDefinition*> >::iterator
- i = m_craft_defs[type].begin();
- i != m_craft_defs[type].end(); i++) {
+ it = m_craft_defs[type].begin();
+ it != m_craft_defs[type].end(); it++) {
for (std::vector<CraftDefinition*>::iterator
- ii = i->second.begin(); ii != i->second.end(); ii++) {
- delete *ii;
+ iit = it->second.begin(); iit != it->second.end(); iit++) {
+ delete *iit;
}
- i->second.clear();
+ it->second.clear();
}
m_craft_defs[type].clear();
}
{
// Move the CraftDefs from the unhashed layer into layers higher up.
for (std::vector<CraftDefinition*>::iterator
- i = (m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0]).begin();
- i != (m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0]).end(); i++) {
- CraftDefinition *def = *i;
+ it = (m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0]).begin();
+ it != (m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0]).end(); it++) {
+ CraftDefinition *def = *it;
// Initialize and get the definition's hash
def->initHash(gamedef);